1 | /**************************************************************************/ |
2 | /* tile_set_scenes_collection_source_editor.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
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27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef TILE_SET_SCENES_COLLECTION_SOURCE_EDITOR_H |
32 | #define TILE_SET_SCENES_COLLECTION_SOURCE_EDITOR_H |
33 | |
34 | #include "editor/editor_inspector.h" |
35 | #include "scene/gui/box_container.h" |
36 | #include "scene/resources/tile_set.h" |
37 | |
38 | class Button; |
39 | class ItemList; |
40 | class Label; |
41 | class EditorFileDialog; |
42 | |
43 | class TileSetScenesCollectionSourceEditor : public HBoxContainer { |
44 | GDCLASS(TileSetScenesCollectionSourceEditor, HBoxContainer); |
45 | |
46 | private: |
47 | // -- Proxy object for an atlas source, needed by the inspector -- |
48 | class TileSetScenesCollectionProxyObject : public Object { |
49 | GDCLASS(TileSetScenesCollectionProxyObject, Object); |
50 | |
51 | private: |
52 | Ref<TileSet> tile_set; |
53 | TileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr; |
54 | int source_id = -1; |
55 | |
56 | protected: |
57 | bool _set(const StringName &p_name, const Variant &p_value); |
58 | bool _get(const StringName &p_name, Variant &r_ret) const; |
59 | void _get_property_list(List<PropertyInfo> *p_list) const; |
60 | static void _bind_methods(); |
61 | |
62 | public: |
63 | void set_id(int p_id); |
64 | int get_id(); |
65 | |
66 | void edit(Ref<TileSet> p_tile_set, TileSetScenesCollectionSource *p_tile_set_scenes_collection_source, int p_source_id); |
67 | }; |
68 | |
69 | // -- Proxy object for a tile, needed by the inspector -- |
70 | class SceneTileProxyObject : public Object { |
71 | GDCLASS(SceneTileProxyObject, Object); |
72 | |
73 | private: |
74 | TileSetScenesCollectionSourceEditor *tile_set_scenes_collection_source_editor = nullptr; |
75 | |
76 | TileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr; |
77 | int source_id; |
78 | int scene_id; |
79 | |
80 | protected: |
81 | bool _set(const StringName &p_name, const Variant &p_value); |
82 | bool _get(const StringName &p_name, Variant &r_ret) const; |
83 | void _get_property_list(List<PropertyInfo> *p_list) const; |
84 | |
85 | static void _bind_methods(); |
86 | |
87 | public: |
88 | // Update the proxyed object. |
89 | void edit(TileSetScenesCollectionSource *p_tile_set_atlas_source, int p_scene_id); |
90 | |
91 | SceneTileProxyObject(TileSetScenesCollectionSourceEditor *p_tiles_set_scenes_collection_source_editor) { |
92 | tile_set_scenes_collection_source_editor = p_tiles_set_scenes_collection_source_editor; |
93 | } |
94 | }; |
95 | |
96 | private: |
97 | bool read_only = false; |
98 | |
99 | Ref<TileSet> tile_set; |
100 | TileSetScenesCollectionSource *tile_set_scenes_collection_source = nullptr; |
101 | int tile_set_source_id = -1; |
102 | |
103 | bool tile_set_scenes_collection_source_changed_needs_update = false; |
104 | |
105 | // Source inspector. |
106 | TileSetScenesCollectionProxyObject *scenes_collection_source_proxy_object = nullptr; |
107 | Label *scenes_collection_source_inspector_label = nullptr; |
108 | EditorInspector *scenes_collection_source_inspector = nullptr; |
109 | |
110 | // Tile inspector. |
111 | SceneTileProxyObject *tile_proxy_object = nullptr; |
112 | Label *tile_inspector_label = nullptr; |
113 | EditorInspector *tile_inspector = nullptr; |
114 | |
115 | ItemList *scene_tiles_list = nullptr; |
116 | Button *scene_tile_add_button = nullptr; |
117 | Button *scene_tile_delete_button = nullptr; |
118 | EditorFileDialog *scene_select_dialog = nullptr; |
119 | |
120 | void _tile_set_scenes_collection_source_changed(); |
121 | void _scenes_collection_source_proxy_object_changed(String p_what); |
122 | void _scene_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud); |
123 | void _scenes_list_item_activated(int p_index); |
124 | |
125 | void _source_add_pressed(); |
126 | void _scene_file_selected(const String &p_path); |
127 | void _source_delete_pressed(); |
128 | |
129 | // Update methods. |
130 | void _update_source_inspector(); |
131 | void _update_tile_inspector(); |
132 | void _update_scenes_list(); |
133 | void _update_action_buttons(); |
134 | |
135 | void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); |
136 | bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; |
137 | |
138 | protected: |
139 | void _notification(int p_what); |
140 | static void _bind_methods(); |
141 | |
142 | public: |
143 | void edit(Ref<TileSet> p_tile_set, TileSetScenesCollectionSource *p_tile_set_scenes_collection_source, int p_source_id); |
144 | TileSetScenesCollectionSourceEditor(); |
145 | ~TileSetScenesCollectionSourceEditor(); |
146 | }; |
147 | |
148 | #endif // TILE_SET_SCENES_COLLECTION_SOURCE_EDITOR_H |
149 | |