| 1 | // Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors |
| 2 | // Licensed under the MIT License: |
| 3 | // |
| 4 | // Permission is hereby granted, free of charge, to any person obtaining a copy |
| 5 | // of this software and associated documentation files (the "Software"), to deal |
| 6 | // in the Software without restriction, including without limitation the rights |
| 7 | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 8 | // copies of the Software, and to permit persons to whom the Software is |
| 9 | // furnished to do so, subject to the following conditions: |
| 10 | // |
| 11 | // The above copyright notice and this permission notice shall be included in |
| 12 | // all copies or substantial portions of the Software. |
| 13 | // |
| 14 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 15 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 16 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 17 | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 18 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 19 | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| 20 | // THE SOFTWARE. |
| 21 | |
| 22 | #pragma once |
| 23 | |
| 24 | #if defined(__GNUC__) && !KJ_HEADER_WARNINGS |
| 25 | #pragma GCC system_header |
| 26 | #endif |
| 27 | |
| 28 | #include "memory.h" |
| 29 | #include "array.h" |
| 30 | #include "string.h" |
| 31 | |
| 32 | namespace kj { |
| 33 | |
| 34 | class Arena { |
| 35 | // A class which allows several objects to be allocated in contiguous chunks of memory, then |
| 36 | // frees them all at once. |
| 37 | // |
| 38 | // Allocating from the same Arena in multiple threads concurrently is NOT safe, because making |
| 39 | // it safe would require atomic operations that would slow down allocation even when |
| 40 | // single-threaded. If you need to use arena allocation in a multithreaded context, consider |
| 41 | // allocating thread-local arenas. |
| 42 | |
| 43 | public: |
| 44 | explicit Arena(size_t chunkSizeHint = 1024); |
| 45 | // Create an Arena. `chunkSizeHint` hints at where to start when allocating chunks, but is only |
| 46 | // a hint -- the Arena will, for example, allocate progressively larger chunks as time goes on, |
| 47 | // in order to reduce overall allocation overhead. |
| 48 | |
| 49 | explicit Arena(ArrayPtr<byte> scratch); |
| 50 | // Allocates from the given scratch space first, only resorting to the heap when it runs out. |
| 51 | |
| 52 | KJ_DISALLOW_COPY(Arena); |
| 53 | ~Arena() noexcept(false); |
| 54 | |
| 55 | template <typename T, typename... Params> |
| 56 | T& allocate(Params&&... params); |
| 57 | template <typename T> |
| 58 | ArrayPtr<T> allocateArray(size_t size); |
| 59 | // Allocate an object or array of type T. If T has a non-trivial destructor, that destructor |
| 60 | // will be run during the Arena's destructor. Such destructors are run in opposite order of |
| 61 | // allocation. Note that these methods must maintain a list of destructors to call, which has |
| 62 | // overhead, but this overhead only applies if T has a non-trivial destructor. |
| 63 | |
| 64 | template <typename T, typename... Params> |
| 65 | Own<T> allocateOwn(Params&&... params); |
| 66 | template <typename T> |
| 67 | Array<T> allocateOwnArray(size_t size); |
| 68 | template <typename T> |
| 69 | ArrayBuilder<T> allocateOwnArrayBuilder(size_t capacity); |
| 70 | // Allocate an object or array of type T. Destructors are executed when the returned Own<T> |
| 71 | // or Array<T> goes out-of-scope, which must happen before the Arena is destroyed. This variant |
| 72 | // is useful when you need to control when the destructor is called. This variant also avoids |
| 73 | // the need for the Arena itself to keep track of destructors to call later, which may make it |
| 74 | // slightly more efficient. |
| 75 | |
| 76 | template <typename T> |
| 77 | inline T& copy(T&& value) { return allocate<Decay<T>>(kj::fwd<T>(value)); } |
| 78 | // Allocate a copy of the given value in the arena. This is just a shortcut for calling the |
| 79 | // type's copy (or move) constructor. |
| 80 | |
| 81 | StringPtr copyString(StringPtr content); |
| 82 | // Make a copy of the given string inside the arena, and return a pointer to the copy. |
| 83 | |
| 84 | private: |
| 85 | struct { |
| 86 | ChunkHeader* ; |
| 87 | byte* ; // first unallocated byte in this chunk |
| 88 | byte* ; // end of this chunk |
| 89 | }; |
| 90 | struct { |
| 91 | void (*)(void*); |
| 92 | ObjectHeader* ; |
| 93 | }; |
| 94 | |
| 95 | size_t nextChunkSize; |
| 96 | ChunkHeader* chunkList = nullptr; |
| 97 | ObjectHeader* objectList = nullptr; |
| 98 | |
| 99 | ChunkHeader* currentChunk = nullptr; |
| 100 | |
| 101 | void cleanup(); |
| 102 | // Run all destructors, leaving the above pointers null. If a destructor throws, the State is |
| 103 | // left in a consistent state, such that if cleanup() is called again, it will pick up where |
| 104 | // it left off. |
| 105 | |
| 106 | void* allocateBytes(size_t amount, uint alignment, bool hasDisposer); |
| 107 | // Allocate the given number of bytes. `hasDisposer` must be true if `setDisposer()` may be |
| 108 | // called on this pointer later. |
| 109 | |
| 110 | void* allocateBytesInternal(size_t amount, uint alignment); |
| 111 | // Try to allocate the given number of bytes without taking a lock. Fails if and only if there |
| 112 | // is no space left in the current chunk. |
| 113 | |
| 114 | void setDestructor(void* ptr, void (*destructor)(void*)); |
| 115 | // Schedule the given destructor to be executed when the Arena is destroyed. `ptr` must be a |
| 116 | // pointer previously returned by an `allocateBytes()` call for which `hasDisposer` was true. |
| 117 | |
| 118 | template <typename T> |
| 119 | static void destroyArray(void* pointer) { |
| 120 | size_t elementCount = *reinterpret_cast<size_t*>(pointer); |
| 121 | constexpr size_t prefixSize = kj::max(alignof(T), sizeof(size_t)); |
| 122 | DestructorOnlyArrayDisposer::instance.disposeImpl( |
| 123 | reinterpret_cast<byte*>(pointer) + prefixSize, |
| 124 | sizeof(T), elementCount, elementCount, &destroyObject<T>); |
| 125 | } |
| 126 | |
| 127 | template <typename T> |
| 128 | static void destroyObject(void* pointer) { |
| 129 | dtor(*reinterpret_cast<T*>(pointer)); |
| 130 | } |
| 131 | }; |
| 132 | |
| 133 | // ======================================================================================= |
| 134 | // Inline implementation details |
| 135 | |
| 136 | template <typename T, typename... Params> |
| 137 | T& Arena::allocate(Params&&... params) { |
| 138 | T& result = *reinterpret_cast<T*>(allocateBytes( |
| 139 | sizeof(T), alignof(T), !__has_trivial_destructor(T))); |
| 140 | if (!__has_trivial_constructor(T) || sizeof...(Params) > 0) { |
| 141 | ctor(result, kj::fwd<Params>(params)...); |
| 142 | } |
| 143 | if (!__has_trivial_destructor(T)) { |
| 144 | setDestructor(&result, &destroyObject<T>); |
| 145 | } |
| 146 | return result; |
| 147 | } |
| 148 | |
| 149 | template <typename T> |
| 150 | ArrayPtr<T> Arena::allocateArray(size_t size) { |
| 151 | if (__has_trivial_destructor(T)) { |
| 152 | ArrayPtr<T> result = |
| 153 | arrayPtr(reinterpret_cast<T*>(allocateBytes( |
| 154 | sizeof(T) * size, alignof(T), false)), size); |
| 155 | if (!__has_trivial_constructor(T)) { |
| 156 | for (size_t i = 0; i < size; i++) { |
| 157 | ctor(result[i]); |
| 158 | } |
| 159 | } |
| 160 | return result; |
| 161 | } else { |
| 162 | // Allocate with a 64-bit prefix in which we store the array size. |
| 163 | constexpr size_t prefixSize = kj::max(alignof(T), sizeof(size_t)); |
| 164 | void* base = allocateBytes(sizeof(T) * size + prefixSize, alignof(T), true); |
| 165 | size_t& tag = *reinterpret_cast<size_t*>(base); |
| 166 | ArrayPtr<T> result = |
| 167 | arrayPtr(reinterpret_cast<T*>(reinterpret_cast<byte*>(base) + prefixSize), size); |
| 168 | setDestructor(base, &destroyArray<T>); |
| 169 | |
| 170 | if (__has_trivial_constructor(T)) { |
| 171 | tag = size; |
| 172 | } else { |
| 173 | // In case of constructor exceptions, we need the tag to end up storing the number of objects |
| 174 | // that were successfully constructed, so that they'll be properly destroyed. |
| 175 | tag = 0; |
| 176 | for (size_t i = 0; i < size; i++) { |
| 177 | ctor(result[i]); |
| 178 | tag = i + 1; |
| 179 | } |
| 180 | } |
| 181 | return result; |
| 182 | } |
| 183 | } |
| 184 | |
| 185 | template <typename T, typename... Params> |
| 186 | Own<T> Arena::allocateOwn(Params&&... params) { |
| 187 | T& result = *reinterpret_cast<T*>(allocateBytes(sizeof(T), alignof(T), false)); |
| 188 | if (!__has_trivial_constructor(T) || sizeof...(Params) > 0) { |
| 189 | ctor(result, kj::fwd<Params>(params)...); |
| 190 | } |
| 191 | return Own<T>(&result, DestructorOnlyDisposer<T>::instance); |
| 192 | } |
| 193 | |
| 194 | template <typename T> |
| 195 | Array<T> Arena::allocateOwnArray(size_t size) { |
| 196 | ArrayBuilder<T> result = allocateOwnArrayBuilder<T>(size); |
| 197 | for (size_t i = 0; i < size; i++) { |
| 198 | result.add(); |
| 199 | } |
| 200 | return result.finish(); |
| 201 | } |
| 202 | |
| 203 | template <typename T> |
| 204 | ArrayBuilder<T> Arena::allocateOwnArrayBuilder(size_t capacity) { |
| 205 | return ArrayBuilder<T>( |
| 206 | reinterpret_cast<T*>(allocateBytes(sizeof(T) * capacity, alignof(T), false)), |
| 207 | capacity, DestructorOnlyArrayDisposer::instance); |
| 208 | } |
| 209 | |
| 210 | } // namespace kj |
| 211 | |