| 1 | /**************************************************************************/ |
| 2 | /* gi.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifdef GLES3_ENABLED |
| 32 | |
| 33 | #include "gi.h" |
| 34 | |
| 35 | using namespace GLES3; |
| 36 | |
| 37 | /* VOXEL GI API */ |
| 38 | |
| 39 | RID GI::voxel_gi_allocate() { |
| 40 | return RID(); |
| 41 | } |
| 42 | |
| 43 | void GI::voxel_gi_free(RID p_rid) { |
| 44 | } |
| 45 | |
| 46 | void GI::voxel_gi_initialize(RID p_rid) { |
| 47 | } |
| 48 | |
| 49 | void GI::voxel_gi_allocate_data(RID p_voxel_gi, const Transform3D &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const Vector<uint8_t> &p_octree_cells, const Vector<uint8_t> &p_data_cells, const Vector<uint8_t> &p_distance_field, const Vector<int> &p_level_counts) { |
| 50 | } |
| 51 | |
| 52 | AABB GI::voxel_gi_get_bounds(RID p_voxel_gi) const { |
| 53 | return AABB(); |
| 54 | } |
| 55 | |
| 56 | Vector3i GI::voxel_gi_get_octree_size(RID p_voxel_gi) const { |
| 57 | return Vector3i(); |
| 58 | } |
| 59 | |
| 60 | Vector<uint8_t> GI::voxel_gi_get_octree_cells(RID p_voxel_gi) const { |
| 61 | return Vector<uint8_t>(); |
| 62 | } |
| 63 | |
| 64 | Vector<uint8_t> GI::voxel_gi_get_data_cells(RID p_voxel_gi) const { |
| 65 | return Vector<uint8_t>(); |
| 66 | } |
| 67 | |
| 68 | Vector<uint8_t> GI::voxel_gi_get_distance_field(RID p_voxel_gi) const { |
| 69 | return Vector<uint8_t>(); |
| 70 | } |
| 71 | |
| 72 | Vector<int> GI::voxel_gi_get_level_counts(RID p_voxel_gi) const { |
| 73 | return Vector<int>(); |
| 74 | } |
| 75 | |
| 76 | Transform3D GI::voxel_gi_get_to_cell_xform(RID p_voxel_gi) const { |
| 77 | return Transform3D(); |
| 78 | } |
| 79 | |
| 80 | void GI::voxel_gi_set_dynamic_range(RID p_voxel_gi, float p_range) { |
| 81 | } |
| 82 | |
| 83 | float GI::voxel_gi_get_dynamic_range(RID p_voxel_gi) const { |
| 84 | return 0; |
| 85 | } |
| 86 | |
| 87 | void GI::voxel_gi_set_propagation(RID p_voxel_gi, float p_range) { |
| 88 | } |
| 89 | |
| 90 | float GI::voxel_gi_get_propagation(RID p_voxel_gi) const { |
| 91 | return 0; |
| 92 | } |
| 93 | |
| 94 | void GI::voxel_gi_set_energy(RID p_voxel_gi, float p_range) { |
| 95 | } |
| 96 | |
| 97 | float GI::voxel_gi_get_energy(RID p_voxel_gi) const { |
| 98 | return 0.0; |
| 99 | } |
| 100 | |
| 101 | void GI::voxel_gi_set_baked_exposure_normalization(RID p_voxel_gi, float p_baked_exposure) { |
| 102 | } |
| 103 | |
| 104 | float GI::voxel_gi_get_baked_exposure_normalization(RID p_voxel_gi) const { |
| 105 | return 1.0; |
| 106 | } |
| 107 | |
| 108 | void GI::voxel_gi_set_bias(RID p_voxel_gi, float p_range) { |
| 109 | } |
| 110 | |
| 111 | float GI::voxel_gi_get_bias(RID p_voxel_gi) const { |
| 112 | return 0.0; |
| 113 | } |
| 114 | |
| 115 | void GI::voxel_gi_set_normal_bias(RID p_voxel_gi, float p_range) { |
| 116 | } |
| 117 | |
| 118 | float GI::voxel_gi_get_normal_bias(RID p_voxel_gi) const { |
| 119 | return 0.0; |
| 120 | } |
| 121 | |
| 122 | void GI::voxel_gi_set_interior(RID p_voxel_gi, bool p_enable) { |
| 123 | } |
| 124 | |
| 125 | bool GI::voxel_gi_is_interior(RID p_voxel_gi) const { |
| 126 | return false; |
| 127 | } |
| 128 | |
| 129 | void GI::voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) { |
| 130 | } |
| 131 | |
| 132 | bool GI::voxel_gi_is_using_two_bounces(RID p_voxel_gi) const { |
| 133 | return false; |
| 134 | } |
| 135 | |
| 136 | uint32_t GI::voxel_gi_get_version(RID p_voxel_gi) const { |
| 137 | return 0; |
| 138 | } |
| 139 | |
| 140 | #endif // GLES3_ENABLED |
| 141 | |