| 1 | /**************************************************************************/ |
| 2 | /* rect2i.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef RECT2I_H |
| 32 | #define RECT2I_H |
| 33 | |
| 34 | #include "core/error/error_macros.h" |
| 35 | #include "core/math/vector2i.h" |
| 36 | |
| 37 | class String; |
| 38 | struct Rect2; |
| 39 | |
| 40 | struct _NO_DISCARD_ Rect2i { |
| 41 | Point2i position; |
| 42 | Size2i size; |
| 43 | |
| 44 | const Point2i &get_position() const { return position; } |
| 45 | void set_position(const Point2i &p_position) { position = p_position; } |
| 46 | const Size2i &get_size() const { return size; } |
| 47 | void set_size(const Size2i &p_size) { size = p_size; } |
| 48 | |
| 49 | int get_area() const { return size.width * size.height; } |
| 50 | |
| 51 | _FORCE_INLINE_ Vector2i get_center() const { return position + (size / 2); } |
| 52 | |
| 53 | inline bool intersects(const Rect2i &p_rect) const { |
| 54 | #ifdef MATH_CHECKS |
| 55 | if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) { |
| 56 | ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size." ); |
| 57 | } |
| 58 | #endif |
| 59 | if (position.x >= (p_rect.position.x + p_rect.size.width)) { |
| 60 | return false; |
| 61 | } |
| 62 | if ((position.x + size.width) <= p_rect.position.x) { |
| 63 | return false; |
| 64 | } |
| 65 | if (position.y >= (p_rect.position.y + p_rect.size.height)) { |
| 66 | return false; |
| 67 | } |
| 68 | if ((position.y + size.height) <= p_rect.position.y) { |
| 69 | return false; |
| 70 | } |
| 71 | |
| 72 | return true; |
| 73 | } |
| 74 | |
| 75 | inline bool encloses(const Rect2i &p_rect) const { |
| 76 | #ifdef MATH_CHECKS |
| 77 | if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) { |
| 78 | ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size." ); |
| 79 | } |
| 80 | #endif |
| 81 | return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) && |
| 82 | ((p_rect.position.x + p_rect.size.x) <= (position.x + size.x)) && |
| 83 | ((p_rect.position.y + p_rect.size.y) <= (position.y + size.y)); |
| 84 | } |
| 85 | |
| 86 | _FORCE_INLINE_ bool has_area() const { |
| 87 | return size.x > 0 && size.y > 0; |
| 88 | } |
| 89 | |
| 90 | // Returns the intersection between two Rect2is or an empty Rect2i if there is no intersection. |
| 91 | inline Rect2i intersection(const Rect2i &p_rect) const { |
| 92 | Rect2i new_rect = p_rect; |
| 93 | |
| 94 | if (!intersects(new_rect)) { |
| 95 | return Rect2i(); |
| 96 | } |
| 97 | |
| 98 | new_rect.position.x = MAX(p_rect.position.x, position.x); |
| 99 | new_rect.position.y = MAX(p_rect.position.y, position.y); |
| 100 | |
| 101 | Point2i p_rect_end = p_rect.position + p_rect.size; |
| 102 | Point2i end = position + size; |
| 103 | |
| 104 | new_rect.size.x = MIN(p_rect_end.x, end.x) - new_rect.position.x; |
| 105 | new_rect.size.y = MIN(p_rect_end.y, end.y) - new_rect.position.y; |
| 106 | |
| 107 | return new_rect; |
| 108 | } |
| 109 | |
| 110 | inline Rect2i merge(const Rect2i &p_rect) const { ///< return a merged rect |
| 111 | #ifdef MATH_CHECKS |
| 112 | if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) { |
| 113 | ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size." ); |
| 114 | } |
| 115 | #endif |
| 116 | Rect2i new_rect; |
| 117 | |
| 118 | new_rect.position.x = MIN(p_rect.position.x, position.x); |
| 119 | new_rect.position.y = MIN(p_rect.position.y, position.y); |
| 120 | |
| 121 | new_rect.size.x = MAX(p_rect.position.x + p_rect.size.x, position.x + size.x); |
| 122 | new_rect.size.y = MAX(p_rect.position.y + p_rect.size.y, position.y + size.y); |
| 123 | |
| 124 | new_rect.size = new_rect.size - new_rect.position; // Make relative again. |
| 125 | |
| 126 | return new_rect; |
| 127 | } |
| 128 | bool has_point(const Point2i &p_point) const { |
| 129 | #ifdef MATH_CHECKS |
| 130 | if (unlikely(size.x < 0 || size.y < 0)) { |
| 131 | ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size." ); |
| 132 | } |
| 133 | #endif |
| 134 | if (p_point.x < position.x) { |
| 135 | return false; |
| 136 | } |
| 137 | if (p_point.y < position.y) { |
| 138 | return false; |
| 139 | } |
| 140 | |
| 141 | if (p_point.x >= (position.x + size.x)) { |
| 142 | return false; |
| 143 | } |
| 144 | if (p_point.y >= (position.y + size.y)) { |
| 145 | return false; |
| 146 | } |
| 147 | |
| 148 | return true; |
| 149 | } |
| 150 | |
| 151 | bool operator==(const Rect2i &p_rect) const { return position == p_rect.position && size == p_rect.size; } |
| 152 | bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; } |
| 153 | |
| 154 | Rect2i grow(int p_amount) const { |
| 155 | Rect2i g = *this; |
| 156 | g.position.x -= p_amount; |
| 157 | g.position.y -= p_amount; |
| 158 | g.size.width += p_amount * 2; |
| 159 | g.size.height += p_amount * 2; |
| 160 | return g; |
| 161 | } |
| 162 | |
| 163 | inline Rect2i grow_side(Side p_side, int p_amount) const { |
| 164 | Rect2i g = *this; |
| 165 | g = g.grow_individual((SIDE_LEFT == p_side) ? p_amount : 0, |
| 166 | (SIDE_TOP == p_side) ? p_amount : 0, |
| 167 | (SIDE_RIGHT == p_side) ? p_amount : 0, |
| 168 | (SIDE_BOTTOM == p_side) ? p_amount : 0); |
| 169 | return g; |
| 170 | } |
| 171 | |
| 172 | inline Rect2i grow_side_bind(uint32_t p_side, int p_amount) const { |
| 173 | return grow_side(Side(p_side), p_amount); |
| 174 | } |
| 175 | |
| 176 | inline Rect2i grow_individual(int p_left, int p_top, int p_right, int p_bottom) const { |
| 177 | Rect2i g = *this; |
| 178 | g.position.x -= p_left; |
| 179 | g.position.y -= p_top; |
| 180 | g.size.width += p_left + p_right; |
| 181 | g.size.height += p_top + p_bottom; |
| 182 | |
| 183 | return g; |
| 184 | } |
| 185 | |
| 186 | _FORCE_INLINE_ Rect2i expand(const Vector2i &p_vector) const { |
| 187 | Rect2i r = *this; |
| 188 | r.expand_to(p_vector); |
| 189 | return r; |
| 190 | } |
| 191 | |
| 192 | inline void expand_to(const Point2i &p_vector) { |
| 193 | #ifdef MATH_CHECKS |
| 194 | if (unlikely(size.x < 0 || size.y < 0)) { |
| 195 | ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size." ); |
| 196 | } |
| 197 | #endif |
| 198 | Point2i begin = position; |
| 199 | Point2i end = position + size; |
| 200 | |
| 201 | if (p_vector.x < begin.x) { |
| 202 | begin.x = p_vector.x; |
| 203 | } |
| 204 | if (p_vector.y < begin.y) { |
| 205 | begin.y = p_vector.y; |
| 206 | } |
| 207 | |
| 208 | if (p_vector.x > end.x) { |
| 209 | end.x = p_vector.x; |
| 210 | } |
| 211 | if (p_vector.y > end.y) { |
| 212 | end.y = p_vector.y; |
| 213 | } |
| 214 | |
| 215 | position = begin; |
| 216 | size = end - begin; |
| 217 | } |
| 218 | |
| 219 | _FORCE_INLINE_ Rect2i abs() const { |
| 220 | return Rect2i(Point2i(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0)), size.abs()); |
| 221 | } |
| 222 | |
| 223 | _FORCE_INLINE_ void set_end(const Vector2i &p_end) { |
| 224 | size = p_end - position; |
| 225 | } |
| 226 | |
| 227 | _FORCE_INLINE_ Vector2i get_end() const { |
| 228 | return position + size; |
| 229 | } |
| 230 | |
| 231 | operator String() const; |
| 232 | operator Rect2() const; |
| 233 | |
| 234 | Rect2i() {} |
| 235 | Rect2i(int p_x, int p_y, int p_width, int p_height) : |
| 236 | position(Point2i(p_x, p_y)), |
| 237 | size(Size2i(p_width, p_height)) { |
| 238 | } |
| 239 | Rect2i(const Point2i &p_pos, const Size2i &p_size) : |
| 240 | position(p_pos), |
| 241 | size(p_size) { |
| 242 | } |
| 243 | }; |
| 244 | |
| 245 | #endif // RECT2I_H |
| 246 | |