| 1 | /**************************************************************************/ | 
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| 2 | /*  vector4i.cpp                                                          */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "vector4i.h" | 
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| 32 |  | 
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| 33 | #include "core/math/vector4.h" | 
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| 34 | #include "core/string/ustring.h" | 
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| 35 |  | 
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| 36 | Vector4i::Axis Vector4i::min_axis_index() const { | 
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| 37 | uint32_t min_index = 0; | 
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| 38 | int32_t min_value = x; | 
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| 39 | for (uint32_t i = 1; i < 4; i++) { | 
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| 40 | if (operator[](i) <= min_value) { | 
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| 41 | min_index = i; | 
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| 42 | min_value = operator[](i); | 
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| 43 | } | 
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| 44 | } | 
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| 45 | return Vector4i::Axis(min_index); | 
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| 46 | } | 
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| 47 |  | 
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| 48 | Vector4i::Axis Vector4i::max_axis_index() const { | 
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| 49 | uint32_t max_index = 0; | 
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| 50 | int32_t max_value = x; | 
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| 51 | for (uint32_t i = 1; i < 4; i++) { | 
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| 52 | if (operator[](i) > max_value) { | 
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| 53 | max_index = i; | 
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| 54 | max_value = operator[](i); | 
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| 55 | } | 
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| 56 | } | 
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| 57 | return Vector4i::Axis(max_index); | 
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| 58 | } | 
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| 59 |  | 
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| 60 | Vector4i Vector4i::clamp(const Vector4i &p_min, const Vector4i &p_max) const { | 
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| 61 | return Vector4i( | 
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| 62 | CLAMP(x, p_min.x, p_max.x), | 
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| 63 | CLAMP(y, p_min.y, p_max.y), | 
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| 64 | CLAMP(z, p_min.z, p_max.z), | 
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| 65 | CLAMP(w, p_min.w, p_max.w)); | 
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| 66 | } | 
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| 67 |  | 
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| 68 | Vector4i Vector4i::snapped(const Vector4i &p_step) const { | 
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| 69 | return Vector4i( | 
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| 70 | Math::snapped(x, p_step.x), | 
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| 71 | Math::snapped(y, p_step.y), | 
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| 72 | Math::snapped(z, p_step.z), | 
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| 73 | Math::snapped(w, p_step.w)); | 
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| 74 | } | 
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| 75 |  | 
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| 76 | Vector4i::operator String() const { | 
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| 77 | return "("+ itos(x) + ", "+ itos(y) + ", "+ itos(z) + ", "+ itos(w) + ")"; | 
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| 78 | } | 
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| 79 |  | 
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| 80 | Vector4i::operator Vector4() const { | 
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| 81 | return Vector4(x, y, z, w); | 
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| 82 | } | 
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| 83 |  | 
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| 84 | Vector4i::Vector4i(const Vector4 &p_vec4) { | 
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| 85 | x = (int32_t)p_vec4.x; | 
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| 86 | y = (int32_t)p_vec4.y; | 
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| 87 | z = (int32_t)p_vec4.z; | 
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| 88 | w = (int32_t)p_vec4.w; | 
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| 89 | } | 
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| 90 |  | 
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| 91 | static_assert(sizeof(Vector4i) == 4 * sizeof(int32_t)); | 
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| 92 |  | 
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