1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | |
14 | #ifndef PX_VISUALDEBUGGER_H |
15 | #define PX_VISUALDEBUGGER_H |
16 | |
17 | |
18 | #ifdef PX_SUPPORT_VISUAL_DEBUGGER |
19 | #define PX_SUPPORT_VISUAL_DEBUGGER 1 |
20 | #include "foundation/PxSimpleTypes.h" |
21 | #include "foundation/PxVec3.h" |
22 | #else |
23 | #define PX_SUPPORT_VISUAL_DEBUGGER 0 |
24 | #endif |
25 | |
26 | /** \addtogroup pvd |
27 | @{ |
28 | */ |
29 | |
30 | #include "foundation/PxTransform.h" |
31 | #include "foundation/PxErrors.h" |
32 | #include "foundation/PxFlags.h" |
33 | |
34 | #ifndef PX_DOXYGEN |
35 | namespace physx { namespace debugger { namespace comm { |
36 | #endif |
37 | class PvdDataStream; |
38 | class PvdConnection; |
39 | #ifndef PX_DOXYGEN |
40 | }}} |
41 | #endif |
42 | |
43 | #ifndef PX_DOXYGEN |
44 | namespace physx |
45 | { |
46 | #endif |
47 | |
48 | class PxScene; |
49 | |
50 | /** |
51 | \brief PVD Flags. |
52 | */ |
53 | struct PxVisualDebuggerFlag |
54 | { |
55 | enum Enum |
56 | { |
57 | eTRANSMIT_CONTACTS = (1 << 0), //! Transmits contact stream to PVD. Disabled by default. |
58 | eTRANSMIT_SCENEQUERIES = (1 << 1), //! Transmits scene query stream to PVD. Disabled by default. |
59 | eTRANSMIT_CONSTRAINTS = (1 << 2) //! Transmits constraints visualize stream to PVD. Disabled by default. |
60 | }; |
61 | }; |
62 | |
63 | /** |
64 | \brief Bitfield that contains a set of raised flags defined in PxVisualDebuggerFlag. |
65 | |
66 | @see PxVisualDebuggerFlag |
67 | */ |
68 | typedef PxFlags<PxVisualDebuggerFlag::Enum, PxU8> PxVisualDebuggerFlags; |
69 | PX_FLAGS_OPERATORS(PxVisualDebuggerFlag::Enum, PxU8) |
70 | |
71 | |
72 | /** |
73 | \brief Class to communicate with the PhysX Visual Debugger. |
74 | */ |
75 | class PxVisualDebugger |
76 | { |
77 | public: |
78 | |
79 | /** |
80 | Disconnects the SDK from the PhysX Visual Debugger application. |
81 | If we are still connected, this will kill the entire debugger connection. |
82 | */ |
83 | virtual void disconnect() = 0; |
84 | |
85 | /** |
86 | * Checks if the connect state is paused. If it is, then this method will not |
87 | * return until the connection state changes or pvd disconnects. |
88 | */ |
89 | virtual void checkConnection() = 0; |
90 | |
91 | /** |
92 | returns the PVD connection that was passed to the SDK. |
93 | returns NULL if no connection is present. |
94 | */ |
95 | virtual physx::debugger::comm::PvdConnection* getPvdConnection() = 0; |
96 | |
97 | /** |
98 | \param scene The scene of which the PVD data stream should be returned. |
99 | returns the PVD data stream of a given scene. |
100 | returns NULL if no data stream is present. |
101 | */ |
102 | virtual physx::debugger::comm::PvdDataStream* getPvdDataStream(const PxScene& scene) = 0; |
103 | |
104 | /** |
105 | \deprecated |
106 | Controls if joint visualization info is sent to pvd. |
107 | \param inViz true if visualizations info is sent to PVD. |
108 | */ |
109 | PX_DEPRECATED void PX_INLINE setVisualizeConstraints( bool inViz ) { setVisualDebuggerFlag(PxVisualDebuggerFlag::eTRANSMIT_CONSTRAINTS, inViz); } |
110 | /** |
111 | \deprecated |
112 | \return True when constraint viz info is sent to PVD. |
113 | */ |
114 | PX_DEPRECATED bool PX_INLINE isVisualizingConstraints() { return (getVisualDebuggerFlags() & PxVisualDebuggerFlag::eTRANSMIT_CONSTRAINTS) != 0;} |
115 | |
116 | /** |
117 | Sets the PVD flag. See PxVisualDebuggerFlags. |
118 | \param flag Flag to set. |
119 | \param value value the flag gets set to. |
120 | */ |
121 | virtual void setVisualDebuggerFlag(PxVisualDebuggerFlag::Enum flag, bool value) = 0; |
122 | |
123 | /** |
124 | Sets the PVD flags. See PxVisualDebuggerFlags. |
125 | \param flags Flags to set. |
126 | */ |
127 | virtual void setVisualDebuggerFlags(PxVisualDebuggerFlags flags) = 0; |
128 | |
129 | /** |
130 | Retrieves the PVD flags. See PxVisualDebuggerFlags. |
131 | */ |
132 | virtual PxU32 getVisualDebuggerFlags() = 0; |
133 | |
134 | /** |
135 | Updates the pose of a PVD camera. |
136 | \param name Name of camera to update. |
137 | \param origin The origin of the camera. |
138 | \param up The up vector of the camera. It should be the up vector of the game camera for PVD to update the view that matches the game. |
139 | The default up vector is the world up vector for a fixed PVD camera view. |
140 | \param target The target vector of the camera. |
141 | */ |
142 | virtual void updateCamera(const char* name, const PxVec3& origin, const PxVec3& up, const PxVec3& target) = 0; |
143 | |
144 | /** |
145 | \brief send an error message to pvd. |
146 | \param code Error code, see #PxErrorCode |
147 | \param message Message to display. |
148 | \param file File error occured in. |
149 | \param line Line number error occured on. |
150 | */ |
151 | virtual void sendErrorMessage(PxErrorCode::Enum code, const char* message, const char* file, PxU32 line) = 0; |
152 | |
153 | protected: |
154 | virtual ~PxVisualDebugger() {} |
155 | }; |
156 | |
157 | #ifndef PX_DOXYGEN |
158 | } // namespace physx |
159 | #endif |
160 | |
161 | /** @} */ |
162 | #endif // PX_VISUALDEBUGGER_H |
163 | |