| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// | 
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| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// | 
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| 3 | #pragma once | 
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| 4 |  | 
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| 5 | #include "BsCorePrerequisites.h" | 
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| 6 | #include "Animation/BsAnimationCurve.h" | 
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| 7 |  | 
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| 8 | namespace bs | 
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| 9 | { | 
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| 10 | /** @addtogroup Animation | 
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| 11 | *  @{ | 
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| 12 | */ | 
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| 13 |  | 
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| 14 | /** Contains information and helper methods for various curve types. */ | 
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| 15 | template<class T> | 
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| 16 | struct TCurveProperties {}; | 
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| 17 |  | 
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| 18 | template<> | 
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| 19 | struct TCurveProperties<float> | 
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| 20 | { | 
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| 21 | enum { NumComponents = 1 }; | 
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| 22 | static float getZero() { return 0.0f; } | 
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| 23 | static float getComponent(float val, UINT32 i) { return val; } | 
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| 24 | static void setComponent(float& val, UINT32 i, float newVal) { val = newVal; } | 
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| 25 | }; | 
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| 26 |  | 
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| 27 | template<> | 
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| 28 | struct TCurveProperties<INT32> | 
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| 29 | { | 
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| 30 | enum { NumComponents = 1 }; | 
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| 31 | static INT32 getZero() { return 0; } | 
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| 32 | }; | 
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| 33 |  | 
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| 34 | template<> | 
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| 35 | struct TCurveProperties<Vector2> | 
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| 36 | { | 
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| 37 | enum { NumComponents = 2 }; | 
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| 38 | static Vector2 getZero() { return Vector2::ZERO; } | 
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| 39 | static float getComponent(const Vector2& val, UINT32 i) { return val[i]; } | 
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| 40 | static void setComponent(Vector2& val, UINT32 i, float newVal) { val[i] = newVal; } | 
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| 41 | }; | 
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| 42 |  | 
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| 43 | template<> | 
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| 44 | struct TCurveProperties<Vector3> | 
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| 45 | { | 
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| 46 | enum { NumComponents = 3 }; | 
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| 47 | static Vector3 getZero() { return Vector3::ZERO; } | 
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| 48 | static float getComponent(const Vector3& val, UINT32 i) { return val[i]; } | 
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| 49 | static void setComponent(Vector3& val, UINT32 i, float newVal) { val[i] = newVal; } | 
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| 50 | }; | 
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| 51 |  | 
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| 52 | template<> | 
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| 53 | struct TCurveProperties<Quaternion> | 
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| 54 | { | 
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| 55 | enum { NumComponents = 4 }; | 
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| 56 | static Quaternion getZero() { return Quaternion::ZERO; } | 
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| 57 | static float getComponent(const Quaternion& val, UINT32 i) { return val[i]; } | 
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| 58 | static void setComponent(Quaternion& val, UINT32 i, float newVal) { val[i] = newVal; } | 
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| 59 | }; | 
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| 60 |  | 
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| 61 | /** Helper class for dealing with animations, animation clips and curves. */ | 
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| 62 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Animation) AnimationUtility | 
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| 63 | { | 
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| 64 | public: | 
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| 65 | /** | 
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| 66 | * Wraps or clamps the provided time value between the provided range. | 
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| 67 | * | 
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| 68 | * @param[in,out]	time	Time value to wrap/clamp. | 
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| 69 | * @param[in]		start	Start of the range. | 
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| 70 | * @param[in]		end		End of the range. | 
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| 71 | * @param[in]		loop	If true the value will be wrapped, otherwise clamped to range. | 
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| 72 | */ | 
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| 73 | static void wrapTime(float& time, float start, float end, bool loop); | 
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| 74 |  | 
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| 75 | /** Converts a curve in euler angles (in degrees) into a curve using quaternions. */ | 
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| 76 | BS_SCRIPT_EXPORT() | 
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| 77 | static SPtr<TAnimationCurve<Quaternion>> eulerToQuaternionCurve(const SPtr<TAnimationCurve<Vector3>>& eulerCurve, | 
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| 78 | EulerAngleOrder order = EulerAngleOrder::YXZ); | 
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| 79 |  | 
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| 80 | /** Converts a curve in quaternions into a curve using euler angles (in degrees). */ | 
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| 81 | BS_SCRIPT_EXPORT() | 
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| 82 | static SPtr<TAnimationCurve<Vector3>> quaternionToEulerCurve(const SPtr<TAnimationCurve<Quaternion>>& quatCurve); | 
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| 83 |  | 
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| 84 | /** Splits a Vector3 curve into three individual curves, one for each component. */ | 
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| 85 | BS_SCRIPT_EXPORT() | 
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| 86 | static Vector<SPtr<TAnimationCurve<float>>> splitCurve3D(const SPtr<TAnimationCurve<Vector3>>& compoundCurve); | 
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| 87 |  | 
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| 88 | /** Combines three single component curves into a Vector3 curve. */ | 
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| 89 | BS_SCRIPT_EXPORT() | 
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| 90 | static SPtr<TAnimationCurve<Vector3>> combineCurve3D(const Vector<SPtr<TAnimationCurve<float>>>& curveComponents); | 
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| 91 |  | 
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| 92 | /** Splits a Vector2 curve into two individual curves, one for each component. */ | 
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| 93 | BS_SCRIPT_EXPORT() | 
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| 94 | static Vector<SPtr<TAnimationCurve<float>>> splitCurve2D(const SPtr<TAnimationCurve<Vector2>>& compoundCurve); | 
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| 95 |  | 
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| 96 | /** Combines two single component curves into a Vector2 curve. */ | 
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| 97 | BS_SCRIPT_EXPORT() | 
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| 98 | static SPtr<TAnimationCurve<Vector2>> combineCurve2D(const Vector<SPtr<TAnimationCurve<float>>>& curveComponents); | 
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| 99 |  | 
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| 100 | /** Splits a multi-component curve into multiple individual curves, one for each component. */ | 
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| 101 | template<class T> | 
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| 102 | static void splitCurve(const TAnimationCurve<T>& compoundCurve, | 
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| 103 | TAnimationCurve<float> (&output)[TCurveProperties<T>::NumComponents]); | 
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| 104 |  | 
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| 105 | /** Combines multiple single component curves into a multi-component curve. */ | 
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| 106 | template<class T> | 
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| 107 | static void combineCurve(const TAnimationCurve<float> (&curveComponents)[TCurveProperties<T>::NumComponents], | 
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| 108 | TAnimationCurve<T>& output); | 
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| 109 | /** | 
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| 110 | * Calculates the total range covered by a set of curves. | 
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| 111 | * | 
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| 112 | * @param[in]	curves		Curves to calculate range for. | 
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| 113 | * @param[out]	xMin		Minimum time value present in the curves. | 
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| 114 | * @param[out]	xMax		Maximum time value present in the curves. | 
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| 115 | * @param[out]	yMin		Minimum curve value present in the curves. | 
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| 116 | * @param[out]	yMax		Maximum curve value present in the curves. | 
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| 117 | */ | 
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| 118 | static void calculateRange(const Vector<TAnimationCurve<float>>& curves, | 
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| 119 | float& xMin, float& xMax, float& yMin, float& yMax); | 
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| 120 |  | 
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| 121 | /** @copydoc calculateRange(const Vector<TAnimationCurve<float>>&, float&, float&, float&, float&) */ | 
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| 122 | BS_SCRIPT_EXPORT() | 
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| 123 | static void calculateRange(const Vector<SPtr<TAnimationCurve<float>>>& curves, | 
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| 124 | float& xMin, float& xMax, float& yMin, float& yMax); | 
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| 125 |  | 
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| 126 | /** Scales all curve values and tangents by the specified scale factor. */ | 
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| 127 | template<class T> | 
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| 128 | static TAnimationCurve<T> scaleCurve(const TAnimationCurve<T>& curve, float factor); | 
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| 129 |  | 
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| 130 | /** Adds a time offset to all keyframes in the provided curve. */ | 
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| 131 | template<class T> | 
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| 132 | static TAnimationCurve<T> offsetCurve(const TAnimationCurve<T>& curve, float offset); | 
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| 133 |  | 
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| 134 | /** Updates the provided list of keyframes by automatically calculating their tangents. */ | 
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| 135 | template<class T> | 
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| 136 | static void calculateTangents(Vector<TKeyframe<T>>& keyframes); | 
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| 137 | }; | 
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| 138 |  | 
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| 139 | /** Type of tangent on a keyframe in an animation curve. */ | 
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| 140 | enum class BS_SCRIPT_EXPORT(m:Animation) TangentType | 
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| 141 | { | 
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| 142 | In = 1 << 0, | 
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| 143 | Out = 1 << 1 | 
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| 144 | }; | 
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| 145 |  | 
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| 146 | /** | 
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| 147 | * Flags that are used for describing how are tangents calculated for a specific keyframe in an animation curve. | 
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| 148 | * Modes for "in" and "out" tangents can be combined. | 
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| 149 | */ | 
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| 150 | enum class BS_SCRIPT_EXPORT(m:Animation,n:TangentMode) TangentModeBits | 
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| 151 | { | 
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| 152 | /** Both tangents are calculated automatically based on the two surrounding keyframes. */ | 
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| 153 | Auto = 0, | 
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| 154 | /** Left tangent is calculated automatically based on the two surrounding keyframes. */ | 
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| 155 | InAuto = (int)TangentType::In | 1 << 2, | 
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| 156 | /** Left tangent is manually adjusted by the user. */ | 
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| 157 | InFree = (int)TangentType::In | 1 << 3, | 
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| 158 | /** Tangent is calculated automatically based on the previous keyframe. */ | 
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| 159 | InLinear = (int)TangentType::In | 1 << 4, | 
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| 160 | /** Tangent is infinite, ensuring there is a instantaneus jump between previous and current keyframe value. */ | 
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| 161 | InStep = (int)TangentType::In | 1 << 5, | 
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| 162 | /** Right tangents are calculated automatically based on the two surrounding keyframes. */ | 
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| 163 | OutAuto = (int)TangentType::Out | 1 << 6, | 
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| 164 | /** Right tangent is manually adjusted by the user. */ | 
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| 165 | OutFree = (int)TangentType::Out | 1 << 7, | 
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| 166 | /** Tangent is calculated automatically based on the next keyframe. */ | 
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| 167 | OutLinear = (int)TangentType::Out | 1 << 8, | 
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| 168 | /** Tangent is infinite, ensuring there is a instantaneus jump between current and next keyframe value. */ | 
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| 169 | OutStep = (int)TangentType::Out | 1 << 9, | 
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| 170 | /** Both tangents are manually adjusted by the user. */ | 
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| 171 | Free = 1 << 10, | 
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| 172 | }; | 
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| 173 |  | 
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| 174 | typedef Flags<TangentModeBits> TangentMode; | 
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| 175 | BS_FLAGS_OPERATORS(TangentModeBits) | 
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| 176 |  | 
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| 177 | /* Structure containing a reference to a keyframe as a curve index, and a keyframe index within that curve. */ | 
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| 178 | struct BS_SCRIPT_EXPORT(pl:true,m:Animation) KeyframeRef | 
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| 179 | { | 
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| 180 | KeyframeRef() = default; | 
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| 181 | KeyframeRef(INT32 curveIdx, INT32 keyIdx) | 
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| 182 | :curveIdx(curveIdx), keyIdx(keyIdx) | 
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| 183 | { } | 
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| 184 |  | 
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| 185 | INT32 curveIdx = 0; | 
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| 186 | INT32 keyIdx = 0; | 
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| 187 | }; | 
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| 188 |  | 
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| 189 | /** Structure containing a reference to a keyframe tangent, as a keyframe reference and type of the tangent. */ | 
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| 190 | struct BS_SCRIPT_EXPORT(pl:true,m:Animation) TangentRef | 
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| 191 | { | 
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| 192 | TangentRef() = default; | 
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| 193 | TangentRef(KeyframeRef keyframeRef, TangentType type) | 
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| 194 | :keyframeRef(keyframeRef), type(type) | 
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| 195 | { } | 
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| 196 |  | 
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| 197 | KeyframeRef keyframeRef; | 
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| 198 | TangentType type = TangentType::In; | 
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| 199 | }; | 
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| 200 |  | 
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| 201 | /** @} */ | 
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| 202 | } | 
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