| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsCorePrerequisites.h" |
| 6 | #include "Physics/BsCapsuleCollider.h" |
| 7 | #include "Components/BsCCollider.h" |
| 8 | |
| 9 | namespace bs |
| 10 | { |
| 11 | /** @addtogroup Components-Core |
| 12 | * @{ |
| 13 | */ |
| 14 | |
| 15 | /** |
| 16 | * @copydoc CapsuleCollider |
| 17 | * |
| 18 | * @note Wraps CapsuleCollider as a Component. |
| 19 | */ |
| 20 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Physics,n:CapsuleCollider) CCapsuleCollider : public CCollider |
| 21 | { |
| 22 | public: |
| 23 | CCapsuleCollider(const HSceneObject& parent, float radius = 1.0f, float halfHeight = 0.5f); |
| 24 | |
| 25 | /** Normal vector that determines how is the capsule oriented. */ |
| 26 | BS_SCRIPT_EXPORT(n:Normal,pr:setter) |
| 27 | void setNormal(const Vector3& normal); |
| 28 | |
| 29 | /** @copydoc setNormal() */ |
| 30 | BS_SCRIPT_EXPORT(n:Normal,pr:getter) |
| 31 | Vector3 getNormal() const { return mNormal; } |
| 32 | |
| 33 | /** Determines the position of the capsule shape, relative to the component's scene object. */ |
| 34 | BS_SCRIPT_EXPORT(n:Center,pr:setter) |
| 35 | void setCenter(const Vector3& center); |
| 36 | |
| 37 | /** @copydoc setCenter() */ |
| 38 | BS_SCRIPT_EXPORT(n:Center,pr:getter) |
| 39 | Vector3 getCenter() const { return mLocalPosition; } |
| 40 | |
| 41 | /** @copydoc CapsuleCollider::setHalfHeight() */ |
| 42 | BS_SCRIPT_EXPORT(n:HalfHeight,pr:setter) |
| 43 | void setHalfHeight(float halfHeight); |
| 44 | |
| 45 | /** @copydoc CapsuleCollider::getHalfHeight() */ |
| 46 | BS_SCRIPT_EXPORT(n:HalfHeight,pr:getter) |
| 47 | float getHalfHeight() const { return mHalfHeight; } |
| 48 | |
| 49 | /** @copydoc CapsuleCollider::setRadius() */ |
| 50 | BS_SCRIPT_EXPORT(n:Radius,pr:setter) |
| 51 | void setRadius(float radius); |
| 52 | |
| 53 | /** @copydoc CapsuleCollider::getRadius() */ |
| 54 | BS_SCRIPT_EXPORT(n:Radius,pr:getter) |
| 55 | float getRadius() const { return mRadius; } |
| 56 | |
| 57 | /** @name Internal |
| 58 | * @{ |
| 59 | */ |
| 60 | |
| 61 | /** Returns the capsule collider that this component wraps. */ |
| 62 | CapsuleCollider* _getInternal() const { return static_cast<CapsuleCollider*>(mInternal.get()); } |
| 63 | |
| 64 | /** @} */ |
| 65 | |
| 66 | /************************************************************************/ |
| 67 | /* COMPONENT OVERRIDES */ |
| 68 | /************************************************************************/ |
| 69 | protected: |
| 70 | friend class SceneObject; |
| 71 | |
| 72 | /** @copydoc CCollider::createInternal */ |
| 73 | SPtr<Collider> createInternal() override; |
| 74 | |
| 75 | protected: |
| 76 | Vector3 mNormal = Vector3::UNIT_Y; |
| 77 | float mRadius = 1.0f; |
| 78 | float mHalfHeight = 0.5f; |
| 79 | |
| 80 | /************************************************************************/ |
| 81 | /* RTTI */ |
| 82 | /************************************************************************/ |
| 83 | public: |
| 84 | friend class CCapsuleColliderRTTI; |
| 85 | static RTTITypeBase* getRTTIStatic(); |
| 86 | RTTITypeBase* getRTTI() const override; |
| 87 | |
| 88 | protected: |
| 89 | CCapsuleCollider(); // Serialization only |
| 90 | }; |
| 91 | |
| 92 | /** @} */ |
| 93 | } |