1 | /**************************************************************************/ |
2 | /* gdscript_compiler.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
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27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef GDSCRIPT_COMPILER_H |
32 | #define GDSCRIPT_COMPILER_H |
33 | |
34 | #include "gdscript.h" |
35 | #include "gdscript_codegen.h" |
36 | #include "gdscript_function.h" |
37 | #include "gdscript_parser.h" |
38 | |
39 | #include "core/templates/hash_set.h" |
40 | |
41 | class GDScriptCompiler { |
42 | const GDScriptParser *parser = nullptr; |
43 | HashSet<GDScript *> parsed_classes; |
44 | HashSet<GDScript *> parsing_classes; |
45 | GDScript *main_script = nullptr; |
46 | |
47 | struct CodeGen { |
48 | GDScript *script = nullptr; |
49 | const GDScriptParser::ClassNode *class_node = nullptr; |
50 | const GDScriptParser::FunctionNode *function_node = nullptr; |
51 | StringName function_name; |
52 | GDScriptCodeGenerator *generator = nullptr; |
53 | HashMap<StringName, GDScriptCodeGenerator::Address> parameters; |
54 | HashMap<StringName, GDScriptCodeGenerator::Address> locals; |
55 | List<HashMap<StringName, GDScriptCodeGenerator::Address>> locals_stack; |
56 | bool is_static = false; |
57 | |
58 | GDScriptCodeGenerator::Address add_local(const StringName &p_name, const GDScriptDataType &p_type) { |
59 | uint32_t addr = generator->add_local(p_name, p_type); |
60 | locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_VARIABLE, addr, p_type); |
61 | return locals[p_name]; |
62 | } |
63 | |
64 | GDScriptCodeGenerator::Address add_local_constant(const StringName &p_name, const Variant &p_value) { |
65 | uint32_t addr = generator->add_local_constant(p_name, p_value); |
66 | locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CONSTANT, addr); |
67 | return locals[p_name]; |
68 | } |
69 | |
70 | GDScriptCodeGenerator::Address add_temporary(const GDScriptDataType &p_type = GDScriptDataType()) { |
71 | uint32_t addr = generator->add_temporary(p_type); |
72 | return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::TEMPORARY, addr, p_type); |
73 | } |
74 | |
75 | GDScriptCodeGenerator::Address add_constant(const Variant &p_constant) { |
76 | GDScriptDataType type; |
77 | type.has_type = true; |
78 | type.kind = GDScriptDataType::BUILTIN; |
79 | type.builtin_type = p_constant.get_type(); |
80 | if (type.builtin_type == Variant::OBJECT) { |
81 | Object *obj = p_constant; |
82 | if (obj) { |
83 | type.kind = GDScriptDataType::NATIVE; |
84 | type.native_type = obj->get_class_name(); |
85 | |
86 | Ref<Script> scr = obj->get_script(); |
87 | if (scr.is_valid()) { |
88 | type.script_type = scr.ptr(); |
89 | Ref<GDScript> gdscript = scr; |
90 | if (gdscript.is_valid()) { |
91 | type.kind = GDScriptDataType::GDSCRIPT; |
92 | } else { |
93 | type.kind = GDScriptDataType::SCRIPT; |
94 | } |
95 | } |
96 | } else { |
97 | type.builtin_type = Variant::NIL; |
98 | } |
99 | } |
100 | |
101 | uint32_t addr = generator->add_or_get_constant(p_constant); |
102 | return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CONSTANT, addr, type); |
103 | } |
104 | |
105 | void start_block() { |
106 | HashMap<StringName, GDScriptCodeGenerator::Address> old_locals = locals; |
107 | locals_stack.push_back(old_locals); |
108 | generator->start_block(); |
109 | } |
110 | |
111 | void end_block() { |
112 | locals = locals_stack.back()->get(); |
113 | locals_stack.pop_back(); |
114 | generator->end_block(); |
115 | } |
116 | }; |
117 | |
118 | bool _is_class_member_property(CodeGen &codegen, const StringName &p_name); |
119 | bool _is_class_member_property(GDScript *owner, const StringName &p_name); |
120 | bool _is_local_or_parameter(CodeGen &codegen, const StringName &p_name); |
121 | |
122 | void _set_error(const String &p_error, const GDScriptParser::Node *p_node); |
123 | |
124 | Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::BinaryOpNode *on, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address()); |
125 | Error _create_binary_operator(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_left_operand, const GDScriptParser::ExpressionNode *p_right_operand, Variant::Operator op, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address()); |
126 | |
127 | GDScriptDataType _gdtype_from_datatype(const GDScriptParser::DataType &p_datatype, GDScript *p_owner, bool p_handle_metatype = true); |
128 | |
129 | GDScriptCodeGenerator::Address _parse_assign_right_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::AssignmentNode *p_assignmentint, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address()); |
130 | GDScriptCodeGenerator::Address _parse_expression(CodeGen &codegen, Error &r_error, const GDScriptParser::ExpressionNode *p_expression, bool p_root = false, bool p_initializer = false, const GDScriptCodeGenerator::Address &p_index_addr = GDScriptCodeGenerator::Address()); |
131 | GDScriptCodeGenerator::Address _parse_match_pattern(CodeGen &codegen, Error &r_error, const GDScriptParser::PatternNode *p_pattern, const GDScriptCodeGenerator::Address &p_value_addr, const GDScriptCodeGenerator::Address &p_type_addr, const GDScriptCodeGenerator::Address &p_previous_test, bool p_is_first, bool p_is_nested); |
132 | List<GDScriptCodeGenerator::Address> _add_locals_in_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block); |
133 | void _clear_addresses(CodeGen &codegen, const List<GDScriptCodeGenerator::Address> &p_addresses); |
134 | Error _parse_block(CodeGen &codegen, const GDScriptParser::SuiteNode *p_block, bool p_add_locals = true, bool p_reset_locals = true); |
135 | GDScriptFunction *_parse_function(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::FunctionNode *p_func, bool p_for_ready = false, bool p_for_lambda = false); |
136 | GDScriptFunction *_make_static_initializer(Error &r_error, GDScript *p_script, const GDScriptParser::ClassNode *p_class); |
137 | Error _parse_setter_getter(GDScript *p_script, const GDScriptParser::ClassNode *p_class, const GDScriptParser::VariableNode *p_variable, bool p_is_setter); |
138 | Error _prepare_compilation(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); |
139 | Error _compile_class(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); |
140 | int err_line = 0; |
141 | int err_column = 0; |
142 | StringName source; |
143 | String error; |
144 | GDScriptParser::ExpressionNode *awaited_node = nullptr; |
145 | bool has_static_data = false; |
146 | |
147 | public: |
148 | static void convert_to_initializer_type(Variant &p_variant, const GDScriptParser::VariableNode *p_node); |
149 | static void make_scripts(GDScript *p_script, const GDScriptParser::ClassNode *p_class, bool p_keep_state); |
150 | Error compile(const GDScriptParser *p_parser, GDScript *p_script, bool p_keep_state = false); |
151 | |
152 | String get_error() const; |
153 | int get_error_line() const; |
154 | int get_error_column() const; |
155 | |
156 | GDScriptCompiler(); |
157 | }; |
158 | |
159 | #endif // GDSCRIPT_COMPILER_H |
160 | |