| 1 | /**************************************************************************/ | 
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| 2 | /*  godot_broad_phase_2d_bvh.cpp                                          */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "godot_broad_phase_2d_bvh.h" | 
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| 32 | #include "godot_collision_object_2d.h" | 
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| 33 |  | 
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| 34 | GodotBroadPhase2D::ID GodotBroadPhase2DBVH::create(GodotCollisionObject2D *p_object, int p_subindex, const Rect2 &p_aabb, bool p_static) { | 
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| 35 | uint32_t tree_id = p_static ? TREE_STATIC : TREE_DYNAMIC; | 
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| 36 | uint32_t tree_collision_mask = p_static ? TREE_FLAG_DYNAMIC : (TREE_FLAG_STATIC | TREE_FLAG_DYNAMIC); | 
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| 37 | ID oid = bvh.create(p_object, true, tree_id, tree_collision_mask, p_aabb, p_subindex); // Pair everything, don't care? | 
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| 38 | return oid + 1; | 
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| 39 | } | 
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| 40 |  | 
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| 41 | void GodotBroadPhase2DBVH::move(ID p_id, const Rect2 &p_aabb) { | 
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| 42 | ERR_FAIL_COND(!p_id); | 
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| 43 | bvh.move(p_id - 1, p_aabb); | 
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| 44 | } | 
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| 45 |  | 
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| 46 | void GodotBroadPhase2DBVH::set_static(ID p_id, bool p_static) { | 
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| 47 | ERR_FAIL_COND(!p_id); | 
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| 48 | uint32_t tree_id = p_static ? TREE_STATIC : TREE_DYNAMIC; | 
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| 49 | uint32_t tree_collision_mask = p_static ? TREE_FLAG_DYNAMIC : (TREE_FLAG_STATIC | TREE_FLAG_DYNAMIC); | 
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| 50 | bvh.set_tree(p_id - 1, tree_id, tree_collision_mask, false); | 
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| 51 | } | 
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| 52 |  | 
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| 53 | void GodotBroadPhase2DBVH::remove(ID p_id) { | 
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| 54 | ERR_FAIL_COND(!p_id); | 
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| 55 | bvh.erase(p_id - 1); | 
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| 56 | } | 
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| 57 |  | 
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| 58 | GodotCollisionObject2D *GodotBroadPhase2DBVH::get_object(ID p_id) const { | 
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| 59 | ERR_FAIL_COND_V(!p_id, nullptr); | 
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| 60 | GodotCollisionObject2D *it = bvh.get(p_id - 1); | 
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| 61 | ERR_FAIL_COND_V(!it, nullptr); | 
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| 62 | return it; | 
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| 63 | } | 
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| 64 |  | 
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| 65 | bool GodotBroadPhase2DBVH::is_static(ID p_id) const { | 
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| 66 | ERR_FAIL_COND_V(!p_id, false); | 
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| 67 | uint32_t tree_id = bvh.get_tree_id(p_id - 1); | 
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| 68 | return tree_id == 0; | 
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| 69 | } | 
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| 70 |  | 
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| 71 | int GodotBroadPhase2DBVH::get_subindex(ID p_id) const { | 
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| 72 | ERR_FAIL_COND_V(!p_id, 0); | 
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| 73 | return bvh.get_subindex(p_id - 1); | 
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| 74 | } | 
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| 75 |  | 
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| 76 | int GodotBroadPhase2DBVH::cull_segment(const Vector2 &p_from, const Vector2 &p_to, GodotCollisionObject2D **p_results, int p_max_results, int *p_result_indices) { | 
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| 77 | return bvh.cull_segment(p_from, p_to, p_results, p_max_results, nullptr, 0xFFFFFFFF, p_result_indices); | 
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| 78 | } | 
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| 79 |  | 
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| 80 | int GodotBroadPhase2DBVH::cull_aabb(const Rect2 &p_aabb, GodotCollisionObject2D **p_results, int p_max_results, int *p_result_indices) { | 
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| 81 | return bvh.cull_aabb(p_aabb, p_results, p_max_results, nullptr, 0xFFFFFFFF, p_result_indices); | 
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| 82 | } | 
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| 83 |  | 
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| 84 | void *GodotBroadPhase2DBVH::_pair_callback(void *self, uint32_t p_A, GodotCollisionObject2D *p_object_A, int subindex_A, uint32_t p_B, GodotCollisionObject2D *p_object_B, int subindex_B) { | 
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| 85 | GodotBroadPhase2DBVH *bpo = static_cast<GodotBroadPhase2DBVH *>(self); | 
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| 86 | if (!bpo->pair_callback) { | 
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| 87 | return nullptr; | 
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| 88 | } | 
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| 89 |  | 
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| 90 | return bpo->pair_callback(p_object_A, subindex_A, p_object_B, subindex_B, bpo->pair_userdata); | 
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| 91 | } | 
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| 92 |  | 
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| 93 | void GodotBroadPhase2DBVH::_unpair_callback(void *self, uint32_t p_A, GodotCollisionObject2D *p_object_A, int subindex_A, uint32_t p_B, GodotCollisionObject2D *p_object_B, int subindex_B, void *pairdata) { | 
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| 94 | GodotBroadPhase2DBVH *bpo = static_cast<GodotBroadPhase2DBVH *>(self); | 
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| 95 | if (!bpo->unpair_callback) { | 
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| 96 | return; | 
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| 97 | } | 
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| 98 |  | 
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| 99 | bpo->unpair_callback(p_object_A, subindex_A, p_object_B, subindex_B, pairdata, bpo->unpair_userdata); | 
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| 100 | } | 
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| 101 |  | 
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| 102 | void GodotBroadPhase2DBVH::set_pair_callback(PairCallback p_pair_callback, void *p_userdata) { | 
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| 103 | pair_callback = p_pair_callback; | 
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| 104 | pair_userdata = p_userdata; | 
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| 105 | } | 
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| 106 |  | 
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| 107 | void GodotBroadPhase2DBVH::set_unpair_callback(UnpairCallback p_unpair_callback, void *p_userdata) { | 
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| 108 | unpair_callback = p_unpair_callback; | 
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| 109 | unpair_userdata = p_userdata; | 
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| 110 | } | 
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| 111 |  | 
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| 112 | void GodotBroadPhase2DBVH::update() { | 
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| 113 | bvh.update(); | 
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| 114 | } | 
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| 115 |  | 
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| 116 | GodotBroadPhase2D *GodotBroadPhase2DBVH::_create() { | 
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| 117 | return memnew(GodotBroadPhase2DBVH); | 
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| 118 | } | 
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| 119 |  | 
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| 120 | GodotBroadPhase2DBVH::GodotBroadPhase2DBVH() { | 
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| 121 | bvh.set_pair_callback(_pair_callback, this); | 
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| 122 | bvh.set_unpair_callback(_unpair_callback, this); | 
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| 123 | } | 
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| 124 |  | 
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