1 | /**************************************************************************/ |
2 | /* tab_container.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef TAB_CONTAINER_H |
32 | #define TAB_CONTAINER_H |
33 | |
34 | #include "scene/gui/container.h" |
35 | #include "scene/gui/popup.h" |
36 | #include "scene/gui/tab_bar.h" |
37 | |
38 | class TabContainer : public Container { |
39 | GDCLASS(TabContainer, Container); |
40 | |
41 | TabBar *tab_bar = nullptr; |
42 | bool tabs_visible = true; |
43 | bool all_tabs_in_front = false; |
44 | bool = false; |
45 | mutable ObjectID ; |
46 | bool drag_to_rearrange_enabled = false; |
47 | bool use_hidden_tabs_for_min_size = false; |
48 | bool theme_changing = false; |
49 | Vector<Control *> children_removing; |
50 | |
51 | struct ThemeCache { |
52 | int side_margin = 0; |
53 | |
54 | Ref<StyleBox> panel_style; |
55 | Ref<StyleBox> tabbar_style; |
56 | |
57 | Ref<Texture2D> ; |
58 | Ref<Texture2D> ; |
59 | |
60 | // TabBar overrides. |
61 | int icon_separation = 0; |
62 | int icon_max_width = 0; |
63 | int outline_size = 0; |
64 | |
65 | Ref<StyleBox> tab_unselected_style; |
66 | Ref<StyleBox> tab_hovered_style; |
67 | Ref<StyleBox> tab_selected_style; |
68 | Ref<StyleBox> tab_disabled_style; |
69 | |
70 | Ref<Texture2D> increment_icon; |
71 | Ref<Texture2D> increment_hl_icon; |
72 | Ref<Texture2D> decrement_icon; |
73 | Ref<Texture2D> decrement_hl_icon; |
74 | Ref<Texture2D> drop_mark_icon; |
75 | Color drop_mark_color; |
76 | |
77 | Color font_selected_color; |
78 | Color font_hovered_color; |
79 | Color font_unselected_color; |
80 | Color font_disabled_color; |
81 | Color font_outline_color; |
82 | |
83 | Ref<Font> tab_font; |
84 | int tab_font_size; |
85 | } theme_cache; |
86 | |
87 | int _get_top_margin() const; |
88 | Vector<Control *> _get_tab_controls() const; |
89 | void _on_theme_changed(); |
90 | void _repaint(); |
91 | void _refresh_tab_names(); |
92 | void _update_margins(); |
93 | void _on_mouse_exited(); |
94 | void _on_tab_changed(int p_tab); |
95 | void _on_tab_clicked(int p_tab); |
96 | void _on_tab_hovered(int p_tab); |
97 | void _on_tab_selected(int p_tab); |
98 | void _on_tab_button_pressed(int p_tab); |
99 | |
100 | Variant _get_drag_data_fw(const Point2 &p_point, Control *p_from_control); |
101 | bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from_control) const; |
102 | void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from_control); |
103 | |
104 | protected: |
105 | virtual void gui_input(const Ref<InputEvent> &p_event) override; |
106 | |
107 | void _notification(int p_what); |
108 | virtual void add_child_notify(Node *p_child) override; |
109 | virtual void move_child_notify(Node *p_child) override; |
110 | virtual void remove_child_notify(Node *p_child) override; |
111 | static void _bind_methods(); |
112 | |
113 | public: |
114 | int get_tab_idx_at_point(const Point2 &p_point) const; |
115 | int get_tab_idx_from_control(Control *p_child) const; |
116 | |
117 | void set_tab_alignment(TabBar::AlignmentMode p_alignment); |
118 | TabBar::AlignmentMode get_tab_alignment() const; |
119 | |
120 | void set_clip_tabs(bool p_clip_tabs); |
121 | bool get_clip_tabs() const; |
122 | |
123 | void set_tabs_visible(bool p_visible); |
124 | bool are_tabs_visible() const; |
125 | |
126 | void set_all_tabs_in_front(bool p_is_front); |
127 | bool is_all_tabs_in_front() const; |
128 | |
129 | void set_tab_title(int p_tab, const String &p_title); |
130 | String get_tab_title(int p_tab) const; |
131 | |
132 | void set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon); |
133 | Ref<Texture2D> get_tab_icon(int p_tab) const; |
134 | |
135 | void set_tab_disabled(int p_tab, bool p_disabled); |
136 | bool is_tab_disabled(int p_tab) const; |
137 | |
138 | void set_tab_hidden(int p_tab, bool p_hidden); |
139 | bool is_tab_hidden(int p_tab) const; |
140 | |
141 | void set_tab_metadata(int p_tab, const Variant &p_metadata); |
142 | Variant get_tab_metadata(int p_tab) const; |
143 | |
144 | void set_tab_button_icon(int p_tab, const Ref<Texture2D> &p_icon); |
145 | Ref<Texture2D> get_tab_button_icon(int p_tab) const; |
146 | |
147 | int get_tab_count() const; |
148 | void set_current_tab(int p_current); |
149 | int get_current_tab() const; |
150 | int get_previous_tab() const; |
151 | |
152 | Control *get_tab_control(int p_idx) const; |
153 | Control *get_current_tab_control() const; |
154 | |
155 | virtual Size2 get_minimum_size() const override; |
156 | |
157 | void (Node *); |
158 | Popup *() const; |
159 | |
160 | void set_drag_to_rearrange_enabled(bool p_enabled); |
161 | bool get_drag_to_rearrange_enabled() const; |
162 | void set_tabs_rearrange_group(int p_group_id); |
163 | int get_tabs_rearrange_group() const; |
164 | void set_use_hidden_tabs_for_min_size(bool p_use_hidden_tabs); |
165 | bool get_use_hidden_tabs_for_min_size() const; |
166 | |
167 | virtual Vector<int> get_allowed_size_flags_horizontal() const override; |
168 | virtual Vector<int> get_allowed_size_flags_vertical() const override; |
169 | |
170 | TabContainer(); |
171 | }; |
172 | |
173 | #endif // TAB_CONTAINER_H |
174 | |