| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef SkDeferredDisplayListRecorder_DEFINED | 
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| 9 | #define SkDeferredDisplayListRecorder_DEFINED | 
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| 10 |  | 
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| 11 | #include "include/core/SkDeferredDisplayList.h" | 
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| 12 | #include "include/core/SkImageInfo.h" | 
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| 13 | #include "include/core/SkRefCnt.h" | 
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| 14 | #include "include/core/SkSurfaceCharacterization.h" | 
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| 15 | #include "include/core/SkTypes.h" | 
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| 16 |  | 
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| 17 | class GrBackendFormat; | 
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| 18 | class GrBackendTexture; | 
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| 19 | class GrRecordingContext; | 
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| 20 | class SkCanvas; | 
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| 21 | class SkImage; | 
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| 22 | class SkPromiseImageTexture; | 
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| 23 | class SkSurface; | 
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| 24 | struct SkYUVAIndex; | 
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| 25 | struct SkYUVASizeInfo; | 
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| 26 |  | 
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| 27 | /* | 
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| 28 | * This class is intended to be used as: | 
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| 29 | *   Get an SkSurfaceCharacterization representing the intended gpu-backed destination SkSurface | 
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| 30 | *   Create one of these (an SkDDLMaker) on the stack | 
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| 31 | *   Get the canvas and render into it | 
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| 32 | *   Snap off and hold on to an SkDeferredDisplayList | 
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| 33 | *   Once your app actually needs the pixels, call SkSurface::draw(SkDeferredDisplayList*) | 
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| 34 | * | 
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| 35 | * This class never accesses the GPU but performs all the cpu work it can. It | 
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| 36 | * is thread-safe (i.e., one can break a scene into tiles and perform their cpu-side | 
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| 37 | * work in parallel ahead of time). | 
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| 38 | */ | 
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| 39 | class SK_API SkDeferredDisplayListRecorder { | 
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| 40 | public: | 
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| 41 | SkDeferredDisplayListRecorder(const SkSurfaceCharacterization&); | 
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| 42 | ~SkDeferredDisplayListRecorder(); | 
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| 43 |  | 
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| 44 | const SkSurfaceCharacterization& characterization() const { | 
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| 45 | return fCharacterization; | 
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| 46 | } | 
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| 47 |  | 
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| 48 | // The backing canvas will become invalid (and this entry point will return | 
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| 49 | // null) once 'detach' is called. | 
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| 50 | // Note: ownership of the SkCanvas is not transferred via this call. | 
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| 51 | SkCanvas* getCanvas(); | 
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| 52 |  | 
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| 53 | sk_sp<SkDeferredDisplayList> detach(); | 
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| 54 |  | 
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| 55 | using PromiseImageTextureContext = void*; | 
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| 56 | using PromiseImageTextureFulfillProc = | 
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| 57 | sk_sp<SkPromiseImageTexture> (*)(PromiseImageTextureContext); | 
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| 58 | using PromiseImageTextureReleaseProc = void (*)(PromiseImageTextureContext); | 
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| 59 | using PromiseImageTextureDoneProc = void (*)(PromiseImageTextureContext); | 
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| 60 |  | 
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| 61 | enum class PromiseImageApiVersion { kLegacy, kNew }; | 
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| 62 |  | 
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| 63 | /** | 
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| 64 | Create a new SkImage that is very similar to an SkImage created by MakeFromTexture. The | 
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| 65 | difference is that the caller need not have created the texture nor populated it with the | 
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| 66 | image pixel data. Moreover, the SkImage may be created on a thread as the creation of the | 
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| 67 | image does not require access to the backend API or GrContext. Instead of passing a | 
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| 68 | GrBackendTexture the client supplies a description of the texture consisting of | 
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| 69 | GrBackendFormat, width, height, and GrMipmapped state. The resulting SkImage can be drawn | 
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| 70 | to a SkDeferredDisplayListRecorder or directly to a GPU-backed SkSurface. | 
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| 71 |  | 
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| 72 | When the actual texture is required to perform a backend API draw, textureFulfillProc will | 
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| 73 | be called to receive a GrBackendTexture. The properties of the GrBackendTexture must match | 
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| 74 | those set during the SkImage creation, and it must refer to a valid existing texture in the | 
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| 75 | backend API context/device, and be populated with the image pixel data. The texture contents | 
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| 76 | cannot be modified until textureReleaseProc is called. The texture cannot be deleted until | 
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| 77 | textureDoneProc is called. | 
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| 78 |  | 
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| 79 | When all the following are true: | 
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| 80 | * the promise SkImage is deleted, | 
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| 81 | * any SkDeferredDisplayLists that recorded draws referencing the image are deleted, | 
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| 82 | * and all draws referencing the texture have been flushed (via GrContext::flush or | 
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| 83 | SkSurface::flush) | 
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| 84 | the textureReleaseProc is called. When the following additional constraint is met | 
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| 85 | * the texture is safe to delete in the underlying API | 
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| 86 | the textureDoneProc is called. For some APIs (e.g. GL) the two states are equivalent. | 
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| 87 | However, for others (e.g. Vulkan) they are not as it is not legal to delete a texture until | 
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| 88 | the GPU work referencing it has completed. | 
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| 89 |  | 
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| 90 | There is at most one call to each of textureFulfillProc, textureReleaseProc, and | 
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| 91 | textureDoneProc. textureDoneProc is always called even if image creation fails or if the | 
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| 92 | image is never fulfilled (e.g. it is never drawn or all draws are clipped out). If | 
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| 93 | textureFulfillProc is called then textureReleaseProc will always be called even if | 
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| 94 | textureFulfillProc failed. | 
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| 95 |  | 
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| 96 | If 'version' is set to kLegacy then the textureReleaseProc call is delayed until the | 
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| 97 | conditions for textureDoneProc are met and then they are both called. | 
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| 98 |  | 
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| 99 | This call is only valid if the SkDeferredDisplayListRecorder is backed by a GPU context. | 
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| 100 |  | 
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| 101 | @param backendFormat       format of promised gpu texture | 
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| 102 | @param width               width of promised gpu texture | 
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| 103 | @param height              height of promised gpu texture | 
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| 104 | @param mipMapped           mip mapped state of promised gpu texture | 
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| 105 | @param colorSpace          range of colors; may be nullptr | 
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| 106 | @param textureFulfillProc  function called to get actual gpu texture | 
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| 107 | @param textureReleaseProc  function called when texture can be released | 
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| 108 | @param textureDoneProc     function called when we will no longer call textureFulfillProc | 
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| 109 | @param textureContext      state passed to textureFulfillProc and textureReleaseProc | 
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| 110 | @param version             controls when textureReleaseProc is called | 
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| 111 | @return                    created SkImage, or nullptr | 
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| 112 | */ | 
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| 113 | sk_sp<SkImage> makePromiseTexture( | 
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| 114 | const GrBackendFormat& backendFormat, | 
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| 115 | int width, | 
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| 116 | int height, | 
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| 117 | GrMipmapped mipMapped, | 
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| 118 | GrSurfaceOrigin origin, | 
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| 119 | SkColorType colorType, | 
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| 120 | SkAlphaType alphaType, | 
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| 121 | sk_sp<SkColorSpace> colorSpace, | 
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| 122 | PromiseImageTextureFulfillProc textureFulfillProc, | 
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| 123 | PromiseImageTextureReleaseProc textureReleaseProc, | 
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| 124 | PromiseImageTextureDoneProc textureDoneProc, | 
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| 125 | PromiseImageTextureContext textureContext, | 
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| 126 | PromiseImageApiVersion version = PromiseImageApiVersion::kLegacy); | 
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| 127 |  | 
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| 128 | /** | 
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| 129 | This entry point operates like 'makePromiseTexture' but it is used to construct a SkImage | 
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| 130 | from YUV[A] data. The source data may be planar (i.e. spread across multiple textures). In | 
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| 131 | the extreme Y, U, V, and A are all in different planes and thus the image is specified by | 
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| 132 | four textures. 'yuvaIndices' specifies the mapping from texture color channels to Y, U, V, | 
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| 133 | and possibly A components. It therefore indicates how many unique textures compose the full | 
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| 134 | image. Separate textureFulfillProc, textureReleaseProc, and textureDoneProc calls are made | 
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| 135 | for each texture and each texture has its own PromiseImageTextureContext. 'yuvFormats', | 
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| 136 | 'yuvaSizes', and 'textureContexts' have one entry for each of the up to four textures, as | 
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| 137 | indicated by 'yuvaIndices'. | 
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| 138 | */ | 
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| 139 | sk_sp<SkImage> makeYUVAPromiseTexture( | 
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| 140 | SkYUVColorSpace yuvColorSpace, | 
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| 141 | const GrBackendFormat yuvaFormats[], | 
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| 142 | const SkISize yuvaSizes[], | 
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| 143 | const SkYUVAIndex yuvaIndices[4], | 
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| 144 | int imageWidth, | 
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| 145 | int imageHeight, | 
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| 146 | GrSurfaceOrigin imageOrigin, | 
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| 147 | sk_sp<SkColorSpace> imageColorSpace, | 
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| 148 | PromiseImageTextureFulfillProc textureFulfillProc, | 
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| 149 | PromiseImageTextureReleaseProc textureReleaseProc, | 
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| 150 | PromiseImageTextureDoneProc textureDoneProc, | 
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| 151 | PromiseImageTextureContext textureContexts[], | 
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| 152 | PromiseImageApiVersion version = PromiseImageApiVersion::kLegacy); | 
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| 153 |  | 
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| 154 | private: | 
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| 155 | bool init(); | 
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| 156 |  | 
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| 157 | const SkSurfaceCharacterization             fCharacterization; | 
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| 158 |  | 
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| 159 | #if SK_SUPPORT_GPU | 
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| 160 | sk_sp<GrRecordingContext>                   fContext; | 
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| 161 | sk_sp<GrRenderTargetProxy>                  fTargetProxy; | 
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| 162 | sk_sp<SkDeferredDisplayList::LazyProxyData> fLazyProxyData; | 
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| 163 | sk_sp<SkSurface>                            fSurface; | 
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| 164 | #endif | 
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| 165 | }; | 
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| 166 |  | 
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| 167 | #endif | 
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| 168 |  | 
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