1 | /* |
2 | * Copyright (c) 2008-2015, NVIDIA CORPORATION. All rights reserved. |
3 | * |
4 | * NVIDIA CORPORATION and its licensors retain all intellectual property |
5 | * and proprietary rights in and to this software, related documentation |
6 | * and any modifications thereto. Any use, reproduction, disclosure or |
7 | * distribution of this software and related documentation without an express |
8 | * license agreement from NVIDIA CORPORATION is strictly prohibited. |
9 | */ |
10 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
11 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
12 | |
13 | #ifndef PX_VEHICLE_CONTROL_H |
14 | #define PX_VEHICLE_CONTROL_H |
15 | /** \addtogroup vehicle |
16 | @{ |
17 | */ |
18 | #include "vehicle/PxVehicleSDK.h" |
19 | #include "vehicle/PxVehicleDrive4W.h" |
20 | #include "vehicle/PxVehicleDriveNW.h" |
21 | #include "vehicle/PxVehicleDriveTank.h" |
22 | |
23 | |
24 | #ifndef PX_DOXYGEN |
25 | namespace physx |
26 | { |
27 | #endif |
28 | |
29 | #ifdef PX_CHECKED |
30 | void testValidAnalogValue(const PxF32 actualValue, const PxF32 minVal, const PxF32 maxVal, const char* errorString); |
31 | #endif |
32 | |
33 | /** |
34 | \brief Used to produce smooth vehicle driving control values from key inputs. |
35 | @see PxVehicle4WSmoothDigitalRawInputsAndSetAnalogInputs, PxVehicle4WSmoothAnalogRawInputsAndSetAnalogInputs |
36 | */ |
37 | struct PxVehicleKeySmoothingData |
38 | { |
39 | public: |
40 | |
41 | /** |
42 | \brief Rise rate of each analog value if digital value is 1 |
43 | */ |
44 | PxReal mRiseRates[PxVehicleDriveDynData::eMAX_NB_ANALOG_INPUTS]; |
45 | |
46 | /** |
47 | \brief Fall rate of each analog value if digital value is 0 |
48 | */ |
49 | PxReal mFallRates[PxVehicleDriveDynData::eMAX_NB_ANALOG_INPUTS]; |
50 | }; |
51 | PX_COMPILE_TIME_ASSERT(0==(sizeof(PxVehicleKeySmoothingData)& 0x0f)); |
52 | |
53 | /** |
54 | \brief Used to produce smooth analog vehicle control values from analog inputs. |
55 | @see PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs, PxVehicleDrive4WSmoothAnalogRawInputsAndSetAnalogInputs |
56 | */ |
57 | struct PxVehiclePadSmoothingData |
58 | { |
59 | public: |
60 | |
61 | /** |
62 | \brief Rise rate of each analog value from previous value towards target if target>previous |
63 | */ |
64 | PxReal mRiseRates[PxVehicleDriveDynData::eMAX_NB_ANALOG_INPUTS]; |
65 | |
66 | /** |
67 | \brief Rise rate of each analog value from previous value towards target if target<previous |
68 | */ |
69 | PxReal mFallRates[PxVehicleDriveDynData::eMAX_NB_ANALOG_INPUTS]; |
70 | }; |
71 | PX_COMPILE_TIME_ASSERT(0==(sizeof(PxVehiclePadSmoothingData)& 0x0f)); |
72 | |
73 | /** |
74 | \brief Used to produce smooth vehicle driving control values from analog and digital inputs. |
75 | @see PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs, PxVehicleDrive4WSmoothAnalogRawInputsAndSetAnalogInputs |
76 | */ |
77 | class PxVehicleDrive4WRawInputData |
78 | { |
79 | public: |
80 | |
81 | PxVehicleDrive4WRawInputData() |
82 | { |
83 | for(PxU32 i=0;i<PxVehicleDrive4WControl::eMAX_NB_DRIVE4W_ANALOG_INPUTS;i++) |
84 | { |
85 | mRawDigitalInputs[i]=false; |
86 | mRawAnalogInputs[i]=0.0f; |
87 | } |
88 | |
89 | mGearUp = false; |
90 | mGearDown = false; |
91 | } |
92 | |
93 | virtual ~PxVehicleDrive4WRawInputData() |
94 | { |
95 | } |
96 | |
97 | /** |
98 | \brief Record if the accel button has been pressed on keyboard. |
99 | \param[in] accelKeyPressed is true if the accelerator key has been pressed and false otherwise. |
100 | */ |
101 | void setDigitalAccel(const bool accelKeyPressed) {mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_ACCEL]=accelKeyPressed;} |
102 | |
103 | /** |
104 | \brief Record if the brake button has been pressed on keyboard. |
105 | \param[in] brakeKeyPressed is true if the brake key has been pressed and false otherwise. |
106 | */ |
107 | void setDigitalBrake(const bool brakeKeyPressed) {mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_BRAKE]=brakeKeyPressed;} |
108 | |
109 | /** |
110 | \brief Record if the handbrake button has been pressed on keyboard. |
111 | \param[in] handbrakeKeyPressed is true if the handbrake key has been pressed and false otherwise. |
112 | */ |
113 | void setDigitalHandbrake(const bool handbrakeKeyPressed) {mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_HANDBRAKE]=handbrakeKeyPressed;} |
114 | |
115 | /** |
116 | \brief Record if the left steer button has been pressed on keyboard. |
117 | \param[in] steerLeftKeyPressed is true if the steer-left key has been pressed and false otherwise. |
118 | */ |
119 | void setDigitalSteerLeft(const bool steerLeftKeyPressed) {mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_STEER_LEFT]=steerLeftKeyPressed;} |
120 | |
121 | /** |
122 | \brief Record if the right steer button has been pressed on keyboard. |
123 | \param[in] steerRightKeyPressed is true if the steer-right key has been pressed and false otherwise. |
124 | */ |
125 | void setDigitalSteerRight(const bool steerRightKeyPressed) {mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_STEER_RIGHT]=steerRightKeyPressed;} |
126 | |
127 | |
128 | /** |
129 | \brief Return if the accel button has been pressed on keyboard. |
130 | \return True if the accel button has been pressed, false otherwise. |
131 | */ |
132 | bool getDigitalAccel() const {return mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_ACCEL];} |
133 | |
134 | /** |
135 | \brief Return if the brake button has been pressed on keyboard. |
136 | \return True if the brake button has been pressed, false otherwise. |
137 | */ |
138 | bool getDigitalBrake() const {return mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_BRAKE];} |
139 | |
140 | /** |
141 | \brief Return if the handbrake button has been pressed on keyboard. |
142 | \return True if the handbrake button has been pressed, false otherwise. |
143 | */ |
144 | bool getDigitalHandbrake() const {return mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_HANDBRAKE];} |
145 | |
146 | /** |
147 | \brief Return if the left steer button has been pressed on keyboard. |
148 | \return True if the steer-left button has been pressed, false otherwise. |
149 | */ |
150 | bool getDigitalSteerLeft() const {return mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_STEER_LEFT];} |
151 | |
152 | /** |
153 | \brief Return if the right steer button has been pressed on keyboard. |
154 | \return True if the steer-right button has been pressed, false otherwise. |
155 | */ |
156 | bool getDigitalSteerRight() const {return mRawDigitalInputs[PxVehicleDrive4WControl::eANALOG_INPUT_STEER_RIGHT];} |
157 | |
158 | |
159 | /** |
160 | \brief Set the analog accel value from the gamepad |
161 | \param[in] accel is the analog accelerator pedal value in range(0,1) where 1 represents the pedal fully pressed and 0 represents the pedal in its rest state. |
162 | */ |
163 | void setAnalogAccel(const PxReal accel) |
164 | { |
165 | #ifdef PX_CHECKED |
166 | testValidAnalogValue(accel, 0.0f, 1.0f, "Analog accel must be in range (0,1)" ); |
167 | #endif |
168 | mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_ACCEL]=accel; |
169 | } |
170 | |
171 | /** |
172 | \brief Set the analog brake value from the gamepad |
173 | \param[in] brake is the analog brake pedal value in range(0,1) where 1 represents the pedal fully pressed and 0 represents the pedal in its rest state. |
174 | */ |
175 | void setAnalogBrake(const PxReal brake) |
176 | { |
177 | #ifdef PX_CHECKED |
178 | testValidAnalogValue(brake, 0.0f, 1.0f, "Analog brake must be in range (0,1)" ); |
179 | #endif |
180 | mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_BRAKE]=brake; |
181 | } |
182 | |
183 | /** |
184 | \brief Set the analog handbrake value from the gamepad |
185 | \param[in] handbrake is the analog handbrake value in range(0,1) where 1 represents the handbrake fully engaged and 0 represents the handbrake in its rest state. |
186 | */ |
187 | void setAnalogHandbrake(const PxReal handbrake) |
188 | { |
189 | #ifdef PX_CHECKED |
190 | testValidAnalogValue(handbrake, 0.0f, 1.0f, "Analog handbrake must be in range (0,1)" ); |
191 | #endif |
192 | mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_HANDBRAKE]=handbrake; |
193 | } |
194 | |
195 | /** |
196 | \brief Set the analog steer value from the gamepad |
197 | \param[in] steer is the analog steer value in range(-1,1) where -1 represents the steering wheel at left lock and +1 represents the steering wheel at right lock. |
198 | */ |
199 | void setAnalogSteer(const PxReal steer) |
200 | { |
201 | #ifdef PX_CHECKED |
202 | testValidAnalogValue(steer, -1.0f, 1.0f, "Analog steer must be in range (-1,1)" ); |
203 | #endif |
204 | mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_STEER_RIGHT]=steer; |
205 | } |
206 | |
207 | /** |
208 | \brief Return the analog accel value from the gamepad |
209 | \return The analog accel value. |
210 | */ |
211 | PxReal getAnalogAccel() const {return mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_ACCEL];} |
212 | |
213 | /** |
214 | \brief Return the analog brake value from the gamepad |
215 | \return The analog brake value. |
216 | */ |
217 | PxReal getAnalogBrake() const {return mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_BRAKE];} |
218 | |
219 | /** |
220 | \brief Return the analog handbrake value from the gamepad |
221 | \return The analog handbrake value. |
222 | */ |
223 | PxReal getAnalogHandbrake() const {return mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_HANDBRAKE];} |
224 | |
225 | /** |
226 | \brief Return the analog steer value from the gamepad |
227 | */ |
228 | PxReal getAnalogSteer() const {return mRawAnalogInputs[PxVehicleDrive4WControl::eANALOG_INPUT_STEER_RIGHT];} |
229 | |
230 | /** |
231 | \brief Record if the gearup button has been pressed on keyboard or gamepad |
232 | \param[in] gearUpKeyPressed is true if the gear-up button has been pressed, false otherwise. |
233 | */ |
234 | void setGearUp(const bool gearUpKeyPressed) {mGearUp=gearUpKeyPressed;} |
235 | |
236 | /** |
237 | \brief Record if the geardown button has been pressed on keyboard or gamepad |
238 | \param[in] gearDownKeyPressed is true if the gear-down button has been pressed, false otherwise. |
239 | */ |
240 | void setGearDown(const bool gearDownKeyPressed) {mGearDown=gearDownKeyPressed;} |
241 | |
242 | /** |
243 | \brief Return if the gearup button has been pressed on keyboard or gamepad |
244 | \return The value of the gear-up button. |
245 | */ |
246 | bool getGearUp() const {return mGearUp;} |
247 | |
248 | /** |
249 | \brief Record if the geardown button has been pressed on keyboard or gamepad |
250 | \return The value of the gear-down button. |
251 | */ |
252 | bool getGearDown() const {return mGearDown;} |
253 | |
254 | private: |
255 | |
256 | bool mRawDigitalInputs[PxVehicleDrive4WControl::eMAX_NB_DRIVE4W_ANALOG_INPUTS]; |
257 | PxReal mRawAnalogInputs[PxVehicleDrive4WControl::eMAX_NB_DRIVE4W_ANALOG_INPUTS]; |
258 | |
259 | bool mGearUp; |
260 | bool mGearDown; |
261 | }; |
262 | |
263 | /** |
264 | \brief Used to smooth and set analog vehicle control values (accel,brake,handbrake,steer) from digital inputs (keyboard). |
265 | Also used to set boolean gearup, geardown values. |
266 | \param[in] keySmoothing describes the rise and fall rates of the corresponding analog values when keys are pressed on and off. |
267 | \param[in] steerVsForwardSpeedTable is a table of maximum allowed steer versus forward vehicle speed. |
268 | \param[in] rawInputData is the state of all digital inputs that control the vehicle. |
269 | \param[in] timestep is the time that has passed since the last call to PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
270 | \param[in] isVehicleInAir describes if the vehicle is in the air or on the ground and is used to decide whether or not to apply steerVsForwardSpeedTable. |
271 | \param[in] focusVehicle is the vehicle that will be given analog and gearup/geardown control values arising from the digital inputs. |
272 | */ |
273 | void PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
274 | (const PxVehicleKeySmoothingData& keySmoothing, const PxFixedSizeLookupTable<8>& steerVsForwardSpeedTable, |
275 | const PxVehicleDrive4WRawInputData& rawInputData, |
276 | const PxReal timestep, |
277 | const bool isVehicleInAir, |
278 | PxVehicleDrive4W& focusVehicle); |
279 | |
280 | /** |
281 | \brief Used to smooth and set analog vehicle control values from analog inputs (gamepad). |
282 | Also used to set boolean gearup, geardown values. |
283 | \param[in] padSmoothing describes how quickly the control values applied to the vehicle blend from the current vehicle values towards the raw analog values from the gamepad. |
284 | \param[in] steerVsForwardSpeedTable is a table of maximum allowed steer versus forward vehicle speed. |
285 | \param[in] rawInputData is the state of all gamepad analog inputs that will be used control the vehicle. |
286 | \param[in] timestep is the time that has passed since the last call to PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
287 | \param[in] isVehicleInAir describes if the vehicle is in the air or on the ground and is used to decide whether or not to apply steerVsForwardSpeedTable. |
288 | \param[in] focusVehicle is the vehicle that will be given analog control values arising from the gamepad inputs. |
289 | */ |
290 | void PxVehicleDrive4WSmoothAnalogRawInputsAndSetAnalogInputs |
291 | (const PxVehiclePadSmoothingData& padSmoothing, const PxFixedSizeLookupTable<8>& steerVsForwardSpeedTable, |
292 | const PxVehicleDrive4WRawInputData& rawInputData, |
293 | const PxReal timestep, |
294 | const bool isVehicleInAir, |
295 | PxVehicleDrive4W& focusVehicle); |
296 | |
297 | |
298 | /** |
299 | \brief Used to produce smooth vehicle driving control values from analog and digital inputs. |
300 | @see PxVehicleDriveNWSmoothDigitalRawInputsAndSetAnalogInputs, PxVehicleDriveNWSmoothAnalogRawInputsAndSetAnalogInputs |
301 | */ |
302 | class PxVehicleDriveNWRawInputData : public PxVehicleDrive4WRawInputData |
303 | { |
304 | public: |
305 | |
306 | PxVehicleDriveNWRawInputData() : PxVehicleDrive4WRawInputData(){} |
307 | ~PxVehicleDriveNWRawInputData(){} |
308 | }; |
309 | |
310 | /** |
311 | \brief Used to smooth and set analog vehicle control values (accel,brake,handbrake,steer) from digital inputs (keyboard). |
312 | Also used to set boolean gearup, geardown values. |
313 | \param[in] keySmoothing describes the rise and fall rates of the corresponding analog values when keys are pressed on and off. |
314 | \param[in] steerVsForwardSpeedTable is a table of maximum allowed steer versus forward vehicle speed. |
315 | \param[in] rawInputData is the state of all digital inputs that control the vehicle. |
316 | \param[in] timestep is the time that has passed since the last call to PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
317 | \param[in] isVehicleInAir describes if the vehicle is in the air or on the ground and is used to decide whether or not to apply steerVsForwardSpeedTable. |
318 | \param[in] focusVehicle is the vehicle that will be given analog and gearup/geardown control values arising from the digital inputs. |
319 | */ |
320 | void PxVehicleDriveNWSmoothDigitalRawInputsAndSetAnalogInputs |
321 | (const PxVehicleKeySmoothingData& keySmoothing, const PxFixedSizeLookupTable<8>& steerVsForwardSpeedTable, |
322 | const PxVehicleDriveNWRawInputData& rawInputData, |
323 | const PxReal timestep, |
324 | const bool isVehicleInAir, |
325 | PxVehicleDriveNW& focusVehicle); |
326 | |
327 | /** |
328 | \brief Used to smooth and set analog vehicle control values from analog inputs (gamepad). |
329 | Also used to set boolean gearup, geardown values. |
330 | \param[in] padSmoothing describes how quickly the control values applied to the vehicle blend from the current vehicle values towards the raw analog values from the gamepad. |
331 | \param[in] steerVsForwardSpeedTable is a table of maximum allowed steer versus forward vehicle speed. |
332 | \param[in] rawInputData is the state of all gamepad analog inputs that will be used control the vehicle. |
333 | \param[in] timestep is the time that has passed since the last call to PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
334 | \param[in] isVehicleInAir describes if the vehicle is in the air or on the ground and is used to decide whether or not to apply steerVsForwardSpeedTable. |
335 | \param[in] focusVehicle is the vehicle that will be given analog control values arising from the gamepad inputs. |
336 | */ |
337 | void PxVehicleDriveNWSmoothAnalogRawInputsAndSetAnalogInputs |
338 | (const PxVehiclePadSmoothingData& padSmoothing, const PxFixedSizeLookupTable<8>& steerVsForwardSpeedTable, |
339 | const PxVehicleDriveNWRawInputData& rawInputData, |
340 | const PxReal timestep, |
341 | const bool isVehicleInAir, |
342 | PxVehicleDriveNW& focusVehicle); |
343 | |
344 | |
345 | /** |
346 | \brief Used to produce smooth analog tank control values from analog and digital inputs. |
347 | @see PxVehicleDriveTankSmoothDigitalRawInputsAndSetAnalogInputs, PxVehicleDriveTankSmoothAnalogRawInputsAndSetAnalogInputs |
348 | */ |
349 | class PxVehicleDriveTankRawInputData |
350 | { |
351 | public: |
352 | |
353 | PxVehicleDriveTankRawInputData(const PxVehicleDriveTankControlModel::Enum mode) |
354 | : mMode(mode) |
355 | { |
356 | for(PxU32 i=0;i<PxVehicleDriveTankControl::eMAX_NB_DRIVETANK_ANALOG_INPUTS;i++) |
357 | { |
358 | mRawAnalogInputs[i]=0.0f; |
359 | mRawDigitalInputs[i]=false; |
360 | } |
361 | |
362 | mGearUp=false; |
363 | mGearDown=false; |
364 | } |
365 | |
366 | ~PxVehicleDriveTankRawInputData() |
367 | { |
368 | } |
369 | |
370 | /** |
371 | \brief Return the drive model (eDRIVE_MODEL_SPECIAL or eDRIVE_MODEL_STANDARD) |
372 | \return The chosen tank drive model. |
373 | */ |
374 | PxVehicleDriveTankControlModel::Enum getDriveModel() const |
375 | { |
376 | return mMode; |
377 | } |
378 | |
379 | /** |
380 | \brief Set if the accel button has been pressed on the keyboard |
381 | \param[in] b is true if the digital accel button has been pressed, false otherwise. |
382 | */ |
383 | void setDigitalAccel(const bool b) {mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_ACCEL]=b;} |
384 | |
385 | /** |
386 | \brief Set if the left thrust button has been pressed on the keyboard |
387 | \param[in] b is true if the digital left thrust button has been pressed, false otherwise. |
388 | */ |
389 | void setDigitalLeftThrust(const bool b) {mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_LEFT]=b;} |
390 | |
391 | /** |
392 | \brief Set if the right thrust button has been pressed on the keyboard |
393 | \param[in] b is true if the digital right thrust button has been pressed, false otherwise. |
394 | */ |
395 | void setDigitalRightThrust(const bool b) {mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_RIGHT]=b;} |
396 | |
397 | /** |
398 | \brief Set if the left brake button has been pressed on the keyboard |
399 | \param[in] b is true if the digital left brake button has been pressed, false otherwise. |
400 | */ |
401 | void setDigitalLeftBrake(const bool b) {mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_LEFT]=b;} |
402 | |
403 | /** |
404 | \brief Set if the right brake button has been pressed on the keyboard |
405 | \param[in] b is true if the digital right brake button has been pressed, false otherwise. |
406 | */ |
407 | void setDigitalRightBrake(const bool b) {mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_RIGHT]=b;} |
408 | |
409 | /** |
410 | \brief Return if the accel button has been pressed on the keyboard |
411 | \return True if the accel button has been pressed, false otherwise. |
412 | */ |
413 | bool getDigitalAccel() const {return mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_ACCEL];} |
414 | |
415 | /** |
416 | \brief Return if the left thrust button has been pressed on the keyboard |
417 | \return True if the left thrust button has been pressed, false otherwise. |
418 | */ |
419 | bool getDigitalLeftThrust() const {return mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_LEFT];} |
420 | |
421 | /** |
422 | \brief Return if the right thrust button has been pressed on the keyboard |
423 | \return True if the right thrust button has been pressed, false otherwise. |
424 | */ |
425 | bool getDigitalRightThrust() const {return mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_RIGHT];} |
426 | |
427 | /** |
428 | \brief Return if the left brake button has been pressed on the keyboard |
429 | \return True if the left brake button has been pressed, false otherwise. |
430 | */ |
431 | bool getDigitalLeftBrake() const {return mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_LEFT];} |
432 | |
433 | /** |
434 | \brief Return if the right brake button has been pressed on the keyboard |
435 | \return True if the right brake button has been pressed, false otherwise. |
436 | */ |
437 | bool getDigitalRightBrake() const {return mRawDigitalInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_RIGHT];} |
438 | |
439 | |
440 | /** |
441 | \brief Set the analog accel value from the gamepad |
442 | \param[in] accel is a value in range (0,1) where 1 represents the accelerator pedal fully pressed and 0 represents the pedal in its rest state. |
443 | In range (0,1). |
444 | */ |
445 | void setAnalogAccel(const PxF32 accel) |
446 | { |
447 | #ifdef PX_CHECKED |
448 | testValidAnalogValue(accel, 0.0f, 1.0f, "Tank analog accel must be in range (-1,1)" ); |
449 | #endif |
450 | mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_ACCEL]=accel; |
451 | } |
452 | |
453 | /** |
454 | \brief Set the analog left thrust value from the gamepad |
455 | \param[in] leftThrust represents the state of the left stick. |
456 | \note In range (0,1) for standard mode (eSTANDARD), in range (-1,1) for special mode (eSPECIAL) |
457 | */ |
458 | void setAnalogLeftThrust(const PxF32 leftThrust) |
459 | { |
460 | #ifdef PX_CHECKED |
461 | if(mMode == PxVehicleDriveTankControlModel::eSPECIAL) |
462 | { |
463 | testValidAnalogValue(leftThrust, -1.0f, 1.0f, "Tank left thrust must be in range (-1,1) in eSPECIAL mode." ); |
464 | } |
465 | else |
466 | { |
467 | testValidAnalogValue(leftThrust, 0.0f, 1.0f, "Tank left thrust must be in range (0,1) in eSTANDARD mode." ); |
468 | } |
469 | #endif |
470 | mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_LEFT]=leftThrust; |
471 | } |
472 | |
473 | /** |
474 | \brief Set the analog right thrust value from the gamepad |
475 | \param[in] rightThrust represents the state of the right stick. |
476 | \note In range (0,1) for standard mode (eSTANDARD), in range (-1,1) for special mode (eSPECIAL) |
477 | */ |
478 | void setAnalogRightThrust(const PxF32 rightThrust) |
479 | { |
480 | #ifdef PX_CHECKED |
481 | if(mMode == PxVehicleDriveTankControlModel::eSPECIAL) |
482 | { |
483 | testValidAnalogValue(rightThrust, -1.0f, 1.0f, "Tank right thrust must be in range (-1,1) in eSPECIAL mode." ); |
484 | } |
485 | else |
486 | { |
487 | testValidAnalogValue(rightThrust, 0.0f, 1.0f, "Tank right thrust must be in range (0,1) in eSTANDARD mode." ); |
488 | } |
489 | #endif |
490 | mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_RIGHT]=rightThrust; |
491 | } |
492 | |
493 | /** |
494 | \brief Set the analog left brake value from the gamepad |
495 | \param[in] leftBrake is a value in range (0,1) where 1 represents the left brake pedal fully pressed and 0 represents the left brake pedal in its rest state. |
496 | \note In range (0,1). |
497 | */ |
498 | void setAnalogLeftBrake(const PxF32 leftBrake) |
499 | { |
500 | #ifdef PX_CHECKED |
501 | testValidAnalogValue(leftBrake, 0.0f, 1.0f, "Tank left brake must be in range (0,1)." ); |
502 | #endif |
503 | mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_LEFT]=leftBrake; |
504 | } |
505 | |
506 | /** |
507 | \brief Set the analog right brake value from the gamepad |
508 | \param[in] rightBrake is a value in range (0,1) where 1 represents the right brake pedal fully pressed and 0 represents the right brake pedal in its rest state. |
509 | \note In range (0,1). |
510 | */ |
511 | void setAnalogRightBrake(const PxF32 rightBrake) |
512 | { |
513 | #ifdef PX_CHECKED |
514 | testValidAnalogValue(rightBrake, 0.0f, 1.0f, "Tank right brake must be in range (0,1)." ); |
515 | #endif |
516 | mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_RIGHT]=rightBrake; |
517 | } |
518 | |
519 | /** |
520 | \brief Return the analog accel value from the gamepad |
521 | \return The analog accel value. |
522 | */ |
523 | PxF32 getAnalogAccel() const |
524 | { |
525 | return mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_ACCEL]; |
526 | } |
527 | |
528 | /** |
529 | \brief Return the analog left thrust value from the gamepad |
530 | \return The analog left thrust value. |
531 | */ |
532 | PxF32 getAnalogLeftThrust() const |
533 | { |
534 | return mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_LEFT]; |
535 | } |
536 | |
537 | /** |
538 | \brief Return the analog right thrust value from the gamepad |
539 | \return The analog right thrust value. |
540 | */ |
541 | PxF32 getAnalogRightThrust() const |
542 | { |
543 | return mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_THRUST_RIGHT]; |
544 | } |
545 | |
546 | /** |
547 | \brief Return the analog left brake value from the gamepad |
548 | \return The analog left brake value. |
549 | */ |
550 | PxF32 getAnalogLeftBrake() const |
551 | { |
552 | return mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_LEFT]; |
553 | } |
554 | |
555 | /** |
556 | \brief Return the analog right brake value from the gamepad |
557 | \return The analog right brake value. |
558 | */ |
559 | PxF32 getAnalogRightBrake() const |
560 | { |
561 | return mRawAnalogInputs[PxVehicleDriveTankControl::eANALOG_INPUT_BRAKE_RIGHT]; |
562 | } |
563 | |
564 | /** |
565 | \brief Record if the gear-up button has been pressed on keyboard or gamepad |
566 | \param[in] gearUp is true if the gear-up button has been pressed, false otherwise. |
567 | */ |
568 | void setGearUp(const bool gearUp) {mGearUp=gearUp;} |
569 | |
570 | /** |
571 | \brief Record if the gear-down button has been pressed on keyboard or gamepad |
572 | \param[in] gearDown is true if the gear-down button has been pressed, false otherwise. |
573 | */ |
574 | void setGearDown(const bool gearDown) {mGearDown=gearDown;} |
575 | |
576 | /** |
577 | \brief Return if the gear-up button has been pressed on keyboard or gamepad |
578 | \return True if the gear-up button has been pressed, false otherwise. |
579 | */ |
580 | bool getGearUp() const {return mGearUp;} |
581 | |
582 | /** |
583 | \brief Return if the gear-down button has been pressed on keyboard or gamepad |
584 | \return True if the gear-down button has been pressed, false otherwise. |
585 | */ |
586 | bool getGearDown() const {return mGearDown;} |
587 | |
588 | private: |
589 | |
590 | PxVehicleDriveTankControlModel::Enum mMode; |
591 | |
592 | PxReal mRawAnalogInputs[PxVehicleDriveTankControl::eMAX_NB_DRIVETANK_ANALOG_INPUTS]; |
593 | bool mRawDigitalInputs[PxVehicleDriveTankControl::eMAX_NB_DRIVETANK_ANALOG_INPUTS]; |
594 | |
595 | bool mGearUp; |
596 | bool mGearDown; |
597 | }; |
598 | |
599 | /** |
600 | \brief Used to smooth and set analog tank control values from digital inputs (keyboard). |
601 | Also used to set boolean gearup, geardown values. |
602 | \param[in] keySmoothing describes the rise and fall rates of the corresponding analog values when keys are pressed on and off. |
603 | \param[in] rawInputData is the state of all digital inputs that control the vehicle. |
604 | \param[in] timestep is the time that has passed since the last call to PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
605 | \param[in] focusVehicle is the vehicle that will be given analog and gearup/geardown control values arising from the digital inputs. |
606 | */ |
607 | void PxVehicleDriveTankSmoothDigitalRawInputsAndSetAnalogInputs |
608 | (const PxVehicleKeySmoothingData& keySmoothing, |
609 | const PxVehicleDriveTankRawInputData& rawInputData, |
610 | const PxReal timestep, |
611 | PxVehicleDriveTank& focusVehicle); |
612 | |
613 | |
614 | /** |
615 | \brief Used to smooth and set analog tank control values from analog inputs (gamepad). |
616 | Also used to set boolean gearup, geardown values. |
617 | \param[in] padSmoothing describes how quickly the control values applied to the vehicle blend from the current vehicle values towards the raw analog values from the gamepad. |
618 | \param[in] rawInputData is the state of all gamepad analog inputs that will be used control the vehicle. |
619 | \param[in] timestep is the time that has passed since the last call to PxVehicleDrive4WSmoothDigitalRawInputsAndSetAnalogInputs |
620 | \param[in] focusVehicle is the vehicle that will be given analog control values arising from the gamepad inputs. |
621 | */ |
622 | void PxVehicleDriveTankSmoothAnalogRawInputsAndSetAnalogInputs |
623 | (const PxVehiclePadSmoothingData& padSmoothing, |
624 | const PxVehicleDriveTankRawInputData& rawInputData, |
625 | const PxReal timestep, |
626 | PxVehicleDriveTank& focusVehicle); |
627 | |
628 | |
629 | #ifndef PX_DOXYGEN |
630 | } // namespace physx |
631 | #endif |
632 | |
633 | /** @} */ |
634 | #endif //PX_VEHICLE_CONTROL_H |
635 | |