| 1 | /* |
| 2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
| 3 | * |
| 4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
| 5 | * and proprietary rights in and to this software, related documentation |
| 6 | * and any modifications thereto. Any use, reproduction, disclosure or |
| 7 | * distribution of this software and related documentation without an express |
| 8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
| 9 | */ |
| 10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 12 | |
| 13 | #ifndef PX_VEHICLE_SDK_H |
| 14 | #define PX_VEHICLE_SDK_H |
| 15 | /** \addtogroup vehicle |
| 16 | @{ |
| 17 | */ |
| 18 | |
| 19 | #include "foundation/Px.h" |
| 20 | #include "common/PxTypeInfo.h" |
| 21 | |
| 22 | #ifndef PX_DOXYGEN |
| 23 | namespace physx |
| 24 | { |
| 25 | #endif |
| 26 | |
| 27 | class PxPhysics; |
| 28 | class PxSerializationRegistry; |
| 29 | |
| 30 | /** |
| 31 | \brief Initialize the PhysXVehicle library. |
| 32 | |
| 33 | Call this before using any of the vehicle functions. |
| 34 | |
| 35 | \param physics The PxPhysics instance. |
| 36 | \param serializationRegistry PxSerializationRegistry instance, if NULL vehicle serialization is not supported. |
| 37 | |
| 38 | \note This function must be called after PxFoundation and PxPhysics instances have been created. |
| 39 | \note If a PxSerializationRegistry instance is specified then PhysXVehicle is also dependent on PhysXExtensions. |
| 40 | |
| 41 | @see PxCloseVehicleSDK |
| 42 | */ |
| 43 | PX_C_EXPORT bool PX_CALL_CONV PxInitVehicleSDK(PxPhysics& physics, PxSerializationRegistry* serializationRegistry = NULL); |
| 44 | |
| 45 | |
| 46 | /** |
| 47 | \brief Shut down the PhysXVehicle library. |
| 48 | |
| 49 | Call this function as part of the physx shutdown process. |
| 50 | |
| 51 | \param serializationRegistry PxSerializationRegistry instance, if non-NULL must be the same as passed into PxInitVehicleSDK. |
| 52 | |
| 53 | \note This function must be called prior to shutdown of PxFoundation and PxPhysics. |
| 54 | \note If the PxSerializationRegistry instance is specified this function must additionally be called prior to shutdown of PhysXExtensions. |
| 55 | |
| 56 | @see PxInitVehicleSDK |
| 57 | */ |
| 58 | PX_C_EXPORT void PX_CALL_CONV PxCloseVehicleSDK(PxSerializationRegistry* serializationRegistry = NULL); |
| 59 | |
| 60 | |
| 61 | /** |
| 62 | \brief This number is the maximum number of wheels allowed for a vehicle. |
| 63 | */ |
| 64 | #define PX_MAX_NB_WHEELS (20) |
| 65 | |
| 66 | |
| 67 | /** |
| 68 | \brief Compiler setting to enable recording of telemetry data |
| 69 | |
| 70 | @see PxVehicleUpdateSingleVehicleAndStoreTelemetryData, PxVehicleTelemetryData |
| 71 | */ |
| 72 | #define PX_DEBUG_VEHICLE_ON (1) |
| 73 | |
| 74 | |
| 75 | /** |
| 76 | @see PxVehicleDrive4W, PxVehicleDriveTank, PxVehicleDriveNW, PxVehicleNoDrive, PxVehicleWheels::getVehicleType |
| 77 | */ |
| 78 | struct PxVehicleTypes |
| 79 | { |
| 80 | enum Enum |
| 81 | { |
| 82 | eDRIVE4W=0, |
| 83 | eDRIVENW, |
| 84 | eDRIVETANK, |
| 85 | eNODRIVE, |
| 86 | eUSER1, |
| 87 | eUSER2, |
| 88 | eUSER3, |
| 89 | eMAX_NB_VEHICLE_TYPES |
| 90 | }; |
| 91 | }; |
| 92 | |
| 93 | |
| 94 | /** |
| 95 | \brief An enumeration of concrete vehicle classes inheriting from PxBase. |
| 96 | \note This enum can be used to identify a vehicle object stored in a PxCollection. |
| 97 | @see PxBase, PxTypeInfo, PxBase::getConcreteType |
| 98 | */ |
| 99 | struct PxVehicleConcreteType |
| 100 | { |
| 101 | enum Enum |
| 102 | { |
| 103 | eVehicleNoDrive = PxConcreteType::eFIRST_VEHICLE_EXTENSION, |
| 104 | eVehicleDrive4W, |
| 105 | eVehicleDriveNW, |
| 106 | eVehicleDriveTank |
| 107 | }; |
| 108 | }; |
| 109 | |
| 110 | |
| 111 | /** |
| 112 | \brief Set the basis vectors of the vehicle simulation |
| 113 | |
| 114 | Default values PxVec3(0,1,0), PxVec3(0,0,1) |
| 115 | |
| 116 | Call this function before using PxVehicleUpdates unless the default values are correct. |
| 117 | */ |
| 118 | void PxVehicleSetBasisVectors(const PxVec3& up, const PxVec3& forward); |
| 119 | |
| 120 | |
| 121 | /** |
| 122 | @see PxVehicleSetUpdateMode |
| 123 | */ |
| 124 | struct PxVehicleUpdateMode |
| 125 | { |
| 126 | enum Enum |
| 127 | { |
| 128 | eVELOCITY_CHANGE, |
| 129 | eACCELERATION |
| 130 | }; |
| 131 | }; |
| 132 | |
| 133 | |
| 134 | /** |
| 135 | \brief Set the effect of PxVehicleUpdates to be either to modify each vehicle's rigid body actor |
| 136 | |
| 137 | with an acceleration to be applied in the next PhysX SDK update or as an immediate velocity modification. |
| 138 | |
| 139 | Default behavior is immediate velocity modification. |
| 140 | |
| 141 | Call this function before using PxVehicleUpdates for the first time if the default is not the desired behavior. |
| 142 | |
| 143 | @see PxVehicleUpdates |
| 144 | */ |
| 145 | void PxVehicleSetUpdateMode(PxVehicleUpdateMode::Enum vehicleUpdateMode); |
| 146 | |
| 147 | #ifndef PX_DOXYGEN |
| 148 | } // namespace physx |
| 149 | #endif |
| 150 | |
| 151 | /** @} */ |
| 152 | #endif //PX_VEHICLE_SDK_H |
| 153 | |