1/**************************************************************************/
2/* editor_dir_dialog.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef EDITOR_DIR_DIALOG_H
32#define EDITOR_DIR_DIALOG_H
33
34#include "scene/gui/dialogs.h"
35
36class CheckBox;
37class EditorFileSystemDirectory;
38class Tree;
39class TreeItem;
40
41class EditorDirDialog : public ConfirmationDialog {
42 GDCLASS(EditorDirDialog, ConfirmationDialog);
43
44 ConfirmationDialog *makedialog = nullptr;
45 LineEdit *makedirname = nullptr;
46 AcceptDialog *mkdirerr = nullptr;
47
48 Button *makedir = nullptr;
49 HashSet<String> opened_paths;
50
51 Tree *tree = nullptr;
52 bool updating = false;
53 CheckBox *copy = nullptr;
54
55 void _copy_toggled(bool p_pressed);
56 void _item_collapsed(Object *p_item);
57 void _item_activated();
58 void _update_dir(TreeItem *p_item, EditorFileSystemDirectory *p_dir, const String &p_select_path = String());
59
60 void _make_dir();
61 void _make_dir_confirm();
62
63 void ok_pressed() override;
64
65 bool must_reload = false;
66
67protected:
68 void _notification(int p_what);
69 static void _bind_methods();
70
71public:
72 void reload(const String &p_path = "");
73 bool is_copy_pressed() const;
74
75 EditorDirDialog();
76};
77
78#endif // EDITOR_DIR_DIALOG_H
79