1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
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2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #include "Managers/BsMeshManager.h" |
4 | #include "BsCoreApplication.h" |
5 | #include "Math/BsVector3.h" |
6 | #include "Mesh/BsMesh.h" |
7 | #include "RenderAPI/BsVertexDataDesc.h" |
8 | |
9 | namespace bs |
10 | { |
11 | void MeshManager::onStartUp() |
12 | { |
13 | SPtr<VertexDataDesc> vertexDesc = bs_shared_ptr_new<VertexDataDesc>(); |
14 | vertexDesc->addVertElem(VET_FLOAT3, VES_POSITION); |
15 | |
16 | mDummyMeshData = bs_shared_ptr_new<MeshData>(1, 3, vertexDesc); |
17 | |
18 | auto vecIter = mDummyMeshData->getVec3DataIter(VES_POSITION); |
19 | vecIter.setValue(Vector3(0, 0, 0)); |
20 | |
21 | auto indices = mDummyMeshData->getIndices32(); |
22 | indices[0] = 0; |
23 | indices[1] = 0; |
24 | indices[2] = 0; |
25 | |
26 | mDummyMesh = Mesh::create(mDummyMeshData); |
27 | } |
28 | } |