| 1 | /* | 
|---|---|
| 2 | * Copyright 2018 Google Inc. | 
| 3 | * | 
| 4 | * Use of this source code is governed by a BSD-style license that can be | 
| 5 | * found in the LICENSE file. | 
| 6 | */ | 
| 7 | |
| 8 | #ifndef SkSGOpacityEffect_DEFINED | 
| 9 | #define SkSGOpacityEffect_DEFINED | 
| 10 | |
| 11 | #include "modules/sksg/include/SkSGEffectNode.h" | 
| 12 | |
| 13 | namespace sksg { | 
| 14 | |
| 15 | /** | 
| 16 | * Concrete Effect node, applying opacity to its descendants. | 
| 17 | * | 
| 18 | */ | 
| 19 | class OpacityEffect final : public EffectNode { | 
| 20 | public: | 
| 21 | static sk_sp<OpacityEffect> Make(sk_sp<RenderNode> child, float opacity = 1) { | 
| 22 | return child ? sk_sp<OpacityEffect>(new OpacityEffect(std::move(child), opacity)) : nullptr; | 
| 23 | } | 
| 24 | |
| 25 | SG_ATTRIBUTE(Opacity, float, fOpacity) | 
| 26 | |
| 27 | protected: | 
| 28 | OpacityEffect(sk_sp<RenderNode>, float); | 
| 29 | |
| 30 | void onRender(SkCanvas*, const RenderContext*) const override; | 
| 31 | const RenderNode* onNodeAt(const SkPoint&) const override; | 
| 32 | |
| 33 | SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; | 
| 34 | |
| 35 | private: | 
| 36 | float fOpacity; | 
| 37 | |
| 38 | typedef EffectNode INHERITED; | 
| 39 | }; | 
| 40 | |
| 41 | } // namespace sksg | 
| 42 | |
| 43 | #endif // SkSGOpacityEffect_DEFINED | 
| 44 | 
