| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
|---|---|
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #include "BsGLIndexBuffer.h" |
| 4 | #include "BsGLHardwareBufferManager.h" |
| 5 | #include "Profiling/BsRenderStats.h" |
| 6 | #include "Error/BsException.h" |
| 7 | #include "BsGLCommandBuffer.h" |
| 8 | |
| 9 | namespace bs { namespace ct |
| 10 | { |
| 11 | static void deleteBuffer(HardwareBuffer* buffer) |
| 12 | { |
| 13 | bs_pool_delete(static_cast<GLHardwareBuffer*>(buffer)); |
| 14 | } |
| 15 | |
| 16 | GLIndexBuffer::GLIndexBuffer(const INDEX_BUFFER_DESC& desc, GpuDeviceFlags deviceMask) |
| 17 | :IndexBuffer(desc, deviceMask) |
| 18 | { |
| 19 | assert((deviceMask == GDF_DEFAULT || deviceMask == GDF_PRIMARY) && "Multiple GPUs not supported natively on OpenGL."); |
| 20 | } |
| 21 | |
| 22 | void GLIndexBuffer::initialize() |
| 23 | { |
| 24 | mBuffer = bs_pool_new<GLHardwareBuffer>(GL_ELEMENT_ARRAY_BUFFER, mSize, mUsage); |
| 25 | mBufferDeleter = &deleteBuffer; |
| 26 | |
| 27 | IndexBuffer::initialize(); |
| 28 | } |
| 29 | }} |
| 30 |