1 | /**************************************************************************/ |
2 | /* editor_dir_dialog.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef EDITOR_DIR_DIALOG_H |
32 | #define EDITOR_DIR_DIALOG_H |
33 | |
34 | #include "scene/gui/dialogs.h" |
35 | |
36 | class CheckBox; |
37 | class EditorFileSystemDirectory; |
38 | class Tree; |
39 | class TreeItem; |
40 | |
41 | class EditorDirDialog : public ConfirmationDialog { |
42 | GDCLASS(EditorDirDialog, ConfirmationDialog); |
43 | |
44 | ConfirmationDialog *makedialog = nullptr; |
45 | LineEdit *makedirname = nullptr; |
46 | AcceptDialog *mkdirerr = nullptr; |
47 | |
48 | Button *makedir = nullptr; |
49 | HashSet<String> opened_paths; |
50 | |
51 | Tree *tree = nullptr; |
52 | bool updating = false; |
53 | CheckBox *copy = nullptr; |
54 | |
55 | void _copy_toggled(bool p_pressed); |
56 | void _item_collapsed(Object *p_item); |
57 | void _item_activated(); |
58 | void _update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path = String()); |
59 | |
60 | void _make_dir(); |
61 | void _make_dir_confirm(); |
62 | |
63 | void ok_pressed() override; |
64 | |
65 | bool must_reload = false; |
66 | |
67 | protected: |
68 | void _notification(int p_what); |
69 | static void _bind_methods(); |
70 | |
71 | public: |
72 | void reload(const String &p_path = "" ); |
73 | bool is_copy_pressed() const; |
74 | |
75 | EditorDirDialog(); |
76 | }; |
77 | |
78 | #endif // EDITOR_DIR_DIALOG_H |
79 | |