| 1 | /* |
| 2 | * Copyright 2015 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/gpu/GrFragmentProcessor.h" |
| 9 | #include "src/gpu/GrProcessor.h" |
| 10 | #include "src/gpu/glsl/GrGLSLFragmentProcessor.h" |
| 11 | #include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h" |
| 12 | #include "src/gpu/glsl/GrGLSLUniformHandler.h" |
| 13 | |
| 14 | void GrGLSLFragmentProcessor::setData(const GrGLSLProgramDataManager& pdman, |
| 15 | const GrFragmentProcessor& processor) { |
| 16 | this->onSetData(pdman, processor); |
| 17 | } |
| 18 | |
| 19 | void GrGLSLFragmentProcessor::emitChildFunction(int childIndex, EmitArgs& args) { |
| 20 | SkASSERT(childIndex >= 0); |
| 21 | SkASSERT(args.fFp.childProcessor(childIndex)); |
| 22 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
| 23 | while (childIndex >= (int) fFunctionNames.size()) { |
| 24 | fFunctionNames.emplace_back(); |
| 25 | } |
| 26 | |
| 27 | // Emit the child's helper function if this is the first time we've seen a call |
| 28 | if (fFunctionNames[childIndex].size() == 0) { |
| 29 | TransformedCoordVars coordVars = args.fTransformedCoords.childInputs(childIndex); |
| 30 | EmitArgs childArgs(fragBuilder, |
| 31 | args.fUniformHandler, |
| 32 | args.fShaderCaps, |
| 33 | *args.fFp.childProcessor(childIndex), |
| 34 | "_output" , |
| 35 | "_input" , |
| 36 | "_coords" , |
| 37 | coordVars); |
| 38 | fFunctionNames[childIndex] = |
| 39 | fragBuilder->writeProcessorFunction(this->childProcessor(childIndex), childArgs); |
| 40 | } |
| 41 | } |
| 42 | |
| 43 | SkString GrGLSLFragmentProcessor::invokeChild(int childIndex, const char* inputColor, |
| 44 | EmitArgs& args, SkSL::String skslCoords) { |
| 45 | if (!inputColor) { |
| 46 | inputColor = args.fInputColor; |
| 47 | } |
| 48 | |
| 49 | SkASSERT(childIndex >= 0); |
| 50 | const GrFragmentProcessor* childProc = args.fFp.childProcessor(childIndex); |
| 51 | if (!childProc) { |
| 52 | return SkString(inputColor); |
| 53 | } |
| 54 | |
| 55 | this->emitChildFunction(childIndex, args); |
| 56 | |
| 57 | if (skslCoords.empty()) { |
| 58 | // Empty coords means passing through the coords of the parent |
| 59 | skslCoords = args.fSampleCoord; |
| 60 | } |
| 61 | |
| 62 | if (childProc->isSampledWithExplicitCoords()) { |
| 63 | // The child's function takes a half4 color and a float2 coordinate |
| 64 | return SkStringPrintf("%s(%s, %s)" , fFunctionNames[childIndex].c_str(), |
| 65 | inputColor, skslCoords.c_str()); |
| 66 | } else { |
| 67 | // The child's function just takes a color. We should only get here for a call to sample |
| 68 | // without explicit coordinates. Assert that the child has no sample matrix and skslCoords |
| 69 | // is _coords (a uniform matrix sample call would go through invokeChildWithMatrix, and if |
| 70 | // a child was sampled with sample(matrix) and sample(), it should have been flagged as |
| 71 | // variable and hit the branch above). |
| 72 | SkASSERT(skslCoords == args.fSampleCoord && !childProc->sampleUsage().hasMatrix()); |
| 73 | return SkStringPrintf("%s(%s)" , fFunctionNames[childIndex].c_str(), inputColor); |
| 74 | } |
| 75 | } |
| 76 | |
| 77 | SkString GrGLSLFragmentProcessor::invokeChildWithMatrix(int childIndex, const char* inputColor, |
| 78 | EmitArgs& args, |
| 79 | SkSL::String skslMatrix) { |
| 80 | if (!inputColor) { |
| 81 | inputColor = args.fInputColor; |
| 82 | } |
| 83 | |
| 84 | SkASSERT(childIndex >= 0); |
| 85 | const GrFragmentProcessor* childProc = args.fFp.childProcessor(childIndex); |
| 86 | if (!childProc) { |
| 87 | return SkString(inputColor); |
| 88 | } |
| 89 | |
| 90 | this->emitChildFunction(childIndex, args); |
| 91 | |
| 92 | SkASSERT(childProc->sampleUsage().hasMatrix()); |
| 93 | |
| 94 | // Since this is uniform, the provided sksl expression should exactly match the expression |
| 95 | // stored on the FP, or it should match the mangled uniform name. |
| 96 | if (skslMatrix.empty()) { |
| 97 | // Empty matrix expression replaces with the sample matrix expression stored on the FP, but |
| 98 | // that is only valid for uniform sampled FPs |
| 99 | SkASSERT(childProc->sampleUsage().hasUniformMatrix()); |
| 100 | skslMatrix.assign(childProc->sampleUsage().fExpression); |
| 101 | } |
| 102 | |
| 103 | if (childProc->sampleUsage().hasUniformMatrix()) { |
| 104 | // Attempt to resolve the uniform name from the raw name stored in the sample usage. |
| 105 | // Since this is uniform, the provided expression better match what was given to the FP. |
| 106 | SkASSERT(childProc->sampleUsage().fExpression == skslMatrix); |
| 107 | GrShaderVar uniform = args.fUniformHandler->getUniformMapping( |
| 108 | args.fFp, SkString(childProc->sampleUsage().fExpression)); |
| 109 | if (uniform.getType() != kVoid_GrSLType) { |
| 110 | // Found the uniform, so replace the expression with the actual uniform name |
| 111 | SkASSERT(uniform.getType() == kFloat3x3_GrSLType); |
| 112 | skslMatrix = uniform.getName().c_str(); |
| 113 | } // else assume it's a constant expression |
| 114 | } |
| 115 | |
| 116 | // Produce a string containing the call to the helper function. sample(matrix) is special where |
| 117 | // the provided skslMatrix expression means that the child FP should be invoked with coords |
| 118 | // equal to matrix * parent coords. However, if matrix is a uniform expression AND the parent |
| 119 | // coords were produced by uniform transforms, then this expression is lifted to a vertex |
| 120 | // shader and is stored in a varying. In that case, childProc will not have a variable sample |
| 121 | // matrix and will not be sampled explicitly, so its function signature will not take in coords. |
| 122 | // |
| 123 | // In all other cases, we need to insert sksl to compute matrix * parent coords and then invoke |
| 124 | // the function. |
| 125 | if (childProc->isSampledWithExplicitCoords()) { |
| 126 | // Only check perspective for this specific matrix transform, not the aggregate FP property. |
| 127 | // Any parent perspective will have already been applied when evaluated in the FS. |
| 128 | if (childProc->sampleUsage().fHasPerspective) { |
| 129 | return SkStringPrintf("%s(%s, proj((%s) * %s.xy1))" , fFunctionNames[childIndex].c_str(), |
| 130 | inputColor, skslMatrix.c_str(), args.fSampleCoord); |
| 131 | } else { |
| 132 | return SkStringPrintf("%s(%s, ((%s) * %s.xy1).xy)" , fFunctionNames[childIndex].c_str(), |
| 133 | inputColor, skslMatrix.c_str(), args.fSampleCoord); |
| 134 | } |
| 135 | } else { |
| 136 | // A variable matrix expression should mark the child as explicitly sampled. A no-op |
| 137 | // matrix should match sample(color), not sample(color, matrix). |
| 138 | SkASSERT(childProc->sampleUsage().hasUniformMatrix()); |
| 139 | |
| 140 | // Since this is uniform and not explicitly sampled, it's transform has been promoted to |
| 141 | // the vertex shader and the signature doesn't take a float2 coord. |
| 142 | return SkStringPrintf("%s(%s)" , fFunctionNames[childIndex].c_str(), inputColor); |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | ////////////////////////////////////////////////////////////////////////////// |
| 147 | |
| 148 | GrGLSLFragmentProcessor::Iter::Iter(std::unique_ptr<GrGLSLFragmentProcessor> fps[], int cnt) { |
| 149 | for (int i = cnt - 1; i >= 0; --i) { |
| 150 | fFPStack.push_back(fps[i].get()); |
| 151 | } |
| 152 | } |
| 153 | |
| 154 | GrGLSLFragmentProcessor::ParallelIter::ParallelIter(const GrFragmentProcessor& fp, |
| 155 | GrGLSLFragmentProcessor& glslFP) |
| 156 | : fpIter(fp), glslIter(glslFP) {} |
| 157 | |
| 158 | GrGLSLFragmentProcessor::ParallelIter& GrGLSLFragmentProcessor::ParallelIter::operator++() { |
| 159 | ++fpIter; |
| 160 | ++glslIter; |
| 161 | SkASSERT(static_cast<bool>(fpIter) == static_cast<bool>(glslIter)); |
| 162 | return *this; |
| 163 | } |
| 164 | |
| 165 | std::tuple<const GrFragmentProcessor&, GrGLSLFragmentProcessor&> |
| 166 | GrGLSLFragmentProcessor::ParallelIter::operator*() const { |
| 167 | return {*fpIter, *glslIter}; |
| 168 | } |
| 169 | |
| 170 | bool GrGLSLFragmentProcessor::ParallelIter::operator==(const ParallelIterEnd& end) const { |
| 171 | SkASSERT(static_cast<bool>(fpIter) == static_cast<bool>(glslIter)); |
| 172 | return !fpIter; |
| 173 | } |
| 174 | |
| 175 | GrGLSLFragmentProcessor& GrGLSLFragmentProcessor::Iter::operator*() const { |
| 176 | return *fFPStack.back(); |
| 177 | } |
| 178 | |
| 179 | GrGLSLFragmentProcessor* GrGLSLFragmentProcessor::Iter::operator->() const { |
| 180 | return fFPStack.back(); |
| 181 | } |
| 182 | |
| 183 | GrGLSLFragmentProcessor::Iter& GrGLSLFragmentProcessor::Iter::operator++() { |
| 184 | SkASSERT(!fFPStack.empty()); |
| 185 | const GrGLSLFragmentProcessor* back = fFPStack.back(); |
| 186 | fFPStack.pop_back(); |
| 187 | for (int i = back->numChildProcessors() - 1; i >= 0; --i) { |
| 188 | if (auto child = back->childProcessor(i)) { |
| 189 | fFPStack.push_back(child); |
| 190 | } |
| 191 | } |
| 192 | return *this; |
| 193 | } |
| 194 | |
| 195 | GrGLSLFragmentProcessor::ParallelRange::ParallelRange(const GrFragmentProcessor& fp, |
| 196 | GrGLSLFragmentProcessor& glslFP) |
| 197 | : fInitialFP(fp), fInitialGLSLFP(glslFP) {} |
| 198 | |