| 1 | /**************************************************************************/ |
| 2 | /* editor_dir_dialog.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef EDITOR_DIR_DIALOG_H |
| 32 | #define EDITOR_DIR_DIALOG_H |
| 33 | |
| 34 | #include "scene/gui/dialogs.h" |
| 35 | |
| 36 | class CheckBox; |
| 37 | class EditorFileSystemDirectory; |
| 38 | class Tree; |
| 39 | class TreeItem; |
| 40 | |
| 41 | class EditorDirDialog : public ConfirmationDialog { |
| 42 | GDCLASS(EditorDirDialog, ConfirmationDialog); |
| 43 | |
| 44 | ConfirmationDialog *makedialog = nullptr; |
| 45 | LineEdit *makedirname = nullptr; |
| 46 | AcceptDialog *mkdirerr = nullptr; |
| 47 | |
| 48 | Button *makedir = nullptr; |
| 49 | HashSet<String> opened_paths; |
| 50 | |
| 51 | Tree *tree = nullptr; |
| 52 | bool updating = false; |
| 53 | CheckBox *copy = nullptr; |
| 54 | |
| 55 | void _copy_toggled(bool p_pressed); |
| 56 | void _item_collapsed(Object *p_item); |
| 57 | void _item_activated(); |
| 58 | void _update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path = String()); |
| 59 | |
| 60 | void _make_dir(); |
| 61 | void _make_dir_confirm(); |
| 62 | |
| 63 | void ok_pressed() override; |
| 64 | |
| 65 | bool must_reload = false; |
| 66 | |
| 67 | protected: |
| 68 | void _notification(int p_what); |
| 69 | static void _bind_methods(); |
| 70 | |
| 71 | public: |
| 72 | void reload(const String &p_path = "" ); |
| 73 | bool is_copy_pressed() const; |
| 74 | |
| 75 | EditorDirDialog(); |
| 76 | }; |
| 77 | |
| 78 | #endif // EDITOR_DIR_DIALOG_H |
| 79 | |