1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | #ifndef PX_VEHICLE_SDK_H |
14 | #define PX_VEHICLE_SDK_H |
15 | /** \addtogroup vehicle |
16 | @{ |
17 | */ |
18 | |
19 | #include "foundation/Px.h" |
20 | #include "common/PxTypeInfo.h" |
21 | |
22 | #ifndef PX_DOXYGEN |
23 | namespace physx |
24 | { |
25 | #endif |
26 | |
27 | class PxPhysics; |
28 | class PxSerializationRegistry; |
29 | |
30 | /** |
31 | \brief Initialize the PhysXVehicle library. |
32 | |
33 | Call this before using any of the vehicle functions. |
34 | |
35 | \param physics The PxPhysics instance. |
36 | \param serializationRegistry PxSerializationRegistry instance, if NULL vehicle serialization is not supported. |
37 | |
38 | \note This function must be called after PxFoundation and PxPhysics instances have been created. |
39 | \note If a PxSerializationRegistry instance is specified then PhysXVehicle is also dependent on PhysXExtensions. |
40 | |
41 | @see PxCloseVehicleSDK |
42 | */ |
43 | PX_C_EXPORT bool PX_CALL_CONV PxInitVehicleSDK(PxPhysics& physics, PxSerializationRegistry* serializationRegistry = NULL); |
44 | |
45 | |
46 | /** |
47 | \brief Shut down the PhysXVehicle library. |
48 | |
49 | Call this function as part of the physx shutdown process. |
50 | |
51 | \param serializationRegistry PxSerializationRegistry instance, if non-NULL must be the same as passed into PxInitVehicleSDK. |
52 | |
53 | \note This function must be called prior to shutdown of PxFoundation and PxPhysics. |
54 | \note If the PxSerializationRegistry instance is specified this function must additionally be called prior to shutdown of PhysXExtensions. |
55 | |
56 | @see PxInitVehicleSDK |
57 | */ |
58 | PX_C_EXPORT void PX_CALL_CONV PxCloseVehicleSDK(PxSerializationRegistry* serializationRegistry = NULL); |
59 | |
60 | |
61 | /** |
62 | \brief This number is the maximum number of wheels allowed for a vehicle. |
63 | */ |
64 | #define PX_MAX_NB_WHEELS (20) |
65 | |
66 | |
67 | /** |
68 | \brief Compiler setting to enable recording of telemetry data |
69 | |
70 | @see PxVehicleUpdateSingleVehicleAndStoreTelemetryData, PxVehicleTelemetryData |
71 | */ |
72 | #define PX_DEBUG_VEHICLE_ON (1) |
73 | |
74 | |
75 | /** |
76 | @see PxVehicleDrive4W, PxVehicleDriveTank, PxVehicleDriveNW, PxVehicleNoDrive, PxVehicleWheels::getVehicleType |
77 | */ |
78 | struct PxVehicleTypes |
79 | { |
80 | enum Enum |
81 | { |
82 | eDRIVE4W=0, |
83 | eDRIVENW, |
84 | eDRIVETANK, |
85 | eNODRIVE, |
86 | eUSER1, |
87 | eUSER2, |
88 | eUSER3, |
89 | eMAX_NB_VEHICLE_TYPES |
90 | }; |
91 | }; |
92 | |
93 | |
94 | /** |
95 | \brief An enumeration of concrete vehicle classes inheriting from PxBase. |
96 | \note This enum can be used to identify a vehicle object stored in a PxCollection. |
97 | @see PxBase, PxTypeInfo, PxBase::getConcreteType |
98 | */ |
99 | struct PxVehicleConcreteType |
100 | { |
101 | enum Enum |
102 | { |
103 | eVehicleNoDrive = PxConcreteType::eFIRST_VEHICLE_EXTENSION, |
104 | eVehicleDrive4W, |
105 | eVehicleDriveNW, |
106 | eVehicleDriveTank |
107 | }; |
108 | }; |
109 | |
110 | |
111 | /** |
112 | \brief Set the basis vectors of the vehicle simulation |
113 | |
114 | Default values PxVec3(0,1,0), PxVec3(0,0,1) |
115 | |
116 | Call this function before using PxVehicleUpdates unless the default values are correct. |
117 | */ |
118 | void PxVehicleSetBasisVectors(const PxVec3& up, const PxVec3& forward); |
119 | |
120 | |
121 | /** |
122 | @see PxVehicleSetUpdateMode |
123 | */ |
124 | struct PxVehicleUpdateMode |
125 | { |
126 | enum Enum |
127 | { |
128 | eVELOCITY_CHANGE, |
129 | eACCELERATION |
130 | }; |
131 | }; |
132 | |
133 | |
134 | /** |
135 | \brief Set the effect of PxVehicleUpdates to be either to modify each vehicle's rigid body actor |
136 | |
137 | with an acceleration to be applied in the next PhysX SDK update or as an immediate velocity modification. |
138 | |
139 | Default behavior is immediate velocity modification. |
140 | |
141 | Call this function before using PxVehicleUpdates for the first time if the default is not the desired behavior. |
142 | |
143 | @see PxVehicleUpdates |
144 | */ |
145 | void PxVehicleSetUpdateMode(PxVehicleUpdateMode::Enum vehicleUpdateMode); |
146 | |
147 | #ifndef PX_DOXYGEN |
148 | } // namespace physx |
149 | #endif |
150 | |
151 | /** @} */ |
152 | #endif //PX_VEHICLE_SDK_H |
153 | |