1 | /**************************************************************************/ |
2 | /* editor_atlas_packer.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef EDITOR_ATLAS_PACKER_H |
32 | #define EDITOR_ATLAS_PACKER_H |
33 | |
34 | #include "core/templates/vector.h" |
35 | #include "scene/resources/bit_map.h" |
36 | |
37 | struct Vector2; |
38 | struct Vector2i; |
39 | |
40 | class EditorAtlasPacker { |
41 | public: |
42 | struct Chart { |
43 | Vector<Vector2> vertices; |
44 | struct Face { |
45 | int vertex[3] = { 0 }; |
46 | }; |
47 | Vector<Face> faces; |
48 | bool can_transpose = false; |
49 | |
50 | Vector2 final_offset; |
51 | bool transposed = false; |
52 | }; |
53 | |
54 | private: |
55 | struct PlottedBitmap { |
56 | int chart_index = 0; |
57 | Vector2i offset; |
58 | int area = 0; |
59 | Vector<int> top_heights; |
60 | Vector<int> bottom_heights; |
61 | bool transposed = false; |
62 | |
63 | Vector2 final_pos; |
64 | |
65 | bool operator<(const PlottedBitmap &p_bm) const { |
66 | return area > p_bm.area; |
67 | } |
68 | }; |
69 | |
70 | public: |
71 | static void chart_pack(Vector<Chart> &charts, int &r_width, int &r_height, int p_atlas_max_size = 2048, int p_cell_resolution = 4); |
72 | }; |
73 | |
74 | #endif // EDITOR_ATLAS_PACKER_H |
75 | |