1 | /* |
2 | * Copyright 2016 Google Inc. |
3 | * |
4 | * Use of this source code is governed by a BSD-style license that can be |
5 | * found in the LICENSE file. |
6 | */ |
7 | |
8 | #ifndef GrTextureProducer_DEFINED |
9 | #define GrTextureProducer_DEFINED |
10 | |
11 | #include "include/core/SkImageInfo.h" |
12 | #include "include/private/GrResourceKey.h" |
13 | #include "include/private/SkNoncopyable.h" |
14 | #include "src/gpu/GrImageInfo.h" |
15 | #include "src/gpu/GrSamplerState.h" |
16 | |
17 | class GrFragmentProcessor; |
18 | class GrRecordingContext; |
19 | class GrTexture; |
20 | class GrTextureProxy; |
21 | class SkColorSpace; |
22 | class SkMatrix; |
23 | struct SkRect; |
24 | |
25 | /** |
26 | * Different GPUs and API extensions have different requirements with respect to what texture |
27 | * sampling parameters may be used with textures of various types. This class facilitates making |
28 | * texture compatible with a given GrSamplerState. There are two immediate subclasses defined |
29 | * below. One is a base class for sources that are inherently texture-backed (e.g. a texture-backed |
30 | * SkImage). It supports subsetting the original texture. The other is for use cases where the |
31 | * source can generate a texture that represents some content (e.g. cpu pixels, SkPicture, ...). |
32 | */ |
33 | class GrTextureProducer : public SkNoncopyable { |
34 | public: |
35 | virtual ~GrTextureProducer() = default; |
36 | |
37 | /** |
38 | * Helper for creating a fragment processor to sample the texture with a given filtering mode. |
39 | * Attempts to avoid unnecessary copies (e.g. for planar sources or subsets) by generating more |
40 | * complex shader code. |
41 | * |
42 | * @param textureMatrix Matrix used to access the texture. It is applied to |
43 | * the local coords. The post-transformed coords should |
44 | * be in texel units (rather than normalized) with |
45 | * respect to this Producer's bounds (width()/height()). |
46 | * @param subset If not null, a subset of the texture to restrict |
47 | * sampling to. The wrap modes apply to this subset. |
48 | * @param domain If not null, a known limit on the texture coordinates |
49 | * that will be accessed. Applies after textureMatrix. |
50 | * @param sampler Sampler state. Wrap modes applies to subset if not |
51 | * null, otherwise to the entire source. |
52 | **/ |
53 | virtual std::unique_ptr<GrFragmentProcessor> createFragmentProcessor( |
54 | const SkMatrix& textureMatrix, |
55 | const SkRect* subset, |
56 | const SkRect* domain, |
57 | GrSamplerState sampler) = 0; |
58 | |
59 | /** |
60 | * Similar createFragmentProcessor but produces a fragment processor that does bicubic |
61 | * interpolation of the source. Attempts to avoid unnecessary copies (e.g. for planar sources or |
62 | * subsets) by generating more complex shader code. |
63 | * |
64 | * @param textureMatrix Matrix used to access the texture. It is applied to |
65 | * the local coords. The post-transformed coords should |
66 | * be in texel units (rather than normalized) with |
67 | * respect to this Producer's bounds (width()/height()). |
68 | * @param subset If not null, a subset of the texture to restrict |
69 | * sampling to. The wrap modes apply to this subset. |
70 | * @param domain If not null, a known limit on the texture coordinates |
71 | * that will be accessed. Applies after textureMatrix. |
72 | * @param wrapX Wrap mode on x axis. Applied to subset if not null, |
73 | * otherwise to the entire source. |
74 | * @param wrapY Wrap mode on y axis. Applied to subset if not null, |
75 | * otherwise to the entire source. |
76 | */ |
77 | virtual std::unique_ptr<GrFragmentProcessor> createBicubicFragmentProcessor( |
78 | const SkMatrix& textureMatrix, |
79 | const SkRect* subset, |
80 | const SkRect* domain, |
81 | GrSamplerState::WrapMode wrapX, |
82 | GrSamplerState::WrapMode wrapY) = 0; |
83 | |
84 | /** |
85 | * Returns a texture view, possibly with MIP maps. The request for MIP maps may not be honored |
86 | * base on caps, format, and whether the texture is 1x1. A non-MIP mapped request may still |
87 | * receive a MIP mapped texture (if that is what is available in the cache). |
88 | */ |
89 | GrSurfaceProxyView view(GrMipmapped); |
90 | |
91 | int width() const { return fImageInfo.width(); } |
92 | int height() const { return fImageInfo.height(); } |
93 | SkISize dimensions() const { return fImageInfo.dimensions(); } |
94 | GrColorType colorType() const { return fImageInfo.colorType(); } |
95 | SkAlphaType alphaType() const { return fImageInfo.alphaType(); } |
96 | SkColorSpace* colorSpace() const { return fImageInfo.colorSpace(); } |
97 | bool isAlphaOnly() const { return GrColorTypeIsAlphaOnly(fImageInfo.colorType()); } |
98 | /* Is it a planar image consisting of multiple textures that may have different resolutions? */ |
99 | virtual bool isPlanar() const { return false; } |
100 | |
101 | protected: |
102 | GrTextureProducer(GrRecordingContext* context, const GrImageInfo& imageInfo) |
103 | : fContext(context), fImageInfo(imageInfo) {} |
104 | |
105 | // Helper for making a texture effect from a single proxy view. |
106 | std::unique_ptr<GrFragmentProcessor> createFragmentProcessorForView( |
107 | GrSurfaceProxyView view, |
108 | const SkMatrix& textureMatrix, |
109 | const SkRect* subset, |
110 | const SkRect* domain, |
111 | GrSamplerState sampler); |
112 | |
113 | // Helper for making a bicubic effect from a single proxy view. |
114 | std::unique_ptr<GrFragmentProcessor> createBicubicFragmentProcessorForView( |
115 | GrSurfaceProxyView view, |
116 | const SkMatrix& textureMatrix, |
117 | const SkRect* subset, |
118 | const SkRect* domain, |
119 | GrSamplerState::WrapMode wrapX, |
120 | GrSamplerState::WrapMode wrapY); |
121 | |
122 | GrRecordingContext* context() const { return fContext; } |
123 | |
124 | private: |
125 | virtual GrSurfaceProxyView onView(GrMipmapped) = 0; |
126 | |
127 | GrRecordingContext* fContext; |
128 | const GrImageInfo fImageInfo; |
129 | |
130 | typedef SkNoncopyable INHERITED; |
131 | }; |
132 | |
133 | #endif |
134 | |