| 1 | /**************************************************************************/ | 
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| 2 | /*  gi.h                                                                  */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef GI_GLES3_H | 
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| 32 | #define GI_GLES3_H | 
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| 33 |  | 
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| 34 | #ifdef GLES3_ENABLED | 
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| 35 |  | 
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| 36 | #include "core/templates/local_vector.h" | 
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| 37 | #include "core/templates/rid_owner.h" | 
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| 38 | #include "core/templates/self_list.h" | 
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| 39 | #include "servers/rendering/environment/renderer_gi.h" | 
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| 40 |  | 
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| 41 | #include "platform_config.h" | 
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| 42 | #ifndef OPENGL_INCLUDE_H | 
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| 43 | #include <GLES3/gl3.h> | 
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| 44 | #else | 
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| 45 | #include OPENGL_INCLUDE_H | 
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| 46 | #endif | 
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| 47 |  | 
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| 48 | namespace GLES3 { | 
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| 49 |  | 
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| 50 | class GI : public RendererGI { | 
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| 51 | public: | 
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| 52 | /* VOXEL GI API */ | 
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| 53 |  | 
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| 54 | virtual RID voxel_gi_allocate() override; | 
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| 55 | virtual void voxel_gi_free(RID p_rid) override; | 
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| 56 | virtual void voxel_gi_initialize(RID p_rid) override; | 
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| 57 | virtual void voxel_gi_allocate_data(RID p_voxel_gi, const Transform3D &p_to_cell_xform, const AABB &p_aabb, const Vector3i &p_octree_size, const Vector<uint8_t> &p_octree_cells, const Vector<uint8_t> &p_data_cells, const Vector<uint8_t> &p_distance_field, const Vector<int> &p_level_counts) override; | 
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| 58 |  | 
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| 59 | virtual AABB voxel_gi_get_bounds(RID p_voxel_gi) const override; | 
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| 60 | virtual Vector3i voxel_gi_get_octree_size(RID p_voxel_gi) const override; | 
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| 61 | virtual Vector<uint8_t> voxel_gi_get_octree_cells(RID p_voxel_gi) const override; | 
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| 62 | virtual Vector<uint8_t> voxel_gi_get_data_cells(RID p_voxel_gi) const override; | 
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| 63 | virtual Vector<uint8_t> voxel_gi_get_distance_field(RID p_voxel_gi) const override; | 
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| 64 |  | 
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| 65 | virtual Vector<int> voxel_gi_get_level_counts(RID p_voxel_gi) const override; | 
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| 66 | virtual Transform3D voxel_gi_get_to_cell_xform(RID p_voxel_gi) const override; | 
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| 67 |  | 
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| 68 | virtual void voxel_gi_set_dynamic_range(RID p_voxel_gi, float p_range) override; | 
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| 69 | virtual float voxel_gi_get_dynamic_range(RID p_voxel_gi) const override; | 
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| 70 |  | 
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| 71 | virtual void voxel_gi_set_propagation(RID p_voxel_gi, float p_range) override; | 
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| 72 | virtual float voxel_gi_get_propagation(RID p_voxel_gi) const override; | 
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| 73 |  | 
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| 74 | virtual void voxel_gi_set_energy(RID p_voxel_gi, float p_range) override; | 
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| 75 | virtual float voxel_gi_get_energy(RID p_voxel_gi) const override; | 
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| 76 |  | 
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| 77 | virtual void voxel_gi_set_baked_exposure_normalization(RID p_voxel_gi, float p_baked_exposure) override; | 
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| 78 | virtual float voxel_gi_get_baked_exposure_normalization(RID p_voxel_gi) const override; | 
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| 79 |  | 
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| 80 | virtual void voxel_gi_set_bias(RID p_voxel_gi, float p_range) override; | 
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| 81 | virtual float voxel_gi_get_bias(RID p_voxel_gi) const override; | 
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| 82 |  | 
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| 83 | virtual void voxel_gi_set_normal_bias(RID p_voxel_gi, float p_range) override; | 
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| 84 | virtual float voxel_gi_get_normal_bias(RID p_voxel_gi) const override; | 
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| 85 |  | 
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| 86 | virtual void voxel_gi_set_interior(RID p_voxel_gi, bool p_enable) override; | 
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| 87 | virtual bool voxel_gi_is_interior(RID p_voxel_gi) const override; | 
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| 88 |  | 
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| 89 | virtual void voxel_gi_set_use_two_bounces(RID p_voxel_gi, bool p_enable) override; | 
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| 90 | virtual bool voxel_gi_is_using_two_bounces(RID p_voxel_gi) const override; | 
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| 91 |  | 
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| 92 | virtual uint32_t voxel_gi_get_version(RID p_voxel_gi) const override; | 
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| 93 | }; | 
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| 94 |  | 
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| 95 | }; // namespace GLES3 | 
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| 96 |  | 
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| 97 | #endif // GLES3_ENABLED | 
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| 98 |  | 
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| 99 | #endif // GI_GLES3_H | 
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| 100 |  | 
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