| 1 |  | 
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| 2 | // for slow incremental optimization, we will periodically remove each | 
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| 3 | // item from the tree and reinsert, to give it a chance to find a better position | 
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| 4 | void _logic_item_remove_and_reinsert(uint32_t p_ref_id) { | 
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| 5 | // get the reference | 
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| 6 | ItemRef &ref = _refs[p_ref_id]; | 
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| 7 |  | 
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| 8 | // no need to optimize inactive items | 
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| 9 | if (!ref.is_active()) { | 
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| 10 | return; | 
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| 11 | } | 
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| 12 |  | 
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| 13 | // special case of debug draw | 
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| 14 | if (ref.item_id == BVHCommon::INVALID) { | 
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| 15 | return; | 
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| 16 | } | 
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| 17 |  | 
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| 18 | BVH_ASSERT(ref.tnode_id != BVHCommon::INVALID); | 
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| 19 |  | 
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| 20 | // some overlay elaborate way to find out which tree the node is in! | 
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| 21 | BVHHandle temp_handle; | 
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| 22 | temp_handle.set_id(p_ref_id); | 
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| 23 | uint32_t tree_id = _handle_get_tree_id(temp_handle); | 
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| 24 |  | 
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| 25 | // remove and reinsert | 
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| 26 | BVHABB_CLASS abb; | 
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| 27 | node_remove_item(p_ref_id, tree_id, &abb); | 
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| 28 |  | 
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| 29 | // we must choose where to add to tree | 
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| 30 | ref.tnode_id = _logic_choose_item_add_node(_root_node_id[tree_id], abb); | 
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| 31 | _node_add_item(ref.tnode_id, p_ref_id, abb); | 
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| 32 |  | 
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| 33 | refit_upward_and_balance(ref.tnode_id, tree_id); | 
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| 34 | } | 
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| 35 |  | 
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| 36 | // from randy gaul balance function | 
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| 37 | BVHABB_CLASS _logic_abb_merge(const BVHABB_CLASS &a, const BVHABB_CLASS &b) { | 
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| 38 | BVHABB_CLASS c = a; | 
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| 39 | c.merge(b); | 
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| 40 | return c; | 
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| 41 | } | 
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| 42 |  | 
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| 43 | //-------------------------------------------------------------------------------------------------- | 
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| 44 | /** | 
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| 45 | * @file    q3DynamicAABBTree.h | 
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| 46 | * @author  Randy Gaul | 
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| 47 | * @date    10/10/2014 | 
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| 48 | *  Copyright (c) 2014 Randy Gaul http://www.randygaul.net | 
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| 49 | *  This software is provided 'as-is', without any express or implied | 
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| 50 | *  warranty. In no event will the authors be held liable for any damages | 
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| 51 | *  arising from the use of this software. | 
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| 52 | *  Permission is granted to anyone to use this software for any purpose, | 
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| 53 | *  including commercial applications, and to alter it and redistribute it | 
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| 54 | *  freely, subject to the following restrictions: | 
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| 55 | *    1. The origin of this software must not be misrepresented; you must not | 
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| 56 | *       claim that you wrote the original software. If you use this software | 
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| 57 | *       in a product, an acknowledgment in the product documentation would be | 
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| 58 | *       appreciated but is not required. | 
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| 59 | *    2. Altered source versions must be plainly marked as such, and must not | 
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| 60 | *       be misrepresented as being the original software. | 
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| 61 | *    3. This notice may not be removed or altered from any source distribution. | 
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| 62 | */ | 
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| 63 | //-------------------------------------------------------------------------------------------------- | 
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| 64 |  | 
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| 65 | // This function is based on the 'Balance' function from Randy Gaul's qu3e | 
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| 66 | // https://github.com/RandyGaul/qu3e | 
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| 67 | // It is MODIFIED from qu3e version. | 
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| 68 | // This is the only function used (and _logic_abb_merge helper function). | 
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| 69 | int32_t _logic_balance(int32_t iA, uint32_t p_tree_id) { | 
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| 70 | //return iA; // uncomment this to bypass balance | 
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| 71 |  | 
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| 72 | TNode *A = &_nodes[iA]; | 
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| 73 |  | 
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| 74 | if (A->is_leaf() || A->height == 1) { | 
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| 75 | return iA; | 
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| 76 | } | 
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| 77 |  | 
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| 78 | /*        A | 
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| 79 | *      /   \ | 
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| 80 | *     B     C | 
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| 81 | *    / \   / \ | 
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| 82 | *   D   E F   G | 
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| 83 | */ | 
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| 84 |  | 
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| 85 | CRASH_COND(A->num_children != 2); | 
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| 86 | int32_t iB = A->children[0]; | 
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| 87 | int32_t iC = A->children[1]; | 
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| 88 | TNode *B = &_nodes[iB]; | 
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| 89 | TNode *C = &_nodes[iC]; | 
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| 90 |  | 
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| 91 | int32_t balance = C->height - B->height; | 
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| 92 |  | 
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| 93 | // C is higher, promote C | 
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| 94 | if (balance > 1) { | 
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| 95 | int32_t iF = C->children[0]; | 
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| 96 | int32_t iG = C->children[1]; | 
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| 97 | TNode *F = &_nodes[iF]; | 
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| 98 | TNode *G = &_nodes[iG]; | 
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| 99 |  | 
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| 100 | // grandParent point to C | 
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| 101 | if (A->parent_id != BVHCommon::INVALID) { | 
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| 102 | if (_nodes[A->parent_id].children[0] == iA) { | 
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| 103 | _nodes[A->parent_id].children[0] = iC; | 
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| 104 |  | 
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| 105 | } else { | 
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| 106 | _nodes[A->parent_id].children[1] = iC; | 
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| 107 | } | 
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| 108 | } else { | 
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| 109 | // check this .. seems dodgy | 
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| 110 | change_root_node(iC, p_tree_id); | 
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| 111 | } | 
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| 112 |  | 
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| 113 | // Swap A and C | 
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| 114 | C->children[0] = iA; | 
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| 115 | C->parent_id = A->parent_id; | 
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| 116 | A->parent_id = iC; | 
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| 117 |  | 
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| 118 | // Finish rotation | 
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| 119 | if (F->height > G->height) { | 
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| 120 | C->children[1] = iF; | 
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| 121 | A->children[1] = iG; | 
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| 122 | G->parent_id = iA; | 
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| 123 | A->aabb = _logic_abb_merge(B->aabb, G->aabb); | 
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| 124 | C->aabb = _logic_abb_merge(A->aabb, F->aabb); | 
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| 125 |  | 
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| 126 | A->height = 1 + MAX(B->height, G->height); | 
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| 127 | C->height = 1 + MAX(A->height, F->height); | 
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| 128 | } | 
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| 129 |  | 
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| 130 | else { | 
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| 131 | C->children[1] = iG; | 
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| 132 | A->children[1] = iF; | 
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| 133 | F->parent_id = iA; | 
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| 134 | A->aabb = _logic_abb_merge(B->aabb, F->aabb); | 
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| 135 | C->aabb = _logic_abb_merge(A->aabb, G->aabb); | 
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| 136 |  | 
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| 137 | A->height = 1 + MAX(B->height, F->height); | 
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| 138 | C->height = 1 + MAX(A->height, G->height); | 
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| 139 | } | 
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| 140 |  | 
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| 141 | return iC; | 
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| 142 | } | 
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| 143 |  | 
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| 144 | // B is higher, promote B | 
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| 145 | else if (balance < -1) { | 
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| 146 | int32_t iD = B->children[0]; | 
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| 147 | int32_t iE = B->children[1]; | 
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| 148 | TNode *D = &_nodes[iD]; | 
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| 149 | TNode *E = &_nodes[iE]; | 
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| 150 |  | 
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| 151 | // grandParent point to B | 
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| 152 | if (A->parent_id != BVHCommon::INVALID) { | 
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| 153 | if (_nodes[A->parent_id].children[0] == iA) { | 
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| 154 | _nodes[A->parent_id].children[0] = iB; | 
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| 155 | } else { | 
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| 156 | _nodes[A->parent_id].children[1] = iB; | 
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| 157 | } | 
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| 158 | } | 
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| 159 |  | 
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| 160 | else { | 
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| 161 | // check this .. seems dodgy | 
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| 162 | change_root_node(iB, p_tree_id); | 
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| 163 | } | 
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| 164 |  | 
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| 165 | // Swap A and B | 
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| 166 | B->children[1] = iA; | 
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| 167 | B->parent_id = A->parent_id; | 
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| 168 | A->parent_id = iB; | 
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| 169 |  | 
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| 170 | // Finish rotation | 
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| 171 | if (D->height > E->height) { | 
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| 172 | B->children[0] = iD; | 
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| 173 | A->children[0] = iE; | 
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| 174 | E->parent_id = iA; | 
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| 175 | A->aabb = _logic_abb_merge(C->aabb, E->aabb); | 
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| 176 | B->aabb = _logic_abb_merge(A->aabb, D->aabb); | 
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| 177 |  | 
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| 178 | A->height = 1 + MAX(C->height, E->height); | 
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| 179 | B->height = 1 + MAX(A->height, D->height); | 
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| 180 | } | 
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| 181 |  | 
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| 182 | else { | 
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| 183 | B->children[0] = iE; | 
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| 184 | A->children[0] = iD; | 
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| 185 | D->parent_id = iA; | 
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| 186 | A->aabb = _logic_abb_merge(C->aabb, D->aabb); | 
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| 187 | B->aabb = _logic_abb_merge(A->aabb, E->aabb); | 
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| 188 |  | 
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| 189 | A->height = 1 + MAX(C->height, D->height); | 
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| 190 | B->height = 1 + MAX(A->height, E->height); | 
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| 191 | } | 
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| 192 |  | 
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| 193 | return iB; | 
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| 194 | } | 
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| 195 |  | 
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| 196 | return iA; | 
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| 197 | } | 
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| 198 |  | 
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| 199 | // either choose an existing node to add item to, or create a new node and return this | 
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| 200 | uint32_t _logic_choose_item_add_node(uint32_t p_node_id, const BVHABB_CLASS &p_aabb) { | 
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| 201 | while (true) { | 
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| 202 | BVH_ASSERT(p_node_id != BVHCommon::INVALID); | 
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| 203 | TNode &tnode = _nodes[p_node_id]; | 
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| 204 |  | 
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| 205 | if (tnode.is_leaf()) { | 
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| 206 | // if a leaf, and non full, use this to add to | 
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| 207 | if (!node_is_leaf_full(tnode)) { | 
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| 208 | return p_node_id; | 
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| 209 | } | 
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| 210 |  | 
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| 211 | // else split the leaf, and use one of the children to add to | 
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| 212 | return split_leaf(p_node_id, p_aabb); | 
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| 213 | } | 
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| 214 |  | 
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| 215 | // this should not happen??? | 
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| 216 | // is still happening, need to debug and find circumstances. Is not that serious | 
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| 217 | // but would be nice to prevent. I think it only happens with the root node. | 
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| 218 | if (tnode.num_children == 1) { | 
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| 219 | WARN_PRINT_ONCE( "BVH::recursive_choose_item_add_node, node with 1 child, recovering"); | 
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| 220 | p_node_id = tnode.children[0]; | 
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| 221 | } else { | 
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| 222 | BVH_ASSERT(tnode.num_children == 2); | 
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| 223 | TNode &childA = _nodes[tnode.children[0]]; | 
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| 224 | TNode &childB = _nodes[tnode.children[1]]; | 
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| 225 | int which = p_aabb.select_by_proximity(childA.aabb, childB.aabb); | 
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| 226 |  | 
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| 227 | p_node_id = tnode.children[which]; | 
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| 228 | } | 
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| 229 | } | 
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| 230 | } | 
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| 231 |  | 
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