| 1 | /**************************************************************************/ |
| 2 | /* editor_title_bar.cpp */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #include "editor_title_bar.h" |
| 32 | |
| 33 | void EditorTitleBar::gui_input(const Ref<InputEvent> &p_event) { |
| 34 | if (!can_move) { |
| 35 | return; |
| 36 | } |
| 37 | |
| 38 | Ref<InputEventMouseMotion> mm = p_event; |
| 39 | if (mm.is_valid() && moving) { |
| 40 | if (mm->get_button_mask().has_flag(MouseButtonMask::LEFT)) { |
| 41 | Window *w = Object::cast_to<Window>(get_viewport()); |
| 42 | if (w) { |
| 43 | Point2 mouse = DisplayServer::get_singleton()->mouse_get_position(); |
| 44 | w->set_position(mouse - click_pos); |
| 45 | } |
| 46 | } else { |
| 47 | moving = false; |
| 48 | } |
| 49 | } |
| 50 | |
| 51 | Ref<InputEventMouseButton> mb = p_event; |
| 52 | if (mb.is_valid() && has_point(mb->get_position())) { |
| 53 | Window *w = Object::cast_to<Window>(get_viewport()); |
| 54 | if (w) { |
| 55 | if (mb->get_button_index() == MouseButton::LEFT) { |
| 56 | if (mb->is_pressed()) { |
| 57 | click_pos = DisplayServer::get_singleton()->mouse_get_position() - w->get_position(); |
| 58 | moving = true; |
| 59 | } else { |
| 60 | moving = false; |
| 61 | } |
| 62 | } |
| 63 | if (mb->get_button_index() == MouseButton::LEFT && mb->is_double_click() && mb->is_pressed()) { |
| 64 | if (DisplayServer::get_singleton()->window_maximize_on_title_dbl_click()) { |
| 65 | if (w->get_mode() == Window::MODE_WINDOWED) { |
| 66 | w->set_mode(Window::MODE_MAXIMIZED); |
| 67 | } else if (w->get_mode() == Window::MODE_MAXIMIZED) { |
| 68 | w->set_mode(Window::MODE_WINDOWED); |
| 69 | } |
| 70 | } else if (DisplayServer::get_singleton()->window_minimize_on_title_dbl_click()) { |
| 71 | w->set_mode(Window::MODE_MINIMIZED); |
| 72 | } |
| 73 | moving = false; |
| 74 | } |
| 75 | } |
| 76 | } |
| 77 | } |
| 78 | |
| 79 | void EditorTitleBar::set_can_move_window(bool p_enabled) { |
| 80 | can_move = p_enabled; |
| 81 | set_process_input(can_move); |
| 82 | } |
| 83 | |
| 84 | bool EditorTitleBar::get_can_move_window() const { |
| 85 | return can_move; |
| 86 | } |
| 87 | |