1/**************************************************************************/
2/* occluder_instance_3d_editor_plugin.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef OCCLUDER_INSTANCE_3D_EDITOR_PLUGIN_H
32#define OCCLUDER_INSTANCE_3D_EDITOR_PLUGIN_H
33
34#include "editor/editor_plugin.h"
35#include "scene/3d/occluder_instance_3d.h"
36#include "scene/resources/material.h"
37
38class EditorFileDialog;
39
40class OccluderInstance3DEditorPlugin : public EditorPlugin {
41 GDCLASS(OccluderInstance3DEditorPlugin, EditorPlugin);
42
43 OccluderInstance3D *occluder_instance = nullptr;
44
45 Button *bake = nullptr;
46
47 EditorFileDialog *file_dialog = nullptr;
48
49 void _bake_select_file(const String &p_file);
50 void _bake();
51
52protected:
53 static void _bind_methods();
54
55public:
56 virtual String get_name() const override { return "OccluderInstance3D"; }
57 bool has_main_screen() const override { return false; }
58 virtual void edit(Object *p_object) override;
59 virtual bool handles(Object *p_object) const override;
60 virtual void make_visible(bool p_visible) override;
61
62 OccluderInstance3DEditorPlugin();
63 ~OccluderInstance3DEditorPlugin();
64};
65
66#endif // OCCLUDER_INSTANCE_3D_EDITOR_PLUGIN_H
67