| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
|---|---|
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "Physics/BsJoint.h" |
| 4 | |
| 5 | namespace bs |
| 6 | { |
| 7 | Rigidbody* Joint::getBody(JointBody body) const |
| 8 | { |
| 9 | return mInternal->getBody(body); |
| 10 | } |
| 11 | |
| 12 | void Joint::setBody(JointBody body, Rigidbody* value) |
| 13 | { |
| 14 | mInternal->setBody(body, value); |
| 15 | } |
| 16 | |
| 17 | Vector3 Joint::getPosition(JointBody body) const |
| 18 | { |
| 19 | return mInternal->getPosition(body); |
| 20 | } |
| 21 | |
| 22 | Quaternion Joint::getRotation(JointBody body) const |
| 23 | { |
| 24 | return mInternal->getRotation(body); |
| 25 | } |
| 26 | |
| 27 | void Joint::setTransform(JointBody body, const Vector3& position, const Quaternion& rotation) |
| 28 | { |
| 29 | mInternal->setTransform(body, position, rotation); |
| 30 | } |
| 31 | |
| 32 | float Joint::getBreakForce() const |
| 33 | { |
| 34 | return mInternal->getBreakForce(); |
| 35 | } |
| 36 | |
| 37 | void Joint::setBreakForce(float force) |
| 38 | { |
| 39 | mInternal->setBreakForce(force); |
| 40 | } |
| 41 | |
| 42 | float Joint::getBreakTorque() const |
| 43 | { |
| 44 | return mInternal->getBreakTorque(); |
| 45 | } |
| 46 | |
| 47 | void Joint::setBreakTorque(float torque) |
| 48 | { |
| 49 | mInternal->setBreakTorque(torque); |
| 50 | } |
| 51 | |
| 52 | bool Joint::getEnableCollision() const |
| 53 | { |
| 54 | return mInternal->getEnableCollision(); |
| 55 | } |
| 56 | |
| 57 | void Joint::setEnableCollision(bool value) |
| 58 | { |
| 59 | mInternal->setEnableCollision(value); |
| 60 | } |
| 61 | } |