1 | /**************************************************************************/ |
2 | /* occluder_instance_3d_editor_plugin.cpp */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #include "occluder_instance_3d_editor_plugin.h" |
32 | |
33 | #include "editor/editor_node.h" |
34 | #include "editor/editor_string_names.h" |
35 | #include "editor/gui/editor_file_dialog.h" |
36 | |
37 | void OccluderInstance3DEditorPlugin::_bake_select_file(const String &p_file) { |
38 | if (occluder_instance) { |
39 | OccluderInstance3D::BakeError err; |
40 | if (get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root() == occluder_instance) { |
41 | err = occluder_instance->bake_scene(occluder_instance, p_file); |
42 | } else { |
43 | err = occluder_instance->bake_scene(occluder_instance->get_parent(), p_file); |
44 | } |
45 | |
46 | switch (err) { |
47 | case OccluderInstance3D::BAKE_ERROR_NO_SAVE_PATH: { |
48 | String scene_path = occluder_instance->get_scene_file_path(); |
49 | if (scene_path.is_empty()) { |
50 | scene_path = occluder_instance->get_owner()->get_scene_file_path(); |
51 | } |
52 | if (scene_path.is_empty()) { |
53 | EditorNode::get_singleton()->show_warning(TTR("Can't determine a save path for the occluder.\nSave your scene and try again." )); |
54 | break; |
55 | } |
56 | scene_path = scene_path.get_basename() + ".occ" ; |
57 | |
58 | file_dialog->set_current_path(scene_path); |
59 | file_dialog->popup_file_dialog(); |
60 | |
61 | } break; |
62 | case OccluderInstance3D::BAKE_ERROR_NO_MESHES: { |
63 | EditorNode::get_singleton()->show_warning(TTR("No meshes to bake.\nMake sure there is at least one MeshInstance3D node in the scene whose visual layers are part of the OccluderInstance3D's Bake Mask property." )); |
64 | break; |
65 | } |
66 | case OccluderInstance3D::BAKE_ERROR_CANT_SAVE: { |
67 | EditorNode::get_singleton()->show_warning(TTR("Could not save the new occluder at the specified path:" ) + " " + p_file); |
68 | break; |
69 | } |
70 | default: { |
71 | } |
72 | } |
73 | } |
74 | } |
75 | |
76 | void OccluderInstance3DEditorPlugin::_bake() { |
77 | _bake_select_file("" ); |
78 | } |
79 | |
80 | void OccluderInstance3DEditorPlugin::edit(Object *p_object) { |
81 | OccluderInstance3D *s = Object::cast_to<OccluderInstance3D>(p_object); |
82 | if (!s) { |
83 | return; |
84 | } |
85 | |
86 | occluder_instance = s; |
87 | } |
88 | |
89 | bool OccluderInstance3DEditorPlugin::handles(Object *p_object) const { |
90 | return p_object->is_class("OccluderInstance3D" ); |
91 | } |
92 | |
93 | void OccluderInstance3DEditorPlugin::make_visible(bool p_visible) { |
94 | if (p_visible) { |
95 | bake->show(); |
96 | } else { |
97 | bake->hide(); |
98 | } |
99 | } |
100 | |
101 | void OccluderInstance3DEditorPlugin::_bind_methods() { |
102 | ClassDB::bind_method("_bake" , &OccluderInstance3DEditorPlugin::_bake); |
103 | } |
104 | |
105 | OccluderInstance3DEditorPlugin::OccluderInstance3DEditorPlugin() { |
106 | bake = memnew(Button); |
107 | bake->set_flat(true); |
108 | bake->set_icon(EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("Bake" ), EditorStringName(EditorIcons))); |
109 | bake->set_text(TTR("Bake Occluders" )); |
110 | bake->hide(); |
111 | bake->connect("pressed" , Callable(this, "_bake" )); |
112 | add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake); |
113 | occluder_instance = nullptr; |
114 | |
115 | file_dialog = memnew(EditorFileDialog); |
116 | file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); |
117 | file_dialog->add_filter("*.occ" , "Occluder3D" ); |
118 | file_dialog->set_title(TTR("Select occluder bake file:" )); |
119 | file_dialog->connect("file_selected" , callable_mp(this, &OccluderInstance3DEditorPlugin::_bake_select_file)); |
120 | bake->add_child(file_dialog); |
121 | } |
122 | |
123 | OccluderInstance3DEditorPlugin::~OccluderInstance3DEditorPlugin() { |
124 | } |
125 | |