| 1 | /**************************************************************************/ | 
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| 2 | /*  transform_2d.cpp                                                      */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "transform_2d.h" | 
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| 32 |  | 
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| 33 | #include "core/string/ustring.h" | 
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| 34 |  | 
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| 35 | void Transform2D::invert() { | 
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| 36 | // FIXME: this function assumes the basis is a rotation matrix, with no scaling. | 
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| 37 | // Transform2D::affine_inverse can handle matrices with scaling, so GDScript should eventually use that. | 
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| 38 | SWAP(columns[0][1], columns[1][0]); | 
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| 39 | columns[2] = basis_xform(-columns[2]); | 
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| 40 | } | 
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| 41 |  | 
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| 42 | Transform2D Transform2D::inverse() const { | 
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| 43 | Transform2D inv = *this; | 
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| 44 | inv.invert(); | 
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| 45 | return inv; | 
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| 46 | } | 
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| 47 |  | 
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| 48 | void Transform2D::affine_invert() { | 
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| 49 | real_t det = determinant(); | 
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| 50 | #ifdef MATH_CHECKS | 
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| 51 | ERR_FAIL_COND(det == 0); | 
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| 52 | #endif | 
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| 53 | real_t idet = 1.0f / det; | 
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| 54 |  | 
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| 55 | SWAP(columns[0][0], columns[1][1]); | 
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| 56 | columns[0] *= Vector2(idet, -idet); | 
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| 57 | columns[1] *= Vector2(-idet, idet); | 
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| 58 |  | 
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| 59 | columns[2] = basis_xform(-columns[2]); | 
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| 60 | } | 
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| 61 |  | 
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| 62 | Transform2D Transform2D::affine_inverse() const { | 
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| 63 | Transform2D inv = *this; | 
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| 64 | inv.affine_invert(); | 
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| 65 | return inv; | 
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| 66 | } | 
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| 67 |  | 
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| 68 | void Transform2D::rotate(const real_t p_angle) { | 
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| 69 | *this = Transform2D(p_angle, Vector2()) * (*this); | 
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| 70 | } | 
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| 71 |  | 
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| 72 | real_t Transform2D::get_skew() const { | 
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| 73 | real_t det = determinant(); | 
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| 74 | return Math::acos(columns[0].normalized().dot(SIGN(det) * columns[1].normalized())) - (real_t)Math_PI * 0.5f; | 
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| 75 | } | 
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| 76 |  | 
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| 77 | void Transform2D::set_skew(const real_t p_angle) { | 
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| 78 | real_t det = determinant(); | 
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| 79 | columns[1] = SIGN(det) * columns[0].rotated(((real_t)Math_PI * 0.5f + p_angle)).normalized() * columns[1].length(); | 
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| 80 | } | 
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| 81 |  | 
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| 82 | real_t Transform2D::get_rotation() const { | 
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| 83 | return Math::atan2(columns[0].y, columns[0].x); | 
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| 84 | } | 
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| 85 |  | 
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| 86 | void Transform2D::set_rotation(const real_t p_rot) { | 
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| 87 | Size2 scale = get_scale(); | 
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| 88 | real_t cr = Math::cos(p_rot); | 
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| 89 | real_t sr = Math::sin(p_rot); | 
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| 90 | columns[0][0] = cr; | 
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| 91 | columns[0][1] = sr; | 
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| 92 | columns[1][0] = -sr; | 
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| 93 | columns[1][1] = cr; | 
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| 94 | set_scale(scale); | 
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| 95 | } | 
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| 96 |  | 
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| 97 | Transform2D::Transform2D(const real_t p_rot, const Vector2 &p_pos) { | 
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| 98 | real_t cr = Math::cos(p_rot); | 
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| 99 | real_t sr = Math::sin(p_rot); | 
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| 100 | columns[0][0] = cr; | 
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| 101 | columns[0][1] = sr; | 
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| 102 | columns[1][0] = -sr; | 
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| 103 | columns[1][1] = cr; | 
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| 104 | columns[2] = p_pos; | 
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| 105 | } | 
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| 106 |  | 
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| 107 | Transform2D::Transform2D(const real_t p_rot, const Size2 &p_scale, const real_t p_skew, const Vector2 &p_pos) { | 
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| 108 | columns[0][0] = Math::cos(p_rot) * p_scale.x; | 
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| 109 | columns[1][1] = Math::cos(p_rot + p_skew) * p_scale.y; | 
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| 110 | columns[1][0] = -Math::sin(p_rot + p_skew) * p_scale.y; | 
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| 111 | columns[0][1] = Math::sin(p_rot) * p_scale.x; | 
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| 112 | columns[2] = p_pos; | 
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| 113 | } | 
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| 114 |  | 
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| 115 | Size2 Transform2D::get_scale() const { | 
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| 116 | real_t det_sign = SIGN(determinant()); | 
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| 117 | return Size2(columns[0].length(), det_sign * columns[1].length()); | 
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| 118 | } | 
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| 119 |  | 
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| 120 | void Transform2D::set_scale(const Size2 &p_scale) { | 
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| 121 | columns[0].normalize(); | 
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| 122 | columns[1].normalize(); | 
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| 123 | columns[0] *= p_scale.x; | 
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| 124 | columns[1] *= p_scale.y; | 
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| 125 | } | 
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| 126 |  | 
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| 127 | void Transform2D::scale(const Size2 &p_scale) { | 
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| 128 | scale_basis(p_scale); | 
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| 129 | columns[2] *= p_scale; | 
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| 130 | } | 
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| 131 |  | 
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| 132 | void Transform2D::scale_basis(const Size2 &p_scale) { | 
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| 133 | columns[0][0] *= p_scale.x; | 
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| 134 | columns[0][1] *= p_scale.y; | 
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| 135 | columns[1][0] *= p_scale.x; | 
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| 136 | columns[1][1] *= p_scale.y; | 
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| 137 | } | 
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| 138 |  | 
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| 139 | void Transform2D::translate_local(const real_t p_tx, const real_t p_ty) { | 
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| 140 | translate_local(Vector2(p_tx, p_ty)); | 
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| 141 | } | 
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| 142 |  | 
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| 143 | void Transform2D::translate_local(const Vector2 &p_translation) { | 
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| 144 | columns[2] += basis_xform(p_translation); | 
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| 145 | } | 
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| 146 |  | 
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| 147 | void Transform2D::orthonormalize() { | 
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| 148 | // Gram-Schmidt Process | 
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| 149 |  | 
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| 150 | Vector2 x = columns[0]; | 
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| 151 | Vector2 y = columns[1]; | 
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| 152 |  | 
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| 153 | x.normalize(); | 
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| 154 | y = y - x * x.dot(y); | 
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| 155 | y.normalize(); | 
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| 156 |  | 
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| 157 | columns[0] = x; | 
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| 158 | columns[1] = y; | 
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| 159 | } | 
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| 160 |  | 
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| 161 | Transform2D Transform2D::orthonormalized() const { | 
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| 162 | Transform2D ortho = *this; | 
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| 163 | ortho.orthonormalize(); | 
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| 164 | return ortho; | 
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| 165 | } | 
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| 166 |  | 
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| 167 | bool Transform2D::is_equal_approx(const Transform2D &p_transform) const { | 
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| 168 | return columns[0].is_equal_approx(p_transform.columns[0]) && columns[1].is_equal_approx(p_transform.columns[1]) && columns[2].is_equal_approx(p_transform.columns[2]); | 
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| 169 | } | 
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| 170 |  | 
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| 171 | bool Transform2D::is_finite() const { | 
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| 172 | return columns[0].is_finite() && columns[1].is_finite() && columns[2].is_finite(); | 
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| 173 | } | 
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| 174 |  | 
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| 175 | Transform2D Transform2D::looking_at(const Vector2 &p_target) const { | 
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| 176 | Transform2D return_trans = Transform2D(get_rotation(), get_origin()); | 
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| 177 | Vector2 target_position = affine_inverse().xform(p_target); | 
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| 178 | return_trans.set_rotation(return_trans.get_rotation() + (target_position * get_scale()).angle()); | 
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| 179 | return return_trans; | 
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| 180 | } | 
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| 181 |  | 
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| 182 | bool Transform2D::operator==(const Transform2D &p_transform) const { | 
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| 183 | for (int i = 0; i < 3; i++) { | 
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| 184 | if (columns[i] != p_transform.columns[i]) { | 
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| 185 | return false; | 
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| 186 | } | 
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| 187 | } | 
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| 188 |  | 
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| 189 | return true; | 
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| 190 | } | 
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| 191 |  | 
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| 192 | bool Transform2D::operator!=(const Transform2D &p_transform) const { | 
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| 193 | for (int i = 0; i < 3; i++) { | 
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| 194 | if (columns[i] != p_transform.columns[i]) { | 
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| 195 | return true; | 
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| 196 | } | 
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| 197 | } | 
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| 198 |  | 
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| 199 | return false; | 
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| 200 | } | 
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| 201 |  | 
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| 202 | void Transform2D::operator*=(const Transform2D &p_transform) { | 
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| 203 | columns[2] = xform(p_transform.columns[2]); | 
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| 204 |  | 
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| 205 | real_t x0, x1, y0, y1; | 
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| 206 |  | 
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| 207 | x0 = tdotx(p_transform.columns[0]); | 
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| 208 | x1 = tdoty(p_transform.columns[0]); | 
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| 209 | y0 = tdotx(p_transform.columns[1]); | 
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| 210 | y1 = tdoty(p_transform.columns[1]); | 
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| 211 |  | 
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| 212 | columns[0][0] = x0; | 
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| 213 | columns[0][1] = x1; | 
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| 214 | columns[1][0] = y0; | 
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| 215 | columns[1][1] = y1; | 
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| 216 | } | 
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| 217 |  | 
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| 218 | Transform2D Transform2D::operator*(const Transform2D &p_transform) const { | 
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| 219 | Transform2D t = *this; | 
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| 220 | t *= p_transform; | 
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| 221 | return t; | 
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| 222 | } | 
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| 223 |  | 
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| 224 | Transform2D Transform2D::scaled(const Size2 &p_scale) const { | 
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| 225 | // Equivalent to left multiplication | 
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| 226 | Transform2D copy = *this; | 
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| 227 | copy.scale(p_scale); | 
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| 228 | return copy; | 
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| 229 | } | 
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| 230 |  | 
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| 231 | Transform2D Transform2D::scaled_local(const Size2 &p_scale) const { | 
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| 232 | // Equivalent to right multiplication | 
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| 233 | return Transform2D(columns[0] * p_scale.x, columns[1] * p_scale.y, columns[2]); | 
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| 234 | } | 
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| 235 |  | 
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| 236 | Transform2D Transform2D::untranslated() const { | 
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| 237 | Transform2D copy = *this; | 
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| 238 | copy.columns[2] = Vector2(); | 
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| 239 | return copy; | 
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| 240 | } | 
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| 241 |  | 
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| 242 | Transform2D Transform2D::translated(const Vector2 &p_offset) const { | 
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| 243 | // Equivalent to left multiplication | 
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| 244 | return Transform2D(columns[0], columns[1], columns[2] + p_offset); | 
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| 245 | } | 
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| 246 |  | 
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| 247 | Transform2D Transform2D::translated_local(const Vector2 &p_offset) const { | 
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| 248 | // Equivalent to right multiplication | 
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| 249 | return Transform2D(columns[0], columns[1], columns[2] + basis_xform(p_offset)); | 
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| 250 | } | 
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| 251 |  | 
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| 252 | Transform2D Transform2D::rotated(const real_t p_angle) const { | 
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| 253 | // Equivalent to left multiplication | 
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| 254 | return Transform2D(p_angle, Vector2()) * (*this); | 
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| 255 | } | 
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| 256 |  | 
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| 257 | Transform2D Transform2D::rotated_local(const real_t p_angle) const { | 
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| 258 | // Equivalent to right multiplication | 
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| 259 | return (*this) * Transform2D(p_angle, Vector2()); // Could be optimized, because origin transform can be skipped. | 
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| 260 | } | 
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| 261 |  | 
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| 262 | real_t Transform2D::determinant() const { | 
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| 263 | return columns[0].x * columns[1].y - columns[0].y * columns[1].x; | 
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| 264 | } | 
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| 265 |  | 
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| 266 | Transform2D Transform2D::interpolate_with(const Transform2D &p_transform, const real_t p_weight) const { | 
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| 267 | return Transform2D( | 
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| 268 | Math::lerp_angle(get_rotation(), p_transform.get_rotation(), p_weight), | 
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| 269 | get_scale().lerp(p_transform.get_scale(), p_weight), | 
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| 270 | Math::lerp_angle(get_skew(), p_transform.get_skew(), p_weight), | 
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| 271 | get_origin().lerp(p_transform.get_origin(), p_weight)); | 
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| 272 | } | 
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| 273 |  | 
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| 274 | void Transform2D::operator*=(const real_t p_val) { | 
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| 275 | columns[0] *= p_val; | 
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| 276 | columns[1] *= p_val; | 
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| 277 | columns[2] *= p_val; | 
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| 278 | } | 
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| 279 |  | 
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| 280 | Transform2D Transform2D::operator*(const real_t p_val) const { | 
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| 281 | Transform2D ret(*this); | 
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| 282 | ret *= p_val; | 
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| 283 | return ret; | 
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| 284 | } | 
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| 285 |  | 
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| 286 | Transform2D::operator String() const { | 
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| 287 | return "[X: "+ columns[0].operator String() + | 
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| 288 | ", Y: "+ columns[1].operator String() + | 
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| 289 | ", O: "+ columns[2].operator String() + "]"; | 
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| 290 | } | 
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| 291 |  | 
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