| 1 | /* |
| 2 | * Copyright 2017 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkDeferredDisplayListRecorder_DEFINED |
| 9 | #define SkDeferredDisplayListRecorder_DEFINED |
| 10 | |
| 11 | #include "include/core/SkDeferredDisplayList.h" |
| 12 | #include "include/core/SkImageInfo.h" |
| 13 | #include "include/core/SkRefCnt.h" |
| 14 | #include "include/core/SkSurfaceCharacterization.h" |
| 15 | #include "include/core/SkTypes.h" |
| 16 | |
| 17 | class GrBackendFormat; |
| 18 | class GrBackendTexture; |
| 19 | class GrRecordingContext; |
| 20 | class SkCanvas; |
| 21 | class SkImage; |
| 22 | class SkPromiseImageTexture; |
| 23 | class SkSurface; |
| 24 | struct SkYUVAIndex; |
| 25 | struct SkYUVASizeInfo; |
| 26 | |
| 27 | /* |
| 28 | * This class is intended to be used as: |
| 29 | * Get an SkSurfaceCharacterization representing the intended gpu-backed destination SkSurface |
| 30 | * Create one of these (an SkDDLMaker) on the stack |
| 31 | * Get the canvas and render into it |
| 32 | * Snap off and hold on to an SkDeferredDisplayList |
| 33 | * Once your app actually needs the pixels, call SkSurface::draw(SkDeferredDisplayList*) |
| 34 | * |
| 35 | * This class never accesses the GPU but performs all the cpu work it can. It |
| 36 | * is thread-safe (i.e., one can break a scene into tiles and perform their cpu-side |
| 37 | * work in parallel ahead of time). |
| 38 | */ |
| 39 | class SK_API SkDeferredDisplayListRecorder { |
| 40 | public: |
| 41 | SkDeferredDisplayListRecorder(const SkSurfaceCharacterization&); |
| 42 | ~SkDeferredDisplayListRecorder(); |
| 43 | |
| 44 | const SkSurfaceCharacterization& characterization() const { |
| 45 | return fCharacterization; |
| 46 | } |
| 47 | |
| 48 | // The backing canvas will become invalid (and this entry point will return |
| 49 | // null) once 'detach' is called. |
| 50 | // Note: ownership of the SkCanvas is not transferred via this call. |
| 51 | SkCanvas* getCanvas(); |
| 52 | |
| 53 | sk_sp<SkDeferredDisplayList> detach(); |
| 54 | |
| 55 | using PromiseImageTextureContext = void*; |
| 56 | using PromiseImageTextureFulfillProc = |
| 57 | sk_sp<SkPromiseImageTexture> (*)(PromiseImageTextureContext); |
| 58 | using PromiseImageTextureReleaseProc = void (*)(PromiseImageTextureContext); |
| 59 | using PromiseImageTextureDoneProc = void (*)(PromiseImageTextureContext); |
| 60 | |
| 61 | enum class PromiseImageApiVersion { kLegacy, kNew }; |
| 62 | |
| 63 | /** |
| 64 | Create a new SkImage that is very similar to an SkImage created by MakeFromTexture. The |
| 65 | difference is that the caller need not have created the texture nor populated it with the |
| 66 | image pixel data. Moreover, the SkImage may be created on a thread as the creation of the |
| 67 | image does not require access to the backend API or GrContext. Instead of passing a |
| 68 | GrBackendTexture the client supplies a description of the texture consisting of |
| 69 | GrBackendFormat, width, height, and GrMipmapped state. The resulting SkImage can be drawn |
| 70 | to a SkDeferredDisplayListRecorder or directly to a GPU-backed SkSurface. |
| 71 | |
| 72 | When the actual texture is required to perform a backend API draw, textureFulfillProc will |
| 73 | be called to receive a GrBackendTexture. The properties of the GrBackendTexture must match |
| 74 | those set during the SkImage creation, and it must refer to a valid existing texture in the |
| 75 | backend API context/device, and be populated with the image pixel data. The texture contents |
| 76 | cannot be modified until textureReleaseProc is called. The texture cannot be deleted until |
| 77 | textureDoneProc is called. |
| 78 | |
| 79 | When all the following are true: |
| 80 | * the promise SkImage is deleted, |
| 81 | * any SkDeferredDisplayLists that recorded draws referencing the image are deleted, |
| 82 | * and all draws referencing the texture have been flushed (via GrContext::flush or |
| 83 | SkSurface::flush) |
| 84 | the textureReleaseProc is called. When the following additional constraint is met |
| 85 | * the texture is safe to delete in the underlying API |
| 86 | the textureDoneProc is called. For some APIs (e.g. GL) the two states are equivalent. |
| 87 | However, for others (e.g. Vulkan) they are not as it is not legal to delete a texture until |
| 88 | the GPU work referencing it has completed. |
| 89 | |
| 90 | There is at most one call to each of textureFulfillProc, textureReleaseProc, and |
| 91 | textureDoneProc. textureDoneProc is always called even if image creation fails or if the |
| 92 | image is never fulfilled (e.g. it is never drawn or all draws are clipped out). If |
| 93 | textureFulfillProc is called then textureReleaseProc will always be called even if |
| 94 | textureFulfillProc failed. |
| 95 | |
| 96 | If 'version' is set to kLegacy then the textureReleaseProc call is delayed until the |
| 97 | conditions for textureDoneProc are met and then they are both called. |
| 98 | |
| 99 | This call is only valid if the SkDeferredDisplayListRecorder is backed by a GPU context. |
| 100 | |
| 101 | @param backendFormat format of promised gpu texture |
| 102 | @param width width of promised gpu texture |
| 103 | @param height height of promised gpu texture |
| 104 | @param mipMapped mip mapped state of promised gpu texture |
| 105 | @param colorSpace range of colors; may be nullptr |
| 106 | @param textureFulfillProc function called to get actual gpu texture |
| 107 | @param textureReleaseProc function called when texture can be released |
| 108 | @param textureDoneProc function called when we will no longer call textureFulfillProc |
| 109 | @param textureContext state passed to textureFulfillProc and textureReleaseProc |
| 110 | @param version controls when textureReleaseProc is called |
| 111 | @return created SkImage, or nullptr |
| 112 | */ |
| 113 | sk_sp<SkImage> makePromiseTexture( |
| 114 | const GrBackendFormat& backendFormat, |
| 115 | int width, |
| 116 | int height, |
| 117 | GrMipmapped mipMapped, |
| 118 | GrSurfaceOrigin origin, |
| 119 | SkColorType colorType, |
| 120 | SkAlphaType alphaType, |
| 121 | sk_sp<SkColorSpace> colorSpace, |
| 122 | PromiseImageTextureFulfillProc textureFulfillProc, |
| 123 | PromiseImageTextureReleaseProc textureReleaseProc, |
| 124 | PromiseImageTextureDoneProc textureDoneProc, |
| 125 | PromiseImageTextureContext textureContext, |
| 126 | PromiseImageApiVersion version = PromiseImageApiVersion::kLegacy); |
| 127 | |
| 128 | /** |
| 129 | This entry point operates like 'makePromiseTexture' but it is used to construct a SkImage |
| 130 | from YUV[A] data. The source data may be planar (i.e. spread across multiple textures). In |
| 131 | the extreme Y, U, V, and A are all in different planes and thus the image is specified by |
| 132 | four textures. 'yuvaIndices' specifies the mapping from texture color channels to Y, U, V, |
| 133 | and possibly A components. It therefore indicates how many unique textures compose the full |
| 134 | image. Separate textureFulfillProc, textureReleaseProc, and textureDoneProc calls are made |
| 135 | for each texture and each texture has its own PromiseImageTextureContext. 'yuvFormats', |
| 136 | 'yuvaSizes', and 'textureContexts' have one entry for each of the up to four textures, as |
| 137 | indicated by 'yuvaIndices'. |
| 138 | */ |
| 139 | sk_sp<SkImage> makeYUVAPromiseTexture( |
| 140 | SkYUVColorSpace yuvColorSpace, |
| 141 | const GrBackendFormat yuvaFormats[], |
| 142 | const SkISize yuvaSizes[], |
| 143 | const SkYUVAIndex yuvaIndices[4], |
| 144 | int imageWidth, |
| 145 | int imageHeight, |
| 146 | GrSurfaceOrigin imageOrigin, |
| 147 | sk_sp<SkColorSpace> imageColorSpace, |
| 148 | PromiseImageTextureFulfillProc textureFulfillProc, |
| 149 | PromiseImageTextureReleaseProc textureReleaseProc, |
| 150 | PromiseImageTextureDoneProc textureDoneProc, |
| 151 | PromiseImageTextureContext textureContexts[], |
| 152 | PromiseImageApiVersion version = PromiseImageApiVersion::kLegacy); |
| 153 | |
| 154 | private: |
| 155 | bool init(); |
| 156 | |
| 157 | const SkSurfaceCharacterization fCharacterization; |
| 158 | |
| 159 | #if SK_SUPPORT_GPU |
| 160 | sk_sp<GrRecordingContext> fContext; |
| 161 | sk_sp<GrRenderTargetProxy> fTargetProxy; |
| 162 | sk_sp<SkDeferredDisplayList::LazyProxyData> fLazyProxyData; |
| 163 | sk_sp<SkSurface> fSurface; |
| 164 | #endif |
| 165 | }; |
| 166 | |
| 167 | #endif |
| 168 | |