| 1 | /* | 
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| 2 | * Copyright 2017 Google Inc. | 
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| 3 | * | 
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| 4 | * Use of this source code is governed by a BSD-style license that can be | 
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| 5 | * found in the LICENSE file. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | #ifndef SkSGTransform_DEFINED | 
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| 9 | #define SkSGTransform_DEFINED | 
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| 10 |  | 
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| 11 | #include "modules/sksg/include/SkSGEffectNode.h" | 
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| 12 |  | 
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| 13 | class SkM44; | 
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| 14 | class SkMatrix; | 
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| 15 |  | 
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| 16 | namespace sksg { | 
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| 17 |  | 
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| 18 | /** | 
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| 19 | * Transformations base class. | 
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| 20 | */ | 
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| 21 | class Transform : public Node { | 
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| 22 | public: | 
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| 23 | // Compose T' = A x B | 
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| 24 | static sk_sp<Transform> MakeConcat(sk_sp<Transform> a, sk_sp<Transform> b); | 
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| 25 |  | 
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| 26 | // T' = Inv(T) | 
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| 27 | static sk_sp<Transform> MakeInverse(sk_sp<Transform> t); | 
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| 28 |  | 
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| 29 | protected: | 
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| 30 | Transform(); | 
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| 31 |  | 
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| 32 | virtual bool is44() const = 0; | 
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| 33 |  | 
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| 34 | virtual SkMatrix asMatrix() const = 0; | 
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| 35 | virtual SkM44    asM44   () const = 0; | 
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| 36 |  | 
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| 37 | private: | 
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| 38 | friend class TransformPriv; | 
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| 39 |  | 
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| 40 | using INHERITED = Node; | 
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| 41 | }; | 
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| 42 |  | 
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| 43 | /** | 
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| 44 | * Concrete, matrix-backed Transform. | 
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| 45 | * | 
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| 46 | * Supported instantiations: SkMatrix, SkM44. | 
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| 47 | * | 
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| 48 | * Sample use: | 
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| 49 | * | 
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| 50 | *   auto m33 = Matrix<SkMatrix>::Make(SkMatrix::I()); | 
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| 51 | *   ... | 
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| 52 | *   m33->setMatrix(SkMatrix::Translate(10, 10)); | 
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| 53 | * | 
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| 54 | */ | 
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| 55 | template <typename T> | 
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| 56 | class Matrix final : public Transform { | 
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| 57 | public: | 
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| 58 | template <typename = std::enable_if<std::is_same<T, SkMatrix>::value || | 
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| 59 | std::is_same<T, SkM44   >::value>> | 
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| 60 | static sk_sp<Matrix> Make(const T& m) { return sk_sp<Matrix>(new Matrix(m)); } | 
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| 61 |  | 
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| 62 | SG_ATTRIBUTE(Matrix, T, fMatrix) | 
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| 63 |  | 
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| 64 | protected: | 
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| 65 | explicit Matrix(const T& m) : fMatrix(m) {} | 
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| 66 |  | 
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| 67 | SkRect onRevalidate(InvalidationController*, const SkMatrix&) override { | 
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| 68 | return SkRect::MakeEmpty(); | 
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| 69 | } | 
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| 70 |  | 
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| 71 | bool is44() const override { return std::is_same<T, SkM44>::value; } | 
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| 72 |  | 
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| 73 | SkMatrix asMatrix() const override; | 
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| 74 | SkM44    asM44   () const override; | 
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| 75 |  | 
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| 76 | private: | 
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| 77 | T fMatrix; | 
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| 78 |  | 
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| 79 | using INHERITED = Transform; | 
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| 80 | }; | 
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| 81 |  | 
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| 82 | /** | 
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| 83 | * Concrete Effect node, binding a Transform to a RenderNode. | 
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| 84 | */ | 
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| 85 | class TransformEffect final : public EffectNode { | 
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| 86 | public: | 
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| 87 | static sk_sp<TransformEffect> Make(sk_sp<RenderNode> child, sk_sp<Transform> transform) { | 
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| 88 | return child && transform | 
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| 89 | ? sk_sp<TransformEffect>(new TransformEffect(std::move(child), std::move(transform))) | 
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| 90 | : nullptr; | 
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| 91 | } | 
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| 92 |  | 
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| 93 | static sk_sp<TransformEffect> Make(sk_sp<RenderNode> child, const SkMatrix& m) { | 
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| 94 | return Make(std::move(child), Matrix<SkMatrix>::Make(m)); | 
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| 95 | } | 
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| 96 |  | 
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| 97 | ~TransformEffect() override; | 
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| 98 |  | 
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| 99 | const sk_sp<Transform>& getTransform() const { return fTransform; } | 
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| 100 |  | 
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| 101 | protected: | 
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| 102 | void onRender(SkCanvas*, const RenderContext*) const override; | 
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| 103 | const RenderNode* onNodeAt(const SkPoint&)     const override; | 
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| 104 |  | 
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| 105 | SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; | 
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| 106 |  | 
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| 107 | private: | 
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| 108 | TransformEffect(sk_sp<RenderNode>, sk_sp<Transform>); | 
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| 109 |  | 
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| 110 | const sk_sp<Transform> fTransform; | 
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| 111 |  | 
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| 112 | typedef EffectNode INHERITED; | 
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| 113 | }; | 
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| 114 |  | 
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| 115 | } // namespace sksg | 
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| 116 |  | 
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| 117 | #endif // SkSGTransform_DEFINED | 
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| 118 |  | 
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