| 1 | //************************************ bs::framework - Copyright 2018 Marko Pintera **************************************// |
| 2 | //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// |
| 3 | #pragma once |
| 4 | |
| 5 | #include "BsPhysXPrerequisites.h" |
| 6 | #include "Physics/BsPhysicsCommon.h" |
| 7 | #include "Physics/BsFCollider.h" |
| 8 | #include "PxRigidStatic.h" |
| 9 | |
| 10 | namespace bs |
| 11 | { |
| 12 | /** @addtogroup PhysX |
| 13 | * @{ |
| 14 | */ |
| 15 | |
| 16 | /** PhysX implementation of FCollider. */ |
| 17 | class FPhysXCollider : public FCollider |
| 18 | { |
| 19 | public: |
| 20 | explicit FPhysXCollider(physx::PxScene* scene, physx::PxShape* shape); |
| 21 | ~FPhysXCollider(); |
| 22 | |
| 23 | /** @copydoc FCollider::getPosition */ |
| 24 | Vector3 getPosition() const override; |
| 25 | |
| 26 | /** @copydoc FCollider::getRotation */ |
| 27 | Quaternion getRotation() const override; |
| 28 | |
| 29 | /** @copydoc FCollider::setTransform */ |
| 30 | void setTransform(const Vector3& pos, const Quaternion& rotation) override; |
| 31 | |
| 32 | /** @copydoc FCollider::setIsTrigger */ |
| 33 | void setIsTrigger(bool value) override; |
| 34 | |
| 35 | /** @copydoc FCollider::getIsTrigger */ |
| 36 | bool getIsTrigger() const override; |
| 37 | |
| 38 | /** @copydoc FCollider::setIsStatic */ |
| 39 | void setIsStatic(bool value) override; |
| 40 | |
| 41 | /** @copydoc FCollider::getIsStatic */ |
| 42 | bool getIsStatic() const override; |
| 43 | |
| 44 | /** @copydoc FCollider::setContactOffset */ |
| 45 | void setContactOffset(float value) override; |
| 46 | |
| 47 | /** @copydoc FCollider::getContactOffset */ |
| 48 | float getContactOffset() const override; |
| 49 | |
| 50 | /** @copydoc FCollider::setRestOffset */ |
| 51 | void setRestOffset(float value) override; |
| 52 | |
| 53 | /** @copydoc FCollider::getRestOffset */ |
| 54 | float getRestOffset() const override; |
| 55 | |
| 56 | /** @copydoc FCollider::setMaterial */ |
| 57 | void setMaterial(const HPhysicsMaterial& material) override; |
| 58 | |
| 59 | /** @copydoc FCollider::getLayer */ |
| 60 | UINT64 getLayer() const override; |
| 61 | |
| 62 | /** @copydoc FCollider::setLayer */ |
| 63 | void setLayer(UINT64 layer) override; |
| 64 | |
| 65 | /** @copydoc FCollider::getCollisionReportMode */ |
| 66 | CollisionReportMode getCollisionReportMode() const override; |
| 67 | |
| 68 | /** @copydoc FCollider::setCollisionReportMode */ |
| 69 | void setCollisionReportMode(CollisionReportMode mode) override; |
| 70 | |
| 71 | /** @copydoc FCollider::_setCCD */ |
| 72 | void _setCCD(bool enabled) override; |
| 73 | |
| 74 | /** Gets the internal PhysX shape that represents the collider. */ |
| 75 | physx::PxShape* _getShape() const { return mShape; } |
| 76 | |
| 77 | /** |
| 78 | * Assigns a new shape the the collider. Old shape is released, and the new shape inherits any properties from the |
| 79 | * old shape, including parent, transform, flags and other. |
| 80 | */ |
| 81 | void _setShape(physx::PxShape* shape); |
| 82 | protected: |
| 83 | /** Updates shape filter data from stored values. */ |
| 84 | void updateFilter(); |
| 85 | |
| 86 | physx::PxScene* mScene = nullptr; |
| 87 | physx::PxShape* mShape = nullptr; |
| 88 | physx::PxRigidStatic* mStaticBody = nullptr; |
| 89 | bool mIsTrigger = false; |
| 90 | bool mIsStatic = true; |
| 91 | UINT64 mLayer = 1; |
| 92 | bool mCCD = false; |
| 93 | CollisionReportMode mCollisionReportMode = CollisionReportMode::None; |
| 94 | }; |
| 95 | |
| 96 | /** @} */ |
| 97 | } |