1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | |
14 | #ifndef PX_PHYSICS_EXTENSIONS_CLOTH_FABRIC_COOKER_H |
15 | #define PX_PHYSICS_EXTENSIONS_CLOTH_FABRIC_COOKER_H |
16 | |
17 | /** \addtogroup extensions |
18 | @{ |
19 | */ |
20 | |
21 | #include "common/PxPhysXCommonConfig.h" |
22 | #include "PxClothMeshDesc.h" |
23 | #include "cloth/PxClothFabric.h" |
24 | |
25 | #ifndef PX_DOXYGEN |
26 | namespace physx |
27 | { |
28 | #endif |
29 | |
30 | class PxPhysics; |
31 | |
32 | struct PxFabricCookerImpl; |
33 | |
34 | class PxClothFabricCooker |
35 | { |
36 | public: |
37 | /** |
38 | \brief Cooks a triangle mesh to a PxClothFabricDesc. |
39 | \param desc The cloth mesh descriptor on which the generation of the cooked mesh depends. |
40 | \param gravity A normalized vector which specifies the direction of gravity. |
41 | This information allows the cooker to generate a fabric with higher quality simulation behavior. |
42 | \param useGeodesicTether A flag to indicate whether to compute geodesic distance for tether constraints. |
43 | \note The geodesic option for tether only works for manifold input. For non-manifold input, a simple Euclidean distance will be used. |
44 | For more detailed cooker status for such cases, try running PxClothGeodesicTetherCooker directly. |
45 | */ |
46 | PxClothFabricCooker(const PxClothMeshDesc& desc, const PxVec3& gravity, bool useGeodesicTether = true); |
47 | ~PxClothFabricCooker(); |
48 | |
49 | /** \brief Returns the fabric descriptor to create the fabric. */ |
50 | PxClothFabricDesc getDescriptor() const; |
51 | /** \brief Saves the fabric data to a platform and version dependent stream. */ |
52 | void save(PxOutputStream& stream, bool platformMismatch) const; |
53 | |
54 | private: |
55 | PxFabricCookerImpl* mImpl; |
56 | }; |
57 | |
58 | /** |
59 | \brief Cooks a triangle mesh to a PxClothFabric. |
60 | |
61 | \param physics The physics instance. |
62 | \param desc The cloth mesh descriptor on which the generation of the cooked mesh depends. |
63 | \param gravity A normalized vector which specifies the direction of gravity. |
64 | This information allows the cooker to generate a fabric with higher quality simulation behavior. |
65 | \param useGeodesicTether A flag to indicate whether to compute geodesic distance for tether constraints. |
66 | \return The created cloth fabric, or NULL if creation failed. |
67 | */ |
68 | PxClothFabric* PxClothFabricCreate(PxPhysics& physics, |
69 | const PxClothMeshDesc& desc, const PxVec3& gravity, bool useGeodesicTether = true); |
70 | |
71 | #ifndef PX_DOXYGEN |
72 | } // namespace physx |
73 | #endif |
74 | |
75 | /** @} */ |
76 | #endif // PX_PHYSICS_EXTENSIONS_CLOTH_FABRIC_COOKER_H |
77 | |