1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
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2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #include "BsGLIndexBuffer.h" |
4 | #include "BsGLHardwareBufferManager.h" |
5 | #include "Profiling/BsRenderStats.h" |
6 | #include "Error/BsException.h" |
7 | #include "BsGLCommandBuffer.h" |
8 | |
9 | namespace bs { namespace ct |
10 | { |
11 | static void deleteBuffer(HardwareBuffer* buffer) |
12 | { |
13 | bs_pool_delete(static_cast<GLHardwareBuffer*>(buffer)); |
14 | } |
15 | |
16 | GLIndexBuffer::GLIndexBuffer(const INDEX_BUFFER_DESC& desc, GpuDeviceFlags deviceMask) |
17 | :IndexBuffer(desc, deviceMask) |
18 | { |
19 | assert((deviceMask == GDF_DEFAULT || deviceMask == GDF_PRIMARY) && "Multiple GPUs not supported natively on OpenGL."); |
20 | } |
21 | |
22 | void GLIndexBuffer::initialize() |
23 | { |
24 | mBuffer = bs_pool_new<GLHardwareBuffer>(GL_ELEMENT_ARRAY_BUFFER, mSize, mUsage); |
25 | mBufferDeleter = &deleteBuffer; |
26 | |
27 | IndexBuffer::initialize(); |
28 | } |
29 | }} |
30 |