| 1 | /**************************************************************************/ |
| 2 | /* enet_multiplayer_peer.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef ENET_MULTIPLAYER_PEER_H |
| 32 | #define ENET_MULTIPLAYER_PEER_H |
| 33 | |
| 34 | #include "enet_connection.h" |
| 35 | |
| 36 | #include "core/crypto/crypto.h" |
| 37 | #include "scene/main/multiplayer_peer.h" |
| 38 | |
| 39 | #include <enet/enet.h> |
| 40 | |
| 41 | class ENetMultiplayerPeer : public MultiplayerPeer { |
| 42 | GDCLASS(ENetMultiplayerPeer, MultiplayerPeer); |
| 43 | |
| 44 | private: |
| 45 | enum { |
| 46 | SYSMSG_ADD_PEER, |
| 47 | SYSMSG_REMOVE_PEER |
| 48 | }; |
| 49 | |
| 50 | enum { |
| 51 | SYSCH_RELIABLE = 0, |
| 52 | SYSCH_UNRELIABLE = 1, |
| 53 | SYSCH_MAX = 2 |
| 54 | }; |
| 55 | |
| 56 | enum Mode { |
| 57 | MODE_NONE, |
| 58 | MODE_SERVER, |
| 59 | MODE_CLIENT, |
| 60 | MODE_MESH, |
| 61 | }; |
| 62 | |
| 63 | Mode active_mode = MODE_NONE; |
| 64 | |
| 65 | uint32_t unique_id = 0; |
| 66 | |
| 67 | int target_peer = 0; |
| 68 | |
| 69 | ConnectionStatus connection_status = CONNECTION_DISCONNECTED; |
| 70 | |
| 71 | HashMap<int, Ref<ENetConnection>> hosts; |
| 72 | HashMap<int, Ref<ENetPacketPeer>> peers; |
| 73 | |
| 74 | struct Packet { |
| 75 | ENetPacket *packet = nullptr; |
| 76 | int from = 0; |
| 77 | int channel = 0; |
| 78 | TransferMode transfer_mode = TRANSFER_MODE_RELIABLE; |
| 79 | }; |
| 80 | |
| 81 | List<Packet> incoming_packets; |
| 82 | |
| 83 | Packet current_packet; |
| 84 | |
| 85 | void _store_packet(int32_t p_source, ENetConnection::Event &p_event); |
| 86 | void _pop_current_packet(); |
| 87 | void _disconnect_inactive_peers(); |
| 88 | void _destroy_unused(ENetPacket *p_packet); |
| 89 | _FORCE_INLINE_ bool _is_active() const { return active_mode != MODE_NONE; } |
| 90 | |
| 91 | IPAddress bind_ip; |
| 92 | |
| 93 | protected: |
| 94 | static void _bind_methods(); |
| 95 | |
| 96 | public: |
| 97 | virtual void set_target_peer(int p_peer) override; |
| 98 | |
| 99 | virtual int get_packet_peer() const override; |
| 100 | virtual TransferMode get_packet_mode() const override; |
| 101 | virtual int get_packet_channel() const override; |
| 102 | |
| 103 | virtual void poll() override; |
| 104 | virtual void close() override; |
| 105 | virtual void disconnect_peer(int p_peer, bool p_force = false) override; |
| 106 | |
| 107 | virtual bool is_server() const override; |
| 108 | virtual bool is_server_relay_supported() const override; |
| 109 | |
| 110 | // Overridden so we can instrument the DTLSServer when needed. |
| 111 | virtual void set_refuse_new_connections(bool p_enabled) override; |
| 112 | |
| 113 | virtual ConnectionStatus get_connection_status() const override; |
| 114 | |
| 115 | virtual int get_unique_id() const override; |
| 116 | |
| 117 | virtual int get_max_packet_size() const override; |
| 118 | virtual int get_available_packet_count() const override; |
| 119 | virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override; |
| 120 | virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override; |
| 121 | |
| 122 | Error create_server(int p_port, int p_max_clients = 32, int p_max_channels = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0); |
| 123 | Error create_client(const String &p_address, int p_port, int p_channel_count = 0, int p_in_bandwidth = 0, int p_out_bandwidth = 0, int p_local_port = 0); |
| 124 | Error create_mesh(int p_id); |
| 125 | Error add_mesh_peer(int p_id, Ref<ENetConnection> p_host); |
| 126 | |
| 127 | void set_bind_ip(const IPAddress &p_ip); |
| 128 | |
| 129 | Ref<ENetConnection> get_host() const; |
| 130 | Ref<ENetPacketPeer> get_peer(int p_id) const; |
| 131 | |
| 132 | ENetMultiplayerPeer(); |
| 133 | ~ENetMultiplayerPeer(); |
| 134 | }; |
| 135 | |
| 136 | #endif // ENET_MULTIPLAYER_PEER_H |
| 137 | |