| 1 | /**************************************************************************/ | 
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| 2 | /*  color.cpp                                                             */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "color.h" | 
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| 32 |  | 
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| 33 | #include "color_names.inc" | 
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| 34 | #include "core/math/math_funcs.h" | 
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| 35 | #include "core/string/ustring.h" | 
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| 36 | #include "core/templates/rb_map.h" | 
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| 37 |  | 
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| 38 | #include "thirdparty/misc/ok_color.h" | 
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| 39 |  | 
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| 40 | uint32_t Color::to_argb32() const { | 
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| 41 | uint32_t c = (uint8_t)Math::round(a * 255.0f); | 
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| 42 | c <<= 8; | 
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| 43 | c |= (uint8_t)Math::round(r * 255.0f); | 
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| 44 | c <<= 8; | 
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| 45 | c |= (uint8_t)Math::round(g * 255.0f); | 
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| 46 | c <<= 8; | 
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| 47 | c |= (uint8_t)Math::round(b * 255.0f); | 
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| 48 |  | 
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| 49 | return c; | 
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| 50 | } | 
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| 51 |  | 
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| 52 | uint32_t Color::to_abgr32() const { | 
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| 53 | uint32_t c = (uint8_t)Math::round(a * 255.0f); | 
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| 54 | c <<= 8; | 
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| 55 | c |= (uint8_t)Math::round(b * 255.0f); | 
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| 56 | c <<= 8; | 
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| 57 | c |= (uint8_t)Math::round(g * 255.0f); | 
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| 58 | c <<= 8; | 
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| 59 | c |= (uint8_t)Math::round(r * 255.0f); | 
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| 60 |  | 
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| 61 | return c; | 
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| 62 | } | 
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| 63 |  | 
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| 64 | uint32_t Color::to_rgba32() const { | 
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| 65 | uint32_t c = (uint8_t)Math::round(r * 255.0f); | 
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| 66 | c <<= 8; | 
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| 67 | c |= (uint8_t)Math::round(g * 255.0f); | 
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| 68 | c <<= 8; | 
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| 69 | c |= (uint8_t)Math::round(b * 255.0f); | 
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| 70 | c <<= 8; | 
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| 71 | c |= (uint8_t)Math::round(a * 255.0f); | 
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| 72 |  | 
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| 73 | return c; | 
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| 74 | } | 
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| 75 |  | 
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| 76 | uint64_t Color::to_abgr64() const { | 
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| 77 | uint64_t c = (uint16_t)Math::round(a * 65535.0f); | 
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| 78 | c <<= 16; | 
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| 79 | c |= (uint16_t)Math::round(b * 65535.0f); | 
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| 80 | c <<= 16; | 
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| 81 | c |= (uint16_t)Math::round(g * 65535.0f); | 
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| 82 | c <<= 16; | 
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| 83 | c |= (uint16_t)Math::round(r * 65535.0f); | 
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| 84 |  | 
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| 85 | return c; | 
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| 86 | } | 
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| 87 |  | 
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| 88 | uint64_t Color::to_argb64() const { | 
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| 89 | uint64_t c = (uint16_t)Math::round(a * 65535.0f); | 
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| 90 | c <<= 16; | 
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| 91 | c |= (uint16_t)Math::round(r * 65535.0f); | 
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| 92 | c <<= 16; | 
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| 93 | c |= (uint16_t)Math::round(g * 65535.0f); | 
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| 94 | c <<= 16; | 
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| 95 | c |= (uint16_t)Math::round(b * 65535.0f); | 
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| 96 |  | 
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| 97 | return c; | 
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| 98 | } | 
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| 99 |  | 
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| 100 | uint64_t Color::to_rgba64() const { | 
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| 101 | uint64_t c = (uint16_t)Math::round(r * 65535.0f); | 
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| 102 | c <<= 16; | 
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| 103 | c |= (uint16_t)Math::round(g * 65535.0f); | 
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| 104 | c <<= 16; | 
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| 105 | c |= (uint16_t)Math::round(b * 65535.0f); | 
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| 106 | c <<= 16; | 
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| 107 | c |= (uint16_t)Math::round(a * 65535.0f); | 
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| 108 |  | 
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| 109 | return c; | 
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| 110 | } | 
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| 111 |  | 
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| 112 | String _to_hex(float p_val) { | 
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| 113 | int v = Math::round(p_val * 255.0f); | 
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| 114 | v = CLAMP(v, 0, 255); | 
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| 115 | String ret; | 
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| 116 |  | 
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| 117 | for (int i = 0; i < 2; i++) { | 
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| 118 | char32_t c[2] = { 0, 0 }; | 
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| 119 | int lv = v & 0xF; | 
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| 120 | if (lv < 10) { | 
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| 121 | c[0] = '0' + lv; | 
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| 122 | } else { | 
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| 123 | c[0] = 'a' + lv - 10; | 
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| 124 | } | 
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| 125 |  | 
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| 126 | v >>= 4; | 
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| 127 | String cs = (const char32_t *)c; | 
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| 128 | ret = cs + ret; | 
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| 129 | } | 
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| 130 |  | 
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| 131 | return ret; | 
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| 132 | } | 
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| 133 |  | 
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| 134 | String Color::to_html(bool p_alpha) const { | 
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| 135 | String txt; | 
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| 136 | txt += _to_hex(r); | 
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| 137 | txt += _to_hex(g); | 
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| 138 | txt += _to_hex(b); | 
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| 139 | if (p_alpha) { | 
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| 140 | txt += _to_hex(a); | 
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| 141 | } | 
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| 142 | return txt; | 
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| 143 | } | 
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| 144 |  | 
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| 145 | float Color::get_h() const { | 
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| 146 | float min = MIN(r, g); | 
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| 147 | min = MIN(min, b); | 
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| 148 | float max = MAX(r, g); | 
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| 149 | max = MAX(max, b); | 
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| 150 |  | 
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| 151 | float delta = max - min; | 
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| 152 |  | 
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| 153 | if (delta == 0.0f) { | 
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| 154 | return 0.0f; | 
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| 155 | } | 
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| 156 |  | 
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| 157 | float h; | 
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| 158 | if (r == max) { | 
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| 159 | h = (g - b) / delta; // between yellow & magenta | 
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| 160 | } else if (g == max) { | 
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| 161 | h = 2 + (b - r) / delta; // between cyan & yellow | 
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| 162 | } else { | 
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| 163 | h = 4 + (r - g) / delta; // between magenta & cyan | 
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| 164 | } | 
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| 165 |  | 
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| 166 | h /= 6.0f; | 
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| 167 | if (h < 0.0f) { | 
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| 168 | h += 1.0f; | 
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| 169 | } | 
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| 170 |  | 
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| 171 | return h; | 
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| 172 | } | 
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| 173 |  | 
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| 174 | float Color::get_s() const { | 
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| 175 | float min = MIN(r, g); | 
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| 176 | min = MIN(min, b); | 
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| 177 | float max = MAX(r, g); | 
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| 178 | max = MAX(max, b); | 
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| 179 |  | 
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| 180 | float delta = max - min; | 
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| 181 |  | 
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| 182 | return (max != 0.0f) ? (delta / max) : 0.0f; | 
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| 183 | } | 
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| 184 |  | 
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| 185 | float Color::get_v() const { | 
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| 186 | float max = MAX(r, g); | 
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| 187 | max = MAX(max, b); | 
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| 188 | return max; | 
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| 189 | } | 
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| 190 |  | 
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| 191 | void Color::set_hsv(float p_h, float p_s, float p_v, float p_alpha) { | 
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| 192 | int i; | 
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| 193 | float f, p, q, t; | 
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| 194 | a = p_alpha; | 
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| 195 |  | 
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| 196 | if (p_s == 0.0f) { | 
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| 197 | // Achromatic (gray) | 
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| 198 | r = g = b = p_v; | 
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| 199 | return; | 
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| 200 | } | 
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| 201 |  | 
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| 202 | p_h *= 6.0f; | 
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| 203 | p_h = Math::fmod(p_h, 6); | 
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| 204 | i = Math::floor(p_h); | 
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| 205 |  | 
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| 206 | f = p_h - i; | 
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| 207 | p = p_v * (1.0f - p_s); | 
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| 208 | q = p_v * (1.0f - p_s * f); | 
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| 209 | t = p_v * (1.0f - p_s * (1.0f - f)); | 
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| 210 |  | 
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| 211 | switch (i) { | 
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| 212 | case 0: // Red is the dominant color | 
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| 213 | r = p_v; | 
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| 214 | g = t; | 
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| 215 | b = p; | 
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| 216 | break; | 
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| 217 | case 1: // Green is the dominant color | 
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| 218 | r = q; | 
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| 219 | g = p_v; | 
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| 220 | b = p; | 
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| 221 | break; | 
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| 222 | case 2: | 
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| 223 | r = p; | 
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| 224 | g = p_v; | 
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| 225 | b = t; | 
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| 226 | break; | 
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| 227 | case 3: // Blue is the dominant color | 
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| 228 | r = p; | 
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| 229 | g = q; | 
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| 230 | b = p_v; | 
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| 231 | break; | 
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| 232 | case 4: | 
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| 233 | r = t; | 
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| 234 | g = p; | 
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| 235 | b = p_v; | 
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| 236 | break; | 
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| 237 | default: // (5) Red is the dominant color | 
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| 238 | r = p_v; | 
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| 239 | g = p; | 
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| 240 | b = q; | 
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| 241 | break; | 
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| 242 | } | 
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| 243 | } | 
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| 244 |  | 
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| 245 | void Color::set_ok_hsl(float p_h, float p_s, float p_l, float p_alpha) { | 
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| 246 | ok_color::HSL hsl; | 
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| 247 | hsl.h = p_h; | 
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| 248 | hsl.s = p_s; | 
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| 249 | hsl.l = p_l; | 
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| 250 | ok_color::RGB rgb = ok_color::okhsl_to_srgb(hsl); | 
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| 251 | Color c = Color(rgb.r, rgb.g, rgb.b, p_alpha).clamp(); | 
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| 252 | r = c.r; | 
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| 253 | g = c.g; | 
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| 254 | b = c.b; | 
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| 255 | a = c.a; | 
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| 256 | } | 
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| 257 |  | 
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| 258 | bool Color::is_equal_approx(const Color &p_color) const { | 
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| 259 | return Math::is_equal_approx(r, p_color.r) && Math::is_equal_approx(g, p_color.g) && Math::is_equal_approx(b, p_color.b) && Math::is_equal_approx(a, p_color.a); | 
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| 260 | } | 
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| 261 |  | 
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| 262 | Color Color::clamp(const Color &p_min, const Color &p_max) const { | 
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| 263 | return Color( | 
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| 264 | CLAMP(r, p_min.r, p_max.r), | 
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| 265 | CLAMP(g, p_min.g, p_max.g), | 
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| 266 | CLAMP(b, p_min.b, p_max.b), | 
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| 267 | CLAMP(a, p_min.a, p_max.a)); | 
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| 268 | } | 
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| 269 |  | 
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| 270 | void Color::invert() { | 
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| 271 | r = 1.0f - r; | 
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| 272 | g = 1.0f - g; | 
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| 273 | b = 1.0f - b; | 
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| 274 | } | 
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| 275 |  | 
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| 276 | Color Color::hex(uint32_t p_hex) { | 
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| 277 | float a = (p_hex & 0xFF) / 255.0f; | 
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| 278 | p_hex >>= 8; | 
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| 279 | float b = (p_hex & 0xFF) / 255.0f; | 
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| 280 | p_hex >>= 8; | 
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| 281 | float g = (p_hex & 0xFF) / 255.0f; | 
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| 282 | p_hex >>= 8; | 
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| 283 | float r = (p_hex & 0xFF) / 255.0f; | 
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| 284 |  | 
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| 285 | return Color(r, g, b, a); | 
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| 286 | } | 
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| 287 |  | 
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| 288 | Color Color::hex64(uint64_t p_hex) { | 
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| 289 | float a = (p_hex & 0xFFFF) / 65535.0f; | 
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| 290 | p_hex >>= 16; | 
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| 291 | float b = (p_hex & 0xFFFF) / 65535.0f; | 
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| 292 | p_hex >>= 16; | 
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| 293 | float g = (p_hex & 0xFFFF) / 65535.0f; | 
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| 294 | p_hex >>= 16; | 
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| 295 | float r = (p_hex & 0xFFFF) / 65535.0f; | 
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| 296 |  | 
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| 297 | return Color(r, g, b, a); | 
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| 298 | } | 
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| 299 |  | 
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| 300 | static int _parse_col4(const String &p_str, int p_ofs) { | 
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| 301 | char character = p_str[p_ofs]; | 
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| 302 |  | 
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| 303 | if (character >= '0' && character <= '9') { | 
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| 304 | return character - '0'; | 
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| 305 | } else if (character >= 'a' && character <= 'f') { | 
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| 306 | return character + (10 - 'a'); | 
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| 307 | } else if (character >= 'A' && character <= 'F') { | 
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| 308 | return character + (10 - 'A'); | 
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| 309 | } | 
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| 310 | return -1; | 
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| 311 | } | 
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| 312 |  | 
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| 313 | static int _parse_col8(const String &p_str, int p_ofs) { | 
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| 314 | return _parse_col4(p_str, p_ofs) * 16 + _parse_col4(p_str, p_ofs + 1); | 
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| 315 | } | 
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| 316 |  | 
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| 317 | Color Color::inverted() const { | 
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| 318 | Color c = *this; | 
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| 319 | c.invert(); | 
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| 320 | return c; | 
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| 321 | } | 
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| 322 |  | 
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| 323 | Color Color::html(const String &p_rgba) { | 
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| 324 | String color = p_rgba; | 
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| 325 | if (color.length() == 0) { | 
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| 326 | return Color(); | 
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| 327 | } | 
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| 328 | if (color[0] == '#') { | 
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| 329 | color = color.substr(1); | 
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| 330 | } | 
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| 331 |  | 
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| 332 | // If enabled, use 1 hex digit per channel instead of 2. | 
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| 333 | // Other sizes aren't in the HTML/CSS spec but we could add them if desired. | 
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| 334 | bool is_shorthand = color.length() < 5; | 
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| 335 | bool alpha = false; | 
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| 336 |  | 
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| 337 | if (color.length() == 8) { | 
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| 338 | alpha = true; | 
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| 339 | } else if (color.length() == 6) { | 
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| 340 | alpha = false; | 
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| 341 | } else if (color.length() == 4) { | 
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| 342 | alpha = true; | 
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| 343 | } else if (color.length() == 3) { | 
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| 344 | alpha = false; | 
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| 345 | } else { | 
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| 346 | ERR_FAIL_V_MSG(Color(), "Invalid color code: "+ p_rgba + "."); | 
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| 347 | } | 
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| 348 |  | 
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| 349 | float r, g, b, a = 1.0f; | 
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| 350 | if (is_shorthand) { | 
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| 351 | r = _parse_col4(color, 0) / 15.0f; | 
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| 352 | g = _parse_col4(color, 1) / 15.0f; | 
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| 353 | b = _parse_col4(color, 2) / 15.0f; | 
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| 354 | if (alpha) { | 
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| 355 | a = _parse_col4(color, 3) / 15.0f; | 
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| 356 | } | 
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| 357 | } else { | 
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| 358 | r = _parse_col8(color, 0) / 255.0f; | 
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| 359 | g = _parse_col8(color, 2) / 255.0f; | 
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| 360 | b = _parse_col8(color, 4) / 255.0f; | 
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| 361 | if (alpha) { | 
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| 362 | a = _parse_col8(color, 6) / 255.0f; | 
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| 363 | } | 
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| 364 | } | 
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| 365 | ERR_FAIL_COND_V_MSG(r < 0.0f, Color(), "Invalid color code: "+ p_rgba + "."); | 
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| 366 | ERR_FAIL_COND_V_MSG(g < 0.0f, Color(), "Invalid color code: "+ p_rgba + "."); | 
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| 367 | ERR_FAIL_COND_V_MSG(b < 0.0f, Color(), "Invalid color code: "+ p_rgba + "."); | 
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| 368 | ERR_FAIL_COND_V_MSG(a < 0.0f, Color(), "Invalid color code: "+ p_rgba + "."); | 
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| 369 |  | 
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| 370 | return Color(r, g, b, a); | 
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| 371 | } | 
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| 372 |  | 
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| 373 | bool Color::html_is_valid(const String &p_color) { | 
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| 374 | String color = p_color; | 
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| 375 |  | 
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| 376 | if (color.length() == 0) { | 
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| 377 | return false; | 
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| 378 | } | 
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| 379 | if (color[0] == '#') { | 
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| 380 | color = color.substr(1); | 
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| 381 | } | 
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| 382 |  | 
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| 383 | // Check if the amount of hex digits is valid. | 
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| 384 | int len = color.length(); | 
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| 385 | if (!(len == 3 || len == 4 || len == 6 || len == 8)) { | 
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| 386 | return false; | 
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| 387 | } | 
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| 388 |  | 
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| 389 | // Check if each hex digit is valid. | 
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| 390 | for (int i = 0; i < len; i++) { | 
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| 391 | if (_parse_col4(color, i) == -1) { | 
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| 392 | return false; | 
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| 393 | } | 
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| 394 | } | 
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| 395 |  | 
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| 396 | return true; | 
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| 397 | } | 
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| 398 |  | 
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| 399 | Color Color::named(const String &p_name) { | 
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| 400 | int idx = find_named_color(p_name); | 
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| 401 | if (idx == -1) { | 
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| 402 | ERR_FAIL_V_MSG(Color(), "Invalid color name: "+ p_name + "."); | 
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| 403 | } | 
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| 404 | return named_colors[idx].color; | 
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| 405 | } | 
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| 406 |  | 
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| 407 | Color Color::named(const String &p_name, const Color &p_default) { | 
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| 408 | int idx = find_named_color(p_name); | 
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| 409 | if (idx == -1) { | 
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| 410 | return p_default; | 
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| 411 | } | 
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| 412 | return named_colors[idx].color; | 
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| 413 | } | 
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| 414 |  | 
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| 415 | int Color::find_named_color(const String &p_name) { | 
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| 416 | String name = p_name; | 
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| 417 | // Normalize name | 
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| 418 | name = name.replace( " ", ""); | 
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| 419 | name = name.replace( "-", ""); | 
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| 420 | name = name.replace( "_", ""); | 
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| 421 | name = name.replace( "'", ""); | 
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| 422 | name = name.replace( ".", ""); | 
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| 423 | name = name.to_upper(); | 
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| 424 |  | 
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| 425 | int idx = 0; | 
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| 426 | while (named_colors[idx].name != nullptr) { | 
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| 427 | if (name == String(named_colors[idx].name).replace( "_", "")) { | 
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| 428 | return idx; | 
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| 429 | } | 
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| 430 | idx++; | 
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| 431 | } | 
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| 432 |  | 
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| 433 | return -1; | 
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| 434 | } | 
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| 435 |  | 
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| 436 | int Color::get_named_color_count() { | 
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| 437 | int idx = 0; | 
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| 438 | while (named_colors[idx].name != nullptr) { | 
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| 439 | idx++; | 
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| 440 | } | 
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| 441 | return idx; | 
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| 442 | } | 
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| 443 |  | 
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| 444 | String Color::get_named_color_name(int p_idx) { | 
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| 445 | ERR_FAIL_INDEX_V(p_idx, get_named_color_count(), ""); | 
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| 446 | return named_colors[p_idx].name; | 
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| 447 | } | 
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| 448 |  | 
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| 449 | Color Color::get_named_color(int p_idx) { | 
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| 450 | ERR_FAIL_INDEX_V(p_idx, get_named_color_count(), Color()); | 
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| 451 | return named_colors[p_idx].color; | 
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| 452 | } | 
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| 453 |  | 
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| 454 | // For a version that errors on invalid values instead of returning | 
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| 455 | // a default color, use the Color(String) constructor instead. | 
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| 456 | Color Color::from_string(const String &p_string, const Color &p_default) { | 
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| 457 | if (html_is_valid(p_string)) { | 
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| 458 | return html(p_string); | 
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| 459 | } else { | 
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| 460 | return named(p_string, p_default); | 
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| 461 | } | 
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| 462 | } | 
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| 463 |  | 
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| 464 | Color Color::from_hsv(float p_h, float p_s, float p_v, float p_alpha) { | 
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| 465 | Color c; | 
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| 466 | c.set_hsv(p_h, p_s, p_v, p_alpha); | 
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| 467 | return c; | 
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| 468 | } | 
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| 469 |  | 
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| 470 | Color Color::from_rgbe9995(uint32_t p_rgbe) { | 
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| 471 | float r = p_rgbe & 0x1ff; | 
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| 472 | float g = (p_rgbe >> 9) & 0x1ff; | 
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| 473 | float b = (p_rgbe >> 18) & 0x1ff; | 
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| 474 | float e = (p_rgbe >> 27); | 
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| 475 | float m = Math::pow(2.0f, e - 15.0f - 9.0f); | 
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| 476 |  | 
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| 477 | float rd = r * m; | 
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| 478 | float gd = g * m; | 
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| 479 | float bd = b * m; | 
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| 480 |  | 
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| 481 | return Color(rd, gd, bd, 1.0f); | 
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| 482 | } | 
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| 483 |  | 
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| 484 | Color::operator String() const { | 
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| 485 | return "("+ String::num(r, 4) + ", "+ String::num(g, 4) + ", "+ String::num(b, 4) + ", "+ String::num(a, 4) + ")"; | 
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| 486 | } | 
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| 487 |  | 
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| 488 | Color Color::operator+(const Color &p_color) const { | 
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| 489 | return Color( | 
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| 490 | r + p_color.r, | 
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| 491 | g + p_color.g, | 
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| 492 | b + p_color.b, | 
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| 493 | a + p_color.a); | 
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| 494 | } | 
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| 495 |  | 
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| 496 | void Color::operator+=(const Color &p_color) { | 
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| 497 | r = r + p_color.r; | 
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| 498 | g = g + p_color.g; | 
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| 499 | b = b + p_color.b; | 
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| 500 | a = a + p_color.a; | 
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| 501 | } | 
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| 502 |  | 
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| 503 | Color Color::operator-(const Color &p_color) const { | 
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| 504 | return Color( | 
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| 505 | r - p_color.r, | 
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| 506 | g - p_color.g, | 
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| 507 | b - p_color.b, | 
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| 508 | a - p_color.a); | 
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| 509 | } | 
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| 510 |  | 
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| 511 | void Color::operator-=(const Color &p_color) { | 
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| 512 | r = r - p_color.r; | 
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| 513 | g = g - p_color.g; | 
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| 514 | b = b - p_color.b; | 
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| 515 | a = a - p_color.a; | 
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| 516 | } | 
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| 517 |  | 
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| 518 | Color Color::operator*(const Color &p_color) const { | 
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| 519 | return Color( | 
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| 520 | r * p_color.r, | 
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| 521 | g * p_color.g, | 
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| 522 | b * p_color.b, | 
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| 523 | a * p_color.a); | 
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| 524 | } | 
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| 525 |  | 
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| 526 | Color Color::operator*(float p_scalar) const { | 
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| 527 | return Color( | 
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| 528 | r * p_scalar, | 
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| 529 | g * p_scalar, | 
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| 530 | b * p_scalar, | 
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| 531 | a * p_scalar); | 
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| 532 | } | 
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| 533 |  | 
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| 534 | void Color::operator*=(const Color &p_color) { | 
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| 535 | r = r * p_color.r; | 
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| 536 | g = g * p_color.g; | 
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| 537 | b = b * p_color.b; | 
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| 538 | a = a * p_color.a; | 
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| 539 | } | 
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| 540 |  | 
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| 541 | void Color::operator*=(float p_scalar) { | 
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| 542 | r = r * p_scalar; | 
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| 543 | g = g * p_scalar; | 
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| 544 | b = b * p_scalar; | 
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| 545 | a = a * p_scalar; | 
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| 546 | } | 
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| 547 |  | 
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| 548 | Color Color::operator/(const Color &p_color) const { | 
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| 549 | return Color( | 
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| 550 | r / p_color.r, | 
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| 551 | g / p_color.g, | 
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| 552 | b / p_color.b, | 
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| 553 | a / p_color.a); | 
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| 554 | } | 
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| 555 |  | 
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| 556 | Color Color::operator/(float p_scalar) const { | 
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| 557 | return Color( | 
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| 558 | r / p_scalar, | 
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| 559 | g / p_scalar, | 
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| 560 | b / p_scalar, | 
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| 561 | a / p_scalar); | 
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| 562 | } | 
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| 563 |  | 
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| 564 | void Color::operator/=(const Color &p_color) { | 
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| 565 | r = r / p_color.r; | 
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| 566 | g = g / p_color.g; | 
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| 567 | b = b / p_color.b; | 
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| 568 | a = a / p_color.a; | 
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| 569 | } | 
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| 570 |  | 
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| 571 | void Color::operator/=(float p_scalar) { | 
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| 572 | r = r / p_scalar; | 
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| 573 | g = g / p_scalar; | 
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| 574 | b = b / p_scalar; | 
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| 575 | a = a / p_scalar; | 
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| 576 | } | 
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| 577 |  | 
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| 578 | Color Color::operator-() const { | 
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| 579 | return Color( | 
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| 580 | 1.0f - r, | 
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| 581 | 1.0f - g, | 
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| 582 | 1.0f - b, | 
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| 583 | 1.0f - a); | 
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| 584 | } | 
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| 585 |  | 
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| 586 | Color Color::from_ok_hsl(float p_h, float p_s, float p_l, float p_alpha) { | 
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| 587 | Color c; | 
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| 588 | c.set_ok_hsl(p_h, p_s, p_l, p_alpha); | 
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| 589 | return c; | 
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| 590 | } | 
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| 591 |  | 
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| 592 | float Color::get_ok_hsl_h() const { | 
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| 593 | ok_color::RGB rgb; | 
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| 594 | rgb.r = r; | 
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| 595 | rgb.g = g; | 
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| 596 | rgb.b = b; | 
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| 597 | ok_color::HSL ok_hsl = ok_color::srgb_to_okhsl(rgb); | 
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| 598 | if (Math::is_nan(ok_hsl.h)) { | 
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| 599 | return 0.0f; | 
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| 600 | } | 
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| 601 | return CLAMP(ok_hsl.h, 0.0f, 1.0f); | 
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| 602 | } | 
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| 603 |  | 
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| 604 | float Color::get_ok_hsl_s() const { | 
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| 605 | ok_color::RGB rgb; | 
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| 606 | rgb.r = r; | 
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| 607 | rgb.g = g; | 
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| 608 | rgb.b = b; | 
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| 609 | ok_color::HSL ok_hsl = ok_color::srgb_to_okhsl(rgb); | 
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| 610 | if (Math::is_nan(ok_hsl.s)) { | 
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| 611 | return 0.0f; | 
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| 612 | } | 
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| 613 | return CLAMP(ok_hsl.s, 0.0f, 1.0f); | 
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| 614 | } | 
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| 615 |  | 
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| 616 | float Color::get_ok_hsl_l() const { | 
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| 617 | ok_color::RGB rgb; | 
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| 618 | rgb.r = r; | 
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| 619 | rgb.g = g; | 
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| 620 | rgb.b = b; | 
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| 621 | ok_color::HSL ok_hsl = ok_color::srgb_to_okhsl(rgb); | 
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| 622 | if (Math::is_nan(ok_hsl.l)) { | 
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| 623 | return 0.0f; | 
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| 624 | } | 
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| 625 | return CLAMP(ok_hsl.l, 0.0f, 1.0f); | 
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| 626 | } | 
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| 627 |  | 
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