| 1 | /**************************************************************************/ |
| 2 | /* editor_about.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef EDITOR_ABOUT_H |
| 32 | #define EDITOR_ABOUT_H |
| 33 | |
| 34 | #include "scene/gui/dialogs.h" |
| 35 | #include "scene/gui/item_list.h" |
| 36 | #include "scene/gui/link_button.h" |
| 37 | #include "scene/gui/rich_text_label.h" |
| 38 | #include "scene/gui/scroll_container.h" |
| 39 | #include "scene/gui/separator.h" |
| 40 | #include "scene/gui/split_container.h" |
| 41 | #include "scene/gui/tab_container.h" |
| 42 | #include "scene/gui/texture_rect.h" |
| 43 | #include "scene/gui/tree.h" |
| 44 | |
| 45 | #include "editor/editor_scale.h" |
| 46 | |
| 47 | /** |
| 48 | * NOTE: Do not assume the EditorNode singleton to be available in this class' methods. |
| 49 | * EditorAbout is also used from the project manager where EditorNode isn't initialized. |
| 50 | */ |
| 51 | class EditorAbout : public AcceptDialog { |
| 52 | GDCLASS(EditorAbout, AcceptDialog); |
| 53 | |
| 54 | static const String META_TEXT_TO_COPY; |
| 55 | |
| 56 | private: |
| 57 | void _license_tree_selected(); |
| 58 | void _version_button_pressed(); |
| 59 | ScrollContainer *_populate_list(const String &p_name, const List<String> &p_sections, const char *const *const p_src[], const int p_flag_single_column = 0); |
| 60 | |
| 61 | LinkButton *version_btn = nullptr; |
| 62 | Tree *_tpl_tree = nullptr; |
| 63 | RichTextLabel *_license_text = nullptr; |
| 64 | RichTextLabel *_tpl_text = nullptr; |
| 65 | TextureRect *_logo = nullptr; |
| 66 | |
| 67 | void _theme_changed(); |
| 68 | |
| 69 | protected: |
| 70 | void _notification(int p_what); |
| 71 | static void _bind_methods(); |
| 72 | |
| 73 | public: |
| 74 | TextureRect *get_logo() const; |
| 75 | |
| 76 | EditorAbout(); |
| 77 | ~EditorAbout(); |
| 78 | }; |
| 79 | |
| 80 | #endif // EDITOR_ABOUT_H |
| 81 | |