| 1 | /* |
| 2 | * Copyright 2011 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrRenderTarget_DEFINED |
| 9 | #define GrRenderTarget_DEFINED |
| 10 | |
| 11 | #include "include/core/SkRect.h" |
| 12 | #include "src/gpu/GrSurface.h" |
| 13 | |
| 14 | class GrCaps; |
| 15 | class GrStencilAttachment; |
| 16 | class GrBackendRenderTarget; |
| 17 | |
| 18 | /** |
| 19 | * GrRenderTarget represents a 2D buffer of pixels that can be rendered to. |
| 20 | * A context's render target is set by setRenderTarget(). Render targets are |
| 21 | * created by a createTexture with the kRenderTarget_SurfaceFlag flag. |
| 22 | * Additionally, GrContext provides methods for creating GrRenderTargets |
| 23 | * that wrap externally created render targets. |
| 24 | */ |
| 25 | class GrRenderTarget : virtual public GrSurface { |
| 26 | public: |
| 27 | // Make manual MSAA resolve publicly accessible from GrRenderTarget. |
| 28 | using GrSurface::setRequiresManualMSAAResolve; |
| 29 | using GrSurface::requiresManualMSAAResolve; |
| 30 | |
| 31 | virtual bool alwaysClearStencil() const { return false; } |
| 32 | |
| 33 | // GrSurface overrides |
| 34 | GrRenderTarget* asRenderTarget() override { return this; } |
| 35 | const GrRenderTarget* asRenderTarget() const override { return this; } |
| 36 | |
| 37 | /** |
| 38 | * Returns the number of samples/pixel in the color buffer (One if non-MSAA). |
| 39 | */ |
| 40 | int numSamples() const { return fSampleCnt; } |
| 41 | |
| 42 | virtual GrBackendRenderTarget getBackendRenderTarget() const = 0; |
| 43 | |
| 44 | GrStencilAttachment* getStencilAttachment() const { return fStencilAttachment.get(); } |
| 45 | // Checked when this object is asked to attach a stencil buffer. |
| 46 | virtual bool canAttemptStencilAttachment() const = 0; |
| 47 | |
| 48 | void attachStencilAttachment(sk_sp<GrStencilAttachment> stencil); |
| 49 | |
| 50 | int numStencilBits() const; |
| 51 | |
| 52 | /** |
| 53 | * Returns a unique key that identifies this render target's sample pattern. (Must be |
| 54 | * multisampled.) |
| 55 | */ |
| 56 | int getSamplePatternKey(); |
| 57 | |
| 58 | /** |
| 59 | * Retrieves the per-pixel HW sample locations for this render target, and, as a by-product, the |
| 60 | * actual number of samples in use. (This may differ from fSampleCnt.) Sample locations are |
| 61 | * returned as 0..1 offsets relative to the top-left corner of the pixel. |
| 62 | */ |
| 63 | const SkTArray<SkPoint>& getSampleLocations(); |
| 64 | |
| 65 | protected: |
| 66 | GrRenderTarget(GrGpu*, const SkISize&, int sampleCount, GrProtected, |
| 67 | GrStencilAttachment* = nullptr); |
| 68 | ~GrRenderTarget() override; |
| 69 | |
| 70 | // override of GrResource |
| 71 | void onAbandon() override; |
| 72 | void onRelease() override; |
| 73 | |
| 74 | private: |
| 75 | // Allows the backends to perform any additional work that is required for attaching a |
| 76 | // GrStencilAttachment. When this is called, the GrStencilAttachment has already been put onto |
| 77 | // the GrRenderTarget. This function must return false if any failures occur when completing the |
| 78 | // stencil attachment. |
| 79 | virtual bool completeStencilAttachment() = 0; |
| 80 | |
| 81 | sk_sp<GrStencilAttachment> fStencilAttachment; |
| 82 | int fSampleCnt; |
| 83 | int fSamplePatternKey; |
| 84 | |
| 85 | typedef GrSurface INHERITED; |
| 86 | }; |
| 87 | |
| 88 | #endif |
| 89 | |