| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsPrerequisites.h" |
| 6 | #include "GUI/BsGUIButtonBase.h" |
| 7 | #include "2D/BsImageSprite.h" |
| 8 | #include "2D/BsTextSprite.h" |
| 9 | #include "Utility/BsEvent.h" |
| 10 | |
| 11 | namespace bs |
| 12 | { |
| 13 | /** @addtogroup GUI |
| 14 | * @{ |
| 15 | */ |
| 16 | |
| 17 | /** List box GUI element which when active opens a drop down selection with provided elements. */ |
| 18 | class BS_EXPORT GUIListBox : public GUIButtonBase |
| 19 | { |
| 20 | public: |
| 21 | /** Returns type name of the GUI element used for finding GUI element styles. */ |
| 22 | static const String& getGUITypeName(); |
| 23 | |
| 24 | /** |
| 25 | * Creates a new listbox with the provided elements. |
| 26 | * |
| 27 | * @param[in] elements Elements to display in the list box. |
| 28 | * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one. |
| 29 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 30 | * GUIWidget the element is used on. If not specified default style is used. |
| 31 | */ |
| 32 | static GUIListBox* create(const Vector<HString>& elements, bool multiselect = false, |
| 33 | const String& styleName = StringUtil::BLANK); |
| 34 | |
| 35 | /** |
| 36 | * Creates a new listbox with the provided elements. |
| 37 | * |
| 38 | * @param[in] elements Elements to display in the list box. |
| 39 | * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one. |
| 40 | * @param[in] options Options that allow you to control how is the element positioned and sized. This will |
| 41 | * override any similar options set by style. |
| 42 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 43 | * GUIWidget the element is used on. If not specified default style is used. |
| 44 | */ |
| 45 | static GUIListBox* create(const Vector<HString>& elements, bool multiselect, |
| 46 | const GUIOptions& options, const String& styleName = StringUtil::BLANK); |
| 47 | |
| 48 | /** |
| 49 | * Creates a new single-select listbox with the provided elements. |
| 50 | * |
| 51 | * @param[in] elements Elements to display in the list box. |
| 52 | * @param[in] options Options that allow you to control how is the element positioned and sized. This will |
| 53 | * override any similar options set by style. |
| 54 | * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the |
| 55 | * GUIWidget the element is used on. If not specified default style is used. |
| 56 | */ |
| 57 | static GUIListBox* create(const Vector<HString>& elements, const GUIOptions& options, |
| 58 | const String& styleName = StringUtil::BLANK); |
| 59 | |
| 60 | /** Checks whether the listbox supports multiple selected elements at once. */ |
| 61 | bool isMultiselect() const { return mIsMultiselect; } |
| 62 | |
| 63 | /** Changes the list box elements. */ |
| 64 | void setElements(const Vector<HString>& elements); |
| 65 | |
| 66 | /** Makes the element with the specified index selected. */ |
| 67 | void selectElement(UINT32 idx); |
| 68 | |
| 69 | /** Deselect element the element with the specified index. Only relevant for multi-select list boxes. */ |
| 70 | void deselectElement(UINT32 idx); |
| 71 | |
| 72 | /** Returns states of all element in the list box (enabled or disabled). */ |
| 73 | const Vector<bool>& getElementStates() const { return mElementStates; } |
| 74 | |
| 75 | /** |
| 76 | * Sets states for all list box elements. Only valid for multi-select list boxes. Number of states must match number |
| 77 | * of list box elements. |
| 78 | */ |
| 79 | void setElementStates(const Vector<bool>& states); |
| 80 | |
| 81 | /** |
| 82 | * Triggered whenever user selects or deselects an element in the list box. Returned index maps to the element in |
| 83 | * the elements array that the list box was initialized with. |
| 84 | */ |
| 85 | Event<void(UINT32, bool)> onSelectionToggled; |
| 86 | |
| 87 | public: // ***** INTERNAL ****** |
| 88 | /** @name Internal |
| 89 | * @{ |
| 90 | */ |
| 91 | |
| 92 | /** @copydoc GUIButtonBase::_getElementType */ |
| 93 | ElementType _getElementType() const override { return ElementType::ListBox; } |
| 94 | |
| 95 | /** @} */ |
| 96 | protected: |
| 97 | ~GUIListBox(); |
| 98 | |
| 99 | private: |
| 100 | GUIListBox(const String& styleName, const Vector<HString>& elements, bool isMultiselect, |
| 101 | const GUIDimensions& dimensions); |
| 102 | |
| 103 | /** @copydoc GUIButtonBase::_mouseEvent */ |
| 104 | bool _mouseEvent(const GUIMouseEvent& ev) override; |
| 105 | |
| 106 | /** @copydoc GUIButtonBase::_commandEvent */ |
| 107 | bool _commandEvent(const GUICommandEvent& ev) override; |
| 108 | |
| 109 | /** Triggered when user clicks on an element. */ |
| 110 | void elementSelected(UINT32 idx); |
| 111 | |
| 112 | /** Opens the list box drop down menu. */ |
| 113 | void openListBox(); |
| 114 | |
| 115 | /** Closes the list box drop down menu. */ |
| 116 | void closeListBox(); |
| 117 | |
| 118 | /** Called when the list box drop down menu is closed by external influence. */ |
| 119 | void onListBoxClosed(); |
| 120 | |
| 121 | /** Updates visible contents depending on selected element(s). */ |
| 122 | void updateContents(); |
| 123 | |
| 124 | private: |
| 125 | Vector<HString> mElements; |
| 126 | Vector<bool> mElementStates; |
| 127 | GameObjectHandle<GUIDropDownMenu> mDropDownBox; |
| 128 | |
| 129 | bool mIsMultiselect; |
| 130 | }; |
| 131 | |
| 132 | /** @} */ |
| 133 | } |