| 1 | /* | 
| 2 |  * Copyright 2017 Google Inc. | 
| 3 |  * | 
| 4 |  * Use of this source code is governed by a BSD-style license that can be | 
| 5 |  * found in the LICENSE file. | 
| 6 |  */ | 
| 7 |  | 
| 8 | #ifndef GrCCPathProcessor_DEFINED | 
| 9 | #define GrCCPathProcessor_DEFINED | 
| 10 |  | 
| 11 | #include <array> | 
| 12 | #include "include/core/SkPath.h" | 
| 13 | #include "src/gpu/GrCaps.h" | 
| 14 | #include "src/gpu/GrGeometryProcessor.h" | 
| 15 | #include "src/gpu/GrPipeline.h" | 
| 16 | #include "src/gpu/ccpr/GrOctoBounds.h" | 
| 17 |  | 
| 18 | class GrCCPathCacheEntry; | 
| 19 | class GrCCPerFlushResources; | 
| 20 | class GrOnFlushResourceProvider; | 
| 21 | class GrOpFlushState; | 
| 22 |  | 
| 23 | /** | 
| 24 |  * This class draws AA paths using the coverage count masks produced by GrCCCoverageProcessor. | 
| 25 |  * | 
| 26 |  * Paths are drawn as bloated octagons, and coverage is derived from the coverage count mask and | 
| 27 |  * fill rule. | 
| 28 |  * | 
| 29 |  * To draw paths, the caller must set up an instance buffer as detailed below, then call drawPaths() | 
| 30 |  * providing its own instance buffer alongside the buffers found by calling FindIndexBuffer/ | 
| 31 |  * FindVertexBuffer. | 
| 32 |  */ | 
| 33 | class GrCCPathProcessor : public GrGeometryProcessor { | 
| 34 | public: | 
| 35 |     struct Instance { | 
| 36 |         SkRect fDevBounds;  // "right < left" indicates even-odd fill type. | 
| 37 |         SkRect fDevBounds45;  // Bounding box in "| 1  -1 | * devCoords" space. See GrOctoBounds. | 
| 38 |                               //                  | 1   1 | | 
| 39 |         SkIVector fDevToAtlasOffset;  // Translation from device space to location in atlas. | 
| 40 |         SkPMColor4f fColor;  // Color always stored as 4 x fp32 | 
| 41 |  | 
| 42 |         void set(const GrOctoBounds&, const SkIVector& devToAtlasOffset, const SkPMColor4f&, | 
| 43 |                  GrFillRule); | 
| 44 |         void set(const GrCCPathCacheEntry&, const SkIVector& shift, const SkPMColor4f&, GrFillRule); | 
| 45 |     }; | 
| 46 |  | 
| 47 |     static_assert(4 * 14 == sizeof(Instance)); | 
| 48 |  | 
| 49 |     static sk_sp<const GrGpuBuffer> FindVertexBuffer(GrOnFlushResourceProvider*); | 
| 50 |     static sk_sp<const GrGpuBuffer> FindIndexBuffer(GrOnFlushResourceProvider*); | 
| 51 |  | 
| 52 |     enum class CoverageMode : bool { | 
| 53 |         kCoverageCount, | 
| 54 |         kLiteral | 
| 55 |     }; | 
| 56 |  | 
| 57 |     static GrColorType GetColorTypeFromCoverageMode(CoverageMode mode) { | 
| 58 |         return mode == CoverageMode::kCoverageCount ? GrColorType::kAlpha_F16 | 
| 59 |             : GrColorType::kAlpha_8; | 
| 60 |     } | 
| 61 |  | 
| 62 |     GrCCPathProcessor(CoverageMode, const GrTexture* atlasTexture, const GrSwizzle&, | 
| 63 |                       GrSurfaceOrigin atlasOrigin, | 
| 64 |                       const SkMatrix& viewMatrixIfUsingLocalCoords = SkMatrix::I()); | 
| 65 |  | 
| 66 |     const char* name() const override { return "GrCCPathProcessor" ; } | 
| 67 |     void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override; | 
| 68 |  | 
| 69 |     GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; | 
| 70 |  | 
| 71 |     void drawPaths(GrOpFlushState*, const GrPipeline&, const GrSurfaceProxy& atlasProxy, | 
| 72 |                    const GrCCPerFlushResources&, int baseInstance, int endInstance, | 
| 73 |                    const SkRect& bounds) const; | 
| 74 |  | 
| 75 | private: | 
| 76 |     const TextureSampler& onTextureSampler(int) const override { return fAtlasAccess; } | 
| 77 |  | 
| 78 |     const CoverageMode fCoverageMode; | 
| 79 |     const TextureSampler fAtlasAccess; | 
| 80 |     SkISize fAtlasDimensions; | 
| 81 |     GrSurfaceOrigin fAtlasOrigin; | 
| 82 |  | 
| 83 |     SkMatrix fLocalMatrix; | 
| 84 |     static constexpr Attribute kInstanceAttribs[] = { | 
| 85 |             {"devbounds" , kFloat4_GrVertexAttribType, kFloat4_GrSLType}, | 
| 86 |             {"devbounds45" , kFloat4_GrVertexAttribType, kFloat4_GrSLType}, | 
| 87 |             {"dev_to_atlas_offset" , kInt2_GrVertexAttribType, kInt2_GrSLType}, | 
| 88 |             {"color" , kFloat4_GrVertexAttribType, kHalf4_GrSLType} | 
| 89 |     }; | 
| 90 |     static constexpr int kColorAttribIdx = 3; | 
| 91 |     static constexpr Attribute kCornersAttrib = | 
| 92 |             {"corners" , kFloat4_GrVertexAttribType, kFloat4_GrSLType}; | 
| 93 |  | 
| 94 |     class Impl; | 
| 95 |  | 
| 96 |     typedef GrGeometryProcessor INHERITED; | 
| 97 | }; | 
| 98 |  | 
| 99 | inline void GrCCPathProcessor::Instance::set( | 
| 100 |         const GrOctoBounds& octoBounds, const SkIVector& devToAtlasOffset, const SkPMColor4f& color, | 
| 101 |         GrFillRule fillRule) { | 
| 102 |     if (GrFillRule::kNonzero == fillRule) { | 
| 103 |         // We cover "nonzero" paths with clockwise triangles, which is the default result from | 
| 104 |         // normal octo bounds. | 
| 105 |         fDevBounds = octoBounds.bounds(); | 
| 106 |         fDevBounds45 = octoBounds.bounds45(); | 
| 107 |     } else { | 
| 108 |         // We cover "even/odd" paths with counterclockwise triangles. Here we reorder the bounding | 
| 109 |         // box vertices so the output is flipped horizontally. | 
| 110 |         fDevBounds.setLTRB( | 
| 111 |                 octoBounds.right(), octoBounds.top(), octoBounds.left(), octoBounds.bottom()); | 
| 112 |         fDevBounds45.setLTRB( | 
| 113 |                 octoBounds.bottom45(), octoBounds.right45(), octoBounds.top45(), | 
| 114 |                 octoBounds.left45()); | 
| 115 |     } | 
| 116 |     fDevToAtlasOffset = devToAtlasOffset; | 
| 117 |     fColor = color; | 
| 118 | } | 
| 119 |  | 
| 120 | #endif | 
| 121 |  |