1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #pragma once |
4 | |
5 | #include "BsCorePrerequisites.h" |
6 | #include "Physics/BsFixedJoint.h" |
7 | #include "Components/BsCJoint.h" |
8 | #include "Physics/BsJoint.h" |
9 | |
10 | namespace bs |
11 | { |
12 | /** @addtogroup Components-Core |
13 | * @{ |
14 | */ |
15 | |
16 | /** |
17 | * @copydoc FixedJoint |
18 | * |
19 | * @note Wraps FixedJoint as a Component. |
20 | */ |
21 | class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Physics,n:FixedJoint) CFixedJoint : public CJoint |
22 | { |
23 | public: |
24 | CFixedJoint(const HSceneObject& parent); |
25 | |
26 | /** @name Internal |
27 | * @{ |
28 | */ |
29 | |
30 | /** Returns the fixed joint that this component wraps. */ |
31 | FixedJoint* _getInternal() const { return static_cast<FixedJoint*>(mInternal.get()); } |
32 | |
33 | /** @} */ |
34 | |
35 | /************************************************************************/ |
36 | /* COMPONENT OVERRIDES */ |
37 | /************************************************************************/ |
38 | protected: |
39 | friend class SceneObject; |
40 | |
41 | /** @copydoc CJoint::createInternal */ |
42 | SPtr<Joint> createInternal() override; |
43 | |
44 | /** @copydoc CJoint::getLocalTransform */ |
45 | void getLocalTransform(JointBody body, Vector3& position, Quaternion& rotation) override; |
46 | |
47 | FIXED_JOINT_DESC mDesc; |
48 | |
49 | /************************************************************************/ |
50 | /* RTTI */ |
51 | /************************************************************************/ |
52 | public: |
53 | friend class CFixedJointRTTI; |
54 | static RTTITypeBase* getRTTIStatic(); |
55 | RTTITypeBase* getRTTI() const override; |
56 | |
57 | protected: |
58 | CFixedJoint(); // Serialization only |
59 | }; |
60 | |
61 | /** @} */ |
62 | } |