| 1 | /**************************************************************************/ |
| 2 | /* bit_map.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef BIT_MAP_H |
| 32 | #define BIT_MAP_H |
| 33 | |
| 34 | #include "core/io/image.h" |
| 35 | #include "core/io/resource.h" |
| 36 | #include "core/io/resource_loader.h" |
| 37 | |
| 38 | template <typename T> |
| 39 | class TypedArray; |
| 40 | |
| 41 | class BitMap : public Resource { |
| 42 | GDCLASS(BitMap, Resource); |
| 43 | OBJ_SAVE_TYPE(BitMap); |
| 44 | |
| 45 | Vector<uint8_t> bitmask; |
| 46 | int width = 0; |
| 47 | int height = 0; |
| 48 | |
| 49 | Vector<Vector<Vector2>> _march_square(const Rect2i &p_rect, const Point2i &p_start) const; |
| 50 | |
| 51 | TypedArray<PackedVector2Array> _opaque_to_polygons_bind(const Rect2i &p_rect, float p_epsilon) const; |
| 52 | |
| 53 | protected: |
| 54 | void _set_data(const Dictionary &p_d); |
| 55 | Dictionary _get_data() const; |
| 56 | |
| 57 | static void _bind_methods(); |
| 58 | |
| 59 | public: |
| 60 | void create(const Size2i &p_size); |
| 61 | void create_from_image_alpha(const Ref<Image> &p_image, float p_threshold = 0.1); |
| 62 | |
| 63 | void set_bitv(const Point2i &p_pos, bool p_value); |
| 64 | void set_bit(int p_x, int p_y, bool p_value); |
| 65 | void set_bit_rect(const Rect2i &p_rect, bool p_value); |
| 66 | bool get_bitv(const Point2i &p_pos) const; |
| 67 | bool get_bit(int p_x, int p_y) const; |
| 68 | |
| 69 | int get_true_bit_count() const; |
| 70 | |
| 71 | Size2i get_size() const; |
| 72 | void resize(const Size2i &p_new_size); |
| 73 | |
| 74 | void grow_mask(int p_pixels, const Rect2i &p_rect); |
| 75 | void shrink_mask(int p_pixels, const Rect2i &p_rect); |
| 76 | |
| 77 | void blit(const Vector2i &p_pos, const Ref<BitMap> &p_bitmap); |
| 78 | Ref<Image> convert_to_image() const; |
| 79 | |
| 80 | Vector<Vector<Vector2>> clip_opaque_to_polygons(const Rect2i &p_rect, float p_epsilon = 2.0) const; |
| 81 | |
| 82 | BitMap(); |
| 83 | }; |
| 84 | |
| 85 | #endif // BIT_MAP_H |
| 86 | |