| 1 | /**************************************************************************/ | 
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| 2 | /*  gi.cpp                                                                */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifdef GLES3_ENABLED | 
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| 32 |  | 
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| 33 | #include "gi.h" | 
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| 34 |  | 
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| 35 | using namespace GLES3; | 
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| 36 |  | 
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| 37 | /* VOXEL GI API */ | 
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| 38 |  | 
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| 39 | RID GI::voxel_gi_allocate() { | 
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| 40 | return RID(); | 
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| 41 | } | 
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| 42 |  | 
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| 43 | void GI::voxel_gi_free(RID p_rid) { | 
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| 44 | } | 
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| 45 |  | 
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| 46 | void GI::voxel_gi_initialize(RID p_rid) { | 
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| 47 | } | 
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| 48 |  | 
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| 49 | void GI::voxel_gi_allocate_data(RID p_voxel_gi, const Transform3D &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const Vector<uint8_t> &p_octree_cells, const Vector<uint8_t> &p_data_cells, const Vector<uint8_t> &p_distance_field, const Vector<int> &p_level_counts) { | 
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| 50 | } | 
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| 51 |  | 
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| 52 | AABB GI::voxel_gi_get_bounds(RID p_voxel_gi) const { | 
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| 53 | return AABB(); | 
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| 54 | } | 
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| 55 |  | 
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| 56 | Vector3i GI::voxel_gi_get_octree_size(RID p_voxel_gi) const { | 
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| 57 | return Vector3i(); | 
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| 58 | } | 
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| 59 |  | 
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| 60 | Vector<uint8_t> GI::voxel_gi_get_octree_cells(RID p_voxel_gi) const { | 
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| 61 | return Vector<uint8_t>(); | 
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| 62 | } | 
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| 63 |  | 
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| 64 | Vector<uint8_t> GI::voxel_gi_get_data_cells(RID p_voxel_gi) const { | 
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| 65 | return Vector<uint8_t>(); | 
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| 66 | } | 
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| 67 |  | 
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| 68 | Vector<uint8_t> GI::voxel_gi_get_distance_field(RID p_voxel_gi) const { | 
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| 69 | return Vector<uint8_t>(); | 
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| 70 | } | 
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| 71 |  | 
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| 72 | Vector<int> GI::voxel_gi_get_level_counts(RID p_voxel_gi) const { | 
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| 73 | return Vector<int>(); | 
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| 74 | } | 
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| 75 |  | 
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| 76 | Transform3D GI::voxel_gi_get_to_cell_xform(RID p_voxel_gi) const { | 
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| 77 | return Transform3D(); | 
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| 78 | } | 
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| 79 |  | 
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| 80 | void GI::voxel_gi_set_dynamic_range(RID p_voxel_gi, float p_range) { | 
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| 81 | } | 
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| 82 |  | 
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| 83 | float GI::voxel_gi_get_dynamic_range(RID p_voxel_gi) const { | 
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| 84 | return 0; | 
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| 85 | } | 
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| 86 |  | 
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| 87 | void GI::voxel_gi_set_propagation(RID p_voxel_gi, float p_range) { | 
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| 88 | } | 
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| 89 |  | 
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| 90 | float GI::voxel_gi_get_propagation(RID p_voxel_gi) const { | 
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| 91 | return 0; | 
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| 92 | } | 
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| 93 |  | 
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| 94 | void GI::voxel_gi_set_energy(RID p_voxel_gi, float p_range) { | 
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| 95 | } | 
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| 96 |  | 
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| 97 | float GI::voxel_gi_get_energy(RID p_voxel_gi) const { | 
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| 98 | return 0.0; | 
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| 99 | } | 
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| 100 |  | 
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| 101 | void GI::voxel_gi_set_baked_exposure_normalization(RID p_voxel_gi, float p_baked_exposure) { | 
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| 102 | } | 
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| 103 |  | 
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| 104 | float GI::voxel_gi_get_baked_exposure_normalization(RID p_voxel_gi) const { | 
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| 105 | return 1.0; | 
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| 106 | } | 
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| 107 |  | 
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| 108 | void GI::voxel_gi_set_bias(RID p_voxel_gi, float p_range) { | 
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| 109 | } | 
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| 110 |  | 
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| 111 | float GI::voxel_gi_get_bias(RID p_voxel_gi) const { | 
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| 112 | return 0.0; | 
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| 113 | } | 
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| 114 |  | 
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| 115 | void GI::voxel_gi_set_normal_bias(RID p_voxel_gi, float p_range) { | 
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| 116 | } | 
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| 117 |  | 
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| 118 | float GI::voxel_gi_get_normal_bias(RID p_voxel_gi) const { | 
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| 119 | return 0.0; | 
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| 120 | } | 
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| 121 |  | 
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| 122 | void GI::voxel_gi_set_interior(RID p_voxel_gi, bool p_enable) { | 
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| 123 | } | 
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| 124 |  | 
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| 125 | bool GI::voxel_gi_is_interior(RID p_voxel_gi) const { | 
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| 126 | return false; | 
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| 127 | } | 
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| 128 |  | 
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| 129 | void GI::voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) { | 
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| 130 | } | 
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| 131 |  | 
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| 132 | bool GI::voxel_gi_is_using_two_bounces(RID p_voxel_gi) const { | 
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| 133 | return false; | 
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| 134 | } | 
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| 135 |  | 
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| 136 | uint32_t GI::voxel_gi_get_version(RID p_voxel_gi) const { | 
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| 137 | return 0; | 
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| 138 | } | 
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| 139 |  | 
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| 140 | #endif // GLES3_ENABLED | 
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| 141 |  | 
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