| 1 | /**************************************************************************/ | 
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| 2 | /*  editor_atlas_packer.cpp                                               */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "editor_atlas_packer.h" | 
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| 32 |  | 
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| 33 | #include "core/math/geometry_2d.h" | 
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| 34 | #include "core/math/vector2.h" | 
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| 35 | #include "core/math/vector2i.h" | 
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| 36 |  | 
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| 37 | void EditorAtlasPacker::chart_pack(Vector<Chart> &charts, int &r_width, int &r_height, int p_atlas_max_size, int p_cell_resolution) { | 
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| 38 | int divide_by = MIN(64, p_cell_resolution); | 
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| 39 | Vector<PlottedBitmap> bitmaps; | 
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| 40 |  | 
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| 41 | int max_w = 0; | 
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| 42 |  | 
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| 43 | for (int i = 0; i < charts.size(); i++) { | 
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| 44 | const Chart &chart = charts[i]; | 
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| 45 |  | 
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| 46 | //generate aabb | 
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| 47 |  | 
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| 48 | Rect2i aabb; | 
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| 49 | int vertex_count = chart.vertices.size(); | 
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| 50 | const Vector2 *vertices = chart.vertices.ptr(); | 
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| 51 |  | 
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| 52 | for (int j = 0; j < vertex_count; j++) { | 
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| 53 | if (j == 0) { | 
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| 54 | aabb.position = vertices[j]; | 
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| 55 | } else { | 
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| 56 | aabb.expand_to(vertices[j]); | 
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| 57 | } | 
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| 58 | } | 
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| 59 |  | 
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| 60 | Ref<BitMap> src_bitmap; | 
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| 61 | src_bitmap.instantiate(); | 
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| 62 | src_bitmap->create((aabb.size + Vector2(divide_by - 1, divide_by - 1)) / divide_by); | 
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| 63 |  | 
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| 64 | int w = src_bitmap->get_size().width; | 
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| 65 | int h = src_bitmap->get_size().height; | 
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| 66 |  | 
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| 67 | //plot triangles, using divisor | 
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| 68 |  | 
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| 69 | for (int j = 0; j < chart.faces.size(); j++) { | 
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| 70 | Vector2i v[3]; | 
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| 71 | for (int k = 0; k < 3; k++) { | 
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| 72 | Vector2 vtx = chart.vertices[chart.faces[j].vertex[k]]; | 
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| 73 | vtx -= aabb.position; | 
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| 74 | vtx /= divide_by; | 
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| 75 | vtx.x = MIN(vtx.x, w - 1); | 
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| 76 | vtx.y = MIN(vtx.y, h - 1); | 
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| 77 | v[k] = vtx; | 
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| 78 | } | 
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| 79 |  | 
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| 80 | for (int k = 0; k < 3; k++) { | 
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| 81 | int l = k == 0 ? 2 : k - 1; | 
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| 82 | Vector<Point2i> points = Geometry2D::bresenham_line(v[k], v[l]); | 
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| 83 | for (Point2i point : points) { | 
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| 84 | src_bitmap->set_bitv(point, true); | 
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| 85 | } | 
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| 86 | } | 
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| 87 | } | 
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| 88 |  | 
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| 89 | //src_bitmap->convert_to_image()->save_png("bitmap" + itos(i) + ".png"); | 
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| 90 |  | 
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| 91 | //grow by 1 for each side | 
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| 92 |  | 
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| 93 | int bmw = src_bitmap->get_size().width + 2; | 
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| 94 | int bmh = src_bitmap->get_size().height + 2; | 
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| 95 |  | 
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| 96 | int heights_size = -1; | 
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| 97 | bool transpose = false; | 
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| 98 | if (chart.can_transpose && bmh > bmw) { | 
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| 99 | heights_size = bmh; | 
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| 100 | transpose = true; | 
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| 101 | } else { | 
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| 102 | heights_size = bmw; | 
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| 103 | } | 
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| 104 |  | 
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| 105 | max_w = MAX(max_w, heights_size); | 
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| 106 |  | 
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| 107 | Vector<int> top_heights; | 
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| 108 | Vector<int> bottom_heights; | 
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| 109 | top_heights.resize(heights_size); | 
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| 110 | bottom_heights.resize(heights_size); | 
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| 111 |  | 
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| 112 | for (int x = 0; x < heights_size; x++) { | 
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| 113 | top_heights.write[x] = -1; | 
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| 114 | bottom_heights.write[x] = 0x7FFFFFFF; | 
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| 115 | } | 
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| 116 |  | 
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| 117 | for (int x = 0; x < bmw; x++) { | 
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| 118 | for (int y = 0; y < bmh; y++) { | 
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| 119 | bool found_pixel = false; | 
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| 120 | for (int lx = x - 1; lx < x + 2 && !found_pixel; lx++) { | 
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| 121 | for (int ly = y - 1; ly < y + 2 && !found_pixel; ly++) { | 
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| 122 | int px = lx - 1; | 
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| 123 | if (px < 0 || px >= w) { | 
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| 124 | continue; | 
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| 125 | } | 
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| 126 | int py = ly - 1; | 
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| 127 | if (py < 0 || py >= h) { | 
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| 128 | continue; | 
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| 129 | } | 
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| 130 |  | 
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| 131 | if (src_bitmap->get_bit(px, py)) { | 
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| 132 | found_pixel = true; | 
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| 133 | } | 
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| 134 | } | 
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| 135 | } | 
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| 136 | if (found_pixel) { | 
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| 137 | if (transpose) { | 
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| 138 | if (x > top_heights[y]) { | 
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| 139 | top_heights.write[y] = x; | 
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| 140 | } | 
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| 141 | if (x < bottom_heights[y]) { | 
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| 142 | bottom_heights.write[y] = x; | 
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| 143 | } | 
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| 144 | } else { | 
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| 145 | if (y > top_heights[x]) { | 
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| 146 | top_heights.write[x] = y; | 
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| 147 | } | 
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| 148 | if (y < bottom_heights[x]) { | 
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| 149 | bottom_heights.write[x] = y; | 
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| 150 | } | 
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| 151 | } | 
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| 152 | } | 
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| 153 | } | 
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| 154 | } | 
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| 155 |  | 
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| 156 | String row; | 
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| 157 | for (int j = 0; j < top_heights.size(); j++) { | 
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| 158 | row += "("+ itos(top_heights[j]) + "-"+ itos(bottom_heights[j]) + "),"; | 
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| 159 | } | 
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| 160 |  | 
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| 161 | PlottedBitmap plotted_bitmap; | 
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| 162 | plotted_bitmap.offset = aabb.position; | 
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| 163 | plotted_bitmap.top_heights = top_heights; | 
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| 164 | plotted_bitmap.bottom_heights = bottom_heights; | 
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| 165 | plotted_bitmap.chart_index = i; | 
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| 166 | plotted_bitmap.transposed = transpose; | 
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| 167 | plotted_bitmap.area = bmw * bmh; | 
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| 168 |  | 
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| 169 | bitmaps.push_back(plotted_bitmap); | 
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| 170 | } | 
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| 171 |  | 
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| 172 | bitmaps.sort(); | 
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| 173 |  | 
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| 174 | int atlas_max_width = nearest_power_of_2_templated(p_atlas_max_size) / divide_by; | 
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| 175 | int atlas_w = nearest_power_of_2_templated(max_w); | 
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| 176 | int atlas_h; | 
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| 177 | while (true) { | 
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| 178 | atlas_h = 0; | 
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| 179 |  | 
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| 180 | //do a tetris | 
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| 181 | Vector<int> heights; | 
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| 182 | heights.resize(atlas_w); | 
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| 183 | for (int i = 0; i < atlas_w; i++) { | 
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| 184 | heights.write[i] = 0; | 
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| 185 | } | 
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| 186 |  | 
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| 187 | int *atlas_ptr = heights.ptrw(); | 
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| 188 |  | 
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| 189 | for (int i = 0; i < bitmaps.size(); i++) { | 
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| 190 | int best_height = 0x7FFFFFFF; | 
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| 191 | int best_height_offset = -1; | 
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| 192 | int w = bitmaps[i].top_heights.size(); | 
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| 193 |  | 
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| 194 | const int *top_heights = bitmaps[i].top_heights.ptr(); | 
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| 195 | const int *bottom_heights = bitmaps[i].bottom_heights.ptr(); | 
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| 196 |  | 
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| 197 | for (int j = 0; j <= atlas_w - w; j++) { | 
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| 198 | int height = 0; | 
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| 199 |  | 
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| 200 | for (int k = 0; k < w; k++) { | 
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| 201 | int pixmap_h = bottom_heights[k]; | 
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| 202 | if (pixmap_h == 0x7FFFFFFF) { | 
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| 203 | continue; //no pixel here, anything is fine | 
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| 204 | } | 
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| 205 |  | 
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| 206 | int h = MAX(0, atlas_ptr[j + k] - pixmap_h); | 
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| 207 | if (h > height) { | 
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| 208 | height = h; | 
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| 209 | } | 
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| 210 | } | 
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| 211 |  | 
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| 212 | if (height < best_height) { | 
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| 213 | best_height = height; | 
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| 214 | best_height_offset = j; | 
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| 215 | } | 
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| 216 | } | 
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| 217 |  | 
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| 218 | for (int j = 0; j < w; j++) { //add | 
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| 219 | if (top_heights[j] == -1) { //unused | 
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| 220 | continue; | 
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| 221 | } | 
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| 222 | int height = best_height + top_heights[j] + 1; | 
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| 223 | atlas_ptr[j + best_height_offset] = height; | 
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| 224 | atlas_h = MAX(atlas_h, height); | 
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| 225 | } | 
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| 226 |  | 
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| 227 | // set | 
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| 228 | Vector2 offset = bitmaps[i].offset; | 
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| 229 | if (bitmaps[i].transposed) { | 
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| 230 | SWAP(offset.x, offset.y); | 
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| 231 | } | 
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| 232 |  | 
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| 233 | Vector2 final_pos = Vector2(best_height_offset * divide_by, best_height * divide_by) + Vector2(divide_by, divide_by) - offset; | 
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| 234 | charts.write[bitmaps[i].chart_index].final_offset = final_pos; | 
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| 235 | charts.write[bitmaps[i].chart_index].transposed = bitmaps[i].transposed; | 
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| 236 | } | 
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| 237 |  | 
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| 238 | if (atlas_h <= atlas_w * 2 || atlas_w >= atlas_max_width) { | 
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| 239 | break; //ok this one is enough | 
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| 240 | } | 
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| 241 |  | 
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| 242 | //try again | 
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| 243 | atlas_w *= 2; | 
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| 244 | } | 
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| 245 |  | 
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| 246 | r_width = atlas_w * divide_by; | 
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| 247 | r_height = atlas_h * divide_by; | 
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| 248 | } | 
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| 249 |  | 
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