1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
3 | #include "GLSL/BsGLSLProgramPipelineManager.h" |
4 | #include "GLSL/BsGLSLGpuProgram.h" |
5 | #include "Profiling/BsRenderStats.h" |
6 | |
7 | namespace bs { namespace ct |
8 | { |
9 | ::std::size_t GLSLProgramPipelineManager::ProgramPipelineKeyHashFunction::operator() |
10 | (const GLSLProgramPipelineManager::ProgramPipelineKey &key) const |
11 | { |
12 | std::size_t seed = 0; |
13 | bs_hash_combine(seed, key.vertexProgKey); |
14 | bs_hash_combine(seed, key.fragmentProgKey); |
15 | bs_hash_combine(seed, key.geometryProgKey); |
16 | bs_hash_combine(seed, key.hullProgKey); |
17 | bs_hash_combine(seed, key.domainProgKey); |
18 | |
19 | return seed; |
20 | } |
21 | |
22 | bool GLSLProgramPipelineManager::ProgramPipelineKeyEqual::operator() |
23 | (const GLSLProgramPipelineManager::ProgramPipelineKey &a, const GLSLProgramPipelineManager::ProgramPipelineKey &b) const |
24 | { |
25 | return a.vertexProgKey == b.vertexProgKey && a.fragmentProgKey == b.fragmentProgKey && a.geometryProgKey == b.geometryProgKey && |
26 | a.hullProgKey == b.hullProgKey && a.domainProgKey == b.domainProgKey; |
27 | } |
28 | |
29 | GLSLProgramPipelineManager::~GLSLProgramPipelineManager() |
30 | { |
31 | for (auto& pipeline : mPipelines) |
32 | { |
33 | glDeleteProgramPipelines(1, &pipeline.second.glHandle); |
34 | BS_CHECK_GL_ERROR(); |
35 | |
36 | BS_INC_RENDER_STAT_CAT(ResDestroyed, RenderStatObject_PipelineObject); |
37 | } |
38 | } |
39 | |
40 | const GLSLProgramPipeline* GLSLProgramPipelineManager::getPipeline(GLSLGpuProgram* vertexProgram, GLSLGpuProgram* fragmentProgram, |
41 | GLSLGpuProgram* geometryProgram, GLSLGpuProgram* hullProgram, GLSLGpuProgram* domainProgram) |
42 | { |
43 | ProgramPipelineKey key; |
44 | key.vertexProgKey = vertexProgram != nullptr ? vertexProgram->getProgramID() : 0; |
45 | key.fragmentProgKey = fragmentProgram != nullptr ? fragmentProgram->getProgramID() : 0; |
46 | key.geometryProgKey = geometryProgram != nullptr ? geometryProgram->getProgramID() : 0; |
47 | key.hullProgKey = hullProgram != nullptr ? hullProgram->getProgramID() : 0; |
48 | key.domainProgKey = domainProgram != nullptr ? domainProgram->getProgramID() : 0; |
49 | |
50 | auto iterFind = mPipelines.find(key); |
51 | |
52 | if(iterFind == mPipelines.end()) |
53 | { |
54 | GLSLProgramPipeline newPipeline; |
55 | |
56 | glGenProgramPipelines(1, &newPipeline.glHandle); |
57 | BS_CHECK_GL_ERROR(); |
58 | |
59 | if(vertexProgram != nullptr) |
60 | { |
61 | glUseProgramStages(newPipeline.glHandle, GL_VERTEX_SHADER_BIT, vertexProgram->getGLHandle()); |
62 | BS_CHECK_GL_ERROR(); |
63 | } |
64 | |
65 | if(fragmentProgram != nullptr) |
66 | { |
67 | glUseProgramStages(newPipeline.glHandle, GL_FRAGMENT_SHADER_BIT, fragmentProgram->getGLHandle()); |
68 | BS_CHECK_GL_ERROR(); |
69 | } |
70 | |
71 | if(geometryProgram != nullptr) |
72 | { |
73 | glUseProgramStages(newPipeline.glHandle, GL_GEOMETRY_SHADER_BIT, geometryProgram->getGLHandle()); |
74 | BS_CHECK_GL_ERROR(); |
75 | } |
76 | |
77 | if(hullProgram != nullptr) |
78 | { |
79 | glUseProgramStages(newPipeline.glHandle, GL_TESS_CONTROL_SHADER_BIT, hullProgram->getGLHandle()); |
80 | BS_CHECK_GL_ERROR(); |
81 | } |
82 | |
83 | if(domainProgram != nullptr) |
84 | { |
85 | glUseProgramStages(newPipeline.glHandle, GL_TESS_EVALUATION_SHADER_BIT, domainProgram->getGLHandle()); |
86 | BS_CHECK_GL_ERROR(); |
87 | } |
88 | |
89 | mPipelines[key] = newPipeline; |
90 | |
91 | BS_INC_RENDER_STAT_CAT(ResCreated, RenderStatObject_PipelineObject); |
92 | return &mPipelines[key]; |
93 | } |
94 | else |
95 | return &iterFind->second; |
96 | } |
97 | }} |