1 | /**************************************************************************/ |
2 | /* gi.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
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16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
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28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifdef GLES3_ENABLED |
32 | |
33 | #include "gi.h" |
34 | |
35 | using namespace GLES3; |
36 | |
37 | /* VOXEL GI API */ |
38 | |
39 | RID GI::voxel_gi_allocate() { |
40 | return RID(); |
41 | } |
42 | |
43 | void GI::voxel_gi_free(RID p_rid) { |
44 | } |
45 | |
46 | void GI::voxel_gi_initialize(RID p_rid) { |
47 | } |
48 | |
49 | void GI::voxel_gi_allocate_data(RID p_voxel_gi, const Transform3D &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const Vector<uint8_t> &p_octree_cells, const Vector<uint8_t> &p_data_cells, const Vector<uint8_t> &p_distance_field, const Vector<int> &p_level_counts) { |
50 | } |
51 | |
52 | AABB GI::voxel_gi_get_bounds(RID p_voxel_gi) const { |
53 | return AABB(); |
54 | } |
55 | |
56 | Vector3i GI::voxel_gi_get_octree_size(RID p_voxel_gi) const { |
57 | return Vector3i(); |
58 | } |
59 | |
60 | Vector<uint8_t> GI::voxel_gi_get_octree_cells(RID p_voxel_gi) const { |
61 | return Vector<uint8_t>(); |
62 | } |
63 | |
64 | Vector<uint8_t> GI::voxel_gi_get_data_cells(RID p_voxel_gi) const { |
65 | return Vector<uint8_t>(); |
66 | } |
67 | |
68 | Vector<uint8_t> GI::voxel_gi_get_distance_field(RID p_voxel_gi) const { |
69 | return Vector<uint8_t>(); |
70 | } |
71 | |
72 | Vector<int> GI::voxel_gi_get_level_counts(RID p_voxel_gi) const { |
73 | return Vector<int>(); |
74 | } |
75 | |
76 | Transform3D GI::voxel_gi_get_to_cell_xform(RID p_voxel_gi) const { |
77 | return Transform3D(); |
78 | } |
79 | |
80 | void GI::voxel_gi_set_dynamic_range(RID p_voxel_gi, float p_range) { |
81 | } |
82 | |
83 | float GI::voxel_gi_get_dynamic_range(RID p_voxel_gi) const { |
84 | return 0; |
85 | } |
86 | |
87 | void GI::voxel_gi_set_propagation(RID p_voxel_gi, float p_range) { |
88 | } |
89 | |
90 | float GI::voxel_gi_get_propagation(RID p_voxel_gi) const { |
91 | return 0; |
92 | } |
93 | |
94 | void GI::voxel_gi_set_energy(RID p_voxel_gi, float p_range) { |
95 | } |
96 | |
97 | float GI::voxel_gi_get_energy(RID p_voxel_gi) const { |
98 | return 0.0; |
99 | } |
100 | |
101 | void GI::voxel_gi_set_baked_exposure_normalization(RID p_voxel_gi, float p_baked_exposure) { |
102 | } |
103 | |
104 | float GI::voxel_gi_get_baked_exposure_normalization(RID p_voxel_gi) const { |
105 | return 1.0; |
106 | } |
107 | |
108 | void GI::voxel_gi_set_bias(RID p_voxel_gi, float p_range) { |
109 | } |
110 | |
111 | float GI::voxel_gi_get_bias(RID p_voxel_gi) const { |
112 | return 0.0; |
113 | } |
114 | |
115 | void GI::voxel_gi_set_normal_bias(RID p_voxel_gi, float p_range) { |
116 | } |
117 | |
118 | float GI::voxel_gi_get_normal_bias(RID p_voxel_gi) const { |
119 | return 0.0; |
120 | } |
121 | |
122 | void GI::voxel_gi_set_interior(RID p_voxel_gi, bool p_enable) { |
123 | } |
124 | |
125 | bool GI::voxel_gi_is_interior(RID p_voxel_gi) const { |
126 | return false; |
127 | } |
128 | |
129 | void GI::voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) { |
130 | } |
131 | |
132 | bool GI::voxel_gi_is_using_two_bounces(RID p_voxel_gi) const { |
133 | return false; |
134 | } |
135 | |
136 | uint32_t GI::voxel_gi_get_version(RID p_voxel_gi) const { |
137 | return 0; |
138 | } |
139 | |
140 | #endif // GLES3_ENABLED |
141 | |