1/**************************************************************************/
2/* gdscript.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef GDSCRIPT_H
32#define GDSCRIPT_H
33
34#include "gdscript_function.h"
35
36#include "core/debugger/engine_debugger.h"
37#include "core/debugger/script_debugger.h"
38#include "core/doc_data.h"
39#include "core/io/resource_loader.h"
40#include "core/io/resource_saver.h"
41#include "core/object/script_language.h"
42#include "core/templates/rb_set.h"
43
44class GDScriptNativeClass : public RefCounted {
45 GDCLASS(GDScriptNativeClass, RefCounted);
46
47 StringName name;
48
49protected:
50 bool _get(const StringName &p_name, Variant &r_ret) const;
51 static void _bind_methods();
52
53public:
54 _FORCE_INLINE_ const StringName &get_name() const { return name; }
55 Variant _new();
56 Object *instantiate();
57 virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
58 GDScriptNativeClass(const StringName &p_name);
59};
60
61class GDScript : public Script {
62 GDCLASS(GDScript, Script);
63 bool tool = false;
64 bool valid = false;
65 bool reloading = false;
66
67 struct MemberInfo {
68 int index = 0;
69 StringName setter;
70 StringName getter;
71 GDScriptDataType data_type;
72 PropertyInfo property_info;
73 };
74
75 struct ClearData {
76 RBSet<GDScriptFunction *> functions;
77 RBSet<Ref<Script>> scripts;
78 void clear() {
79 functions.clear();
80 scripts.clear();
81 }
82 };
83
84 friend class GDScriptInstance;
85 friend class GDScriptFunction;
86 friend class GDScriptAnalyzer;
87 friend class GDScriptCompiler;
88 friend class GDScriptDocGen;
89 friend class GDScriptLanguage;
90 friend struct GDScriptUtilityFunctionsDefinitions;
91
92 Ref<GDScriptNativeClass> native;
93 Ref<GDScript> base;
94 GDScript *_base = nullptr; //fast pointer access
95 GDScript *_owner = nullptr; //for subclasses
96
97 HashSet<StringName> members; //members are just indices to the instantiated script.
98 HashMap<StringName, Variant> constants;
99 HashMap<StringName, MemberInfo> static_variables_indices;
100 Vector<Variant> static_variables;
101 HashMap<StringName, GDScriptFunction *> member_functions;
102 HashMap<StringName, MemberInfo> member_indices; //members are just indices to the instantiated script.
103 HashMap<StringName, Ref<GDScript>> subclasses;
104 HashMap<StringName, MethodInfo> _signals;
105 Dictionary rpc_config;
106
107#ifdef TOOLS_ENABLED
108 // For static data storage during hot-reloading.
109 HashMap<StringName, MemberInfo> old_static_variables_indices;
110 Vector<Variant> old_static_variables;
111 void _save_old_static_data();
112 void _restore_old_static_data();
113
114 HashMap<StringName, int> member_lines;
115 HashMap<StringName, Variant> member_default_values;
116 List<PropertyInfo> members_cache;
117 HashMap<StringName, Variant> member_default_values_cache;
118 Ref<GDScript> base_cache;
119 HashSet<ObjectID> inheriters_cache;
120 bool source_changed_cache = false;
121 bool placeholder_fallback_enabled = false;
122 void _update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames);
123
124 DocData::ClassDoc doc;
125 Vector<DocData::ClassDoc> docs;
126 void _clear_doc();
127 void _add_doc(const DocData::ClassDoc &p_inner_class);
128#endif
129
130 GDScriptFunction *implicit_initializer = nullptr;
131 GDScriptFunction *initializer = nullptr; //direct pointer to new , faster to locate
132 GDScriptFunction *implicit_ready = nullptr;
133 GDScriptFunction *static_initializer = nullptr;
134
135 Error _static_init();
136
137 int subclass_count = 0;
138 RBSet<Object *> instances;
139 bool destructing = false;
140 bool clearing = false;
141 //exported members
142 String source;
143 String path;
144 StringName local_name; // Inner class identifier or `class_name`.
145 StringName global_name; // `class_name`.
146 String fully_qualified_name;
147 String simplified_icon_path;
148 SelfList<GDScript> script_list;
149
150 SelfList<GDScriptFunctionState>::List pending_func_states;
151
152 GDScriptFunction *_super_constructor(GDScript *p_script);
153 void _super_implicit_constructor(GDScript *p_script, GDScriptInstance *p_instance, Callable::CallError &r_error);
154 GDScriptInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error);
155
156 String _get_debug_path() const;
157
158#ifdef TOOLS_ENABLED
159 HashSet<PlaceHolderScriptInstance *> placeholders;
160 //void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
161 virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
162#endif
163
164#ifdef DEBUG_ENABLED
165 HashMap<ObjectID, List<Pair<StringName, Variant>>> pending_reload_state;
166#endif
167
168 bool _update_exports(bool *r_err = nullptr, bool p_recursive_call = false, PlaceHolderScriptInstance *p_instance_to_update = nullptr);
169
170 void _save_orphaned_subclasses(GDScript::ClearData *p_clear_data);
171
172 void _get_script_property_list(List<PropertyInfo> *r_list, bool p_include_base) const;
173 void _get_script_method_list(List<MethodInfo> *r_list, bool p_include_base) const;
174 void _get_script_signal_list(List<MethodInfo> *r_list, bool p_include_base) const;
175
176 GDScript *_get_gdscript_from_variant(const Variant &p_variant);
177 void _get_dependencies(RBSet<GDScript *> &p_dependencies, const GDScript *p_except);
178
179protected:
180 bool _get(const StringName &p_name, Variant &r_ret) const;
181 bool _set(const StringName &p_name, const Variant &p_value);
182 void _get_property_list(List<PropertyInfo> *p_properties) const;
183
184 Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
185
186 static void _bind_methods();
187
188public:
189#ifdef DEBUG_ENABLED
190 static String debug_get_script_name(const Ref<Script> &p_script);
191#endif
192
193 _FORCE_INLINE_ StringName get_local_name() const { return local_name; }
194
195 void clear(GDScript::ClearData *p_clear_data = nullptr);
196
197 virtual bool is_valid() const override { return valid; }
198
199 bool inherits_script(const Ref<Script> &p_script) const override;
200
201 GDScript *find_class(const String &p_qualified_name);
202 bool has_class(const GDScript *p_script);
203 GDScript *get_root_script();
204 bool is_root_script() const { return _owner == nullptr; }
205 String get_fully_qualified_name() const { return fully_qualified_name; }
206 const HashMap<StringName, Ref<GDScript>> &get_subclasses() const { return subclasses; }
207 const HashMap<StringName, Variant> &get_constants() const { return constants; }
208 const HashSet<StringName> &get_members() const { return members; }
209 const GDScriptDataType &get_member_type(const StringName &p_member) const {
210 CRASH_COND(!member_indices.has(p_member));
211 return member_indices[p_member].data_type;
212 }
213 const HashMap<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; }
214 const Ref<GDScriptNativeClass> &get_native() const { return native; }
215
216 RBSet<GDScript *> get_dependencies();
217 RBSet<GDScript *> get_inverted_dependencies();
218 RBSet<GDScript *> get_must_clear_dependencies();
219
220 virtual bool has_script_signal(const StringName &p_signal) const override;
221 virtual void get_script_signal_list(List<MethodInfo> *r_signals) const override;
222
223 bool is_tool() const override { return tool; }
224 Ref<GDScript> get_base() const;
225
226 const HashMap<StringName, MemberInfo> &debug_get_member_indices() const { return member_indices; }
227 const HashMap<StringName, GDScriptFunction *> &debug_get_member_functions() const; //this is debug only
228 StringName debug_get_member_by_index(int p_idx) const;
229 StringName debug_get_static_var_by_index(int p_idx) const;
230
231 Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
232 virtual bool can_instantiate() const override;
233
234 virtual Ref<Script> get_base_script() const override;
235 virtual StringName get_global_name() const override;
236
237 virtual StringName get_instance_base_type() const override; // this may not work in all scripts, will return empty if so
238 virtual ScriptInstance *instance_create(Object *p_this) override;
239 virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) override;
240 virtual bool instance_has(const Object *p_this) const override;
241
242 virtual bool has_source_code() const override;
243 virtual String get_source_code() const override;
244 virtual void set_source_code(const String &p_code) override;
245 virtual void update_exports() override;
246
247#ifdef TOOLS_ENABLED
248 virtual Vector<DocData::ClassDoc> get_documentation() const override {
249 return docs;
250 }
251 virtual String get_class_icon_path() const override;
252#endif // TOOLS_ENABLED
253
254 virtual Error reload(bool p_keep_state = false) override;
255
256 virtual void set_path(const String &p_path, bool p_take_over = false) override;
257 String get_script_path() const;
258 Error load_source_code(const String &p_path);
259
260 bool get_property_default_value(const StringName &p_property, Variant &r_value) const override;
261
262 virtual void get_script_method_list(List<MethodInfo> *p_list) const override;
263 virtual bool has_method(const StringName &p_method) const override;
264 virtual MethodInfo get_method_info(const StringName &p_method) const override;
265
266 virtual void get_script_property_list(List<PropertyInfo> *p_list) const override;
267
268 virtual ScriptLanguage *get_language() const override;
269
270 virtual int get_member_line(const StringName &p_member) const override {
271#ifdef TOOLS_ENABLED
272 if (member_lines.has(p_member)) {
273 return member_lines[p_member];
274 }
275#endif
276 return -1;
277 }
278
279 virtual void get_constants(HashMap<StringName, Variant> *p_constants) override;
280 virtual void get_members(HashSet<StringName> *p_members) override;
281
282 virtual const Variant get_rpc_config() const override;
283
284 void unload_static() const;
285
286#ifdef TOOLS_ENABLED
287 virtual bool is_placeholder_fallback_enabled() const override { return placeholder_fallback_enabled; }
288#endif
289
290 GDScript();
291 ~GDScript();
292};
293
294class GDScriptInstance : public ScriptInstance {
295 friend class GDScript;
296 friend class GDScriptFunction;
297 friend class GDScriptLambdaCallable;
298 friend class GDScriptLambdaSelfCallable;
299 friend class GDScriptCompiler;
300 friend class GDScriptCache;
301 friend struct GDScriptUtilityFunctionsDefinitions;
302
303 ObjectID owner_id;
304 Object *owner = nullptr;
305 Ref<GDScript> script;
306#ifdef DEBUG_ENABLED
307 HashMap<StringName, int> member_indices_cache; //used only for hot script reloading
308#endif
309 Vector<Variant> members;
310 bool base_ref_counted;
311
312 SelfList<GDScriptFunctionState>::List pending_func_states;
313
314public:
315 virtual Object *get_owner() { return owner; }
316
317 virtual bool set(const StringName &p_name, const Variant &p_value);
318 virtual bool get(const StringName &p_name, Variant &r_ret) const;
319 virtual void get_property_list(List<PropertyInfo> *p_properties) const;
320 virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const;
321 virtual void validate_property(PropertyInfo &p_property) const;
322
323 virtual bool property_can_revert(const StringName &p_name) const;
324 virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const;
325
326 virtual void get_method_list(List<MethodInfo> *p_list) const;
327 virtual bool has_method(const StringName &p_method) const;
328 virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
329
330 Variant debug_get_member_by_index(int p_idx) const { return members[p_idx]; }
331
332 virtual void notification(int p_notification, bool p_reversed = false);
333 String to_string(bool *r_valid);
334
335 virtual Ref<Script> get_script() const;
336
337 virtual ScriptLanguage *get_language();
338
339 void set_path(const String &p_path);
340
341 void reload_members();
342
343 virtual const Variant get_rpc_config() const;
344
345 GDScriptInstance();
346 ~GDScriptInstance();
347};
348
349class GDScriptLanguage : public ScriptLanguage {
350 friend class GDScriptFunctionState;
351
352 static GDScriptLanguage *singleton;
353
354 Variant *_global_array = nullptr;
355 Vector<Variant> global_array;
356 HashMap<StringName, int> globals;
357 HashMap<StringName, Variant> named_globals;
358
359 struct CallLevel {
360 Variant *stack = nullptr;
361 GDScriptFunction *function = nullptr;
362 GDScriptInstance *instance = nullptr;
363 int *ip = nullptr;
364 int *line = nullptr;
365 };
366
367 static thread_local int _debug_parse_err_line;
368 static thread_local String _debug_parse_err_file;
369 static thread_local String _debug_error;
370 struct CallStack {
371 CallLevel *levels = nullptr;
372 int stack_pos = 0;
373
374 void free() {
375 if (levels) {
376 memdelete(levels);
377 levels = nullptr;
378 }
379 }
380 ~CallStack() {
381 free();
382 }
383 };
384
385 static thread_local CallStack _call_stack;
386 int _debug_max_call_stack = 0;
387
388 void _add_global(const StringName &p_name, const Variant &p_value);
389
390 friend class GDScriptInstance;
391
392 Mutex mutex;
393
394 friend class GDScript;
395
396 SelfList<GDScript>::List script_list;
397 friend class GDScriptFunction;
398
399 SelfList<GDScriptFunction>::List function_list;
400 bool profiling;
401 uint64_t script_frame_time;
402
403 HashMap<String, ObjectID> orphan_subclasses;
404
405public:
406 int calls;
407
408 bool debug_break(const String &p_error, bool p_allow_continue = true);
409 bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
410
411 _FORCE_INLINE_ void enter_function(GDScriptInstance *p_instance, GDScriptFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
412 if (unlikely(_call_stack.levels == nullptr)) {
413 _call_stack.levels = memnew_arr(CallLevel, _debug_max_call_stack + 1);
414 }
415
416 if (EngineDebugger::get_script_debugger()->get_lines_left() > 0 && EngineDebugger::get_script_debugger()->get_depth() >= 0) {
417 EngineDebugger::get_script_debugger()->set_depth(EngineDebugger::get_script_debugger()->get_depth() + 1);
418 }
419
420 if (_call_stack.stack_pos >= _debug_max_call_stack) {
421 //stack overflow
422 _debug_error = vformat("Stack overflow (stack size: %s). Check for infinite recursion in your script.", _debug_max_call_stack);
423 EngineDebugger::get_script_debugger()->debug(this);
424 return;
425 }
426
427 _call_stack.levels[_call_stack.stack_pos].stack = p_stack;
428 _call_stack.levels[_call_stack.stack_pos].instance = p_instance;
429 _call_stack.levels[_call_stack.stack_pos].function = p_function;
430 _call_stack.levels[_call_stack.stack_pos].ip = p_ip;
431 _call_stack.levels[_call_stack.stack_pos].line = p_line;
432 _call_stack.stack_pos++;
433 }
434
435 _FORCE_INLINE_ void exit_function() {
436 if (EngineDebugger::get_script_debugger()->get_lines_left() > 0 && EngineDebugger::get_script_debugger()->get_depth() >= 0) {
437 EngineDebugger::get_script_debugger()->set_depth(EngineDebugger::get_script_debugger()->get_depth() - 1);
438 }
439
440 if (_call_stack.stack_pos == 0) {
441 _debug_error = "Stack Underflow (Engine Bug)";
442 EngineDebugger::get_script_debugger()->debug(this);
443 return;
444 }
445
446 _call_stack.stack_pos--;
447 }
448
449 virtual Vector<StackInfo> debug_get_current_stack_info() override {
450 Vector<StackInfo> csi;
451 csi.resize(_call_stack.stack_pos);
452 for (int i = 0; i < _call_stack.stack_pos; i++) {
453 csi.write[_call_stack.stack_pos - i - 1].line = _call_stack.levels[i].line ? *_call_stack.levels[i].line : 0;
454 if (_call_stack.levels[i].function) {
455 csi.write[_call_stack.stack_pos - i - 1].func = _call_stack.levels[i].function->get_name();
456 csi.write[_call_stack.stack_pos - i - 1].file = _call_stack.levels[i].function->get_script()->get_script_path();
457 }
458 }
459 return csi;
460 }
461
462 struct {
463 StringName _init;
464 StringName _static_init;
465 StringName _notification;
466 StringName _set;
467 StringName _get;
468 StringName _get_property_list;
469 StringName _validate_property;
470 StringName _property_can_revert;
471 StringName _property_get_revert;
472 StringName _script_source;
473
474 } strings;
475
476 _FORCE_INLINE_ int get_global_array_size() const { return global_array.size(); }
477 _FORCE_INLINE_ Variant *get_global_array() { return _global_array; }
478 _FORCE_INLINE_ const HashMap<StringName, int> &get_global_map() const { return globals; }
479 _FORCE_INLINE_ const HashMap<StringName, Variant> &get_named_globals_map() const { return named_globals; }
480 // These two functions should be used when behavior needs to be consistent between in-editor and running the scene
481 bool has_any_global_constant(const StringName &p_name) { return named_globals.has(p_name) || globals.has(p_name); }
482 Variant get_any_global_constant(const StringName &p_name);
483
484 _FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; }
485
486 virtual String get_name() const override;
487
488 /* LANGUAGE FUNCTIONS */
489 virtual void init() override;
490 virtual String get_type() const override;
491 virtual String get_extension() const override;
492 virtual void finish() override;
493
494 /* EDITOR FUNCTIONS */
495 virtual void get_reserved_words(List<String> *p_words) const override;
496 virtual bool is_control_flow_keyword(String p_keywords) const override;
497 virtual void get_comment_delimiters(List<String> *p_delimiters) const override;
498 virtual void get_string_delimiters(List<String> *p_delimiters) const override;
499 virtual bool is_using_templates() override;
500 virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
501 virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
502 virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override;
503 virtual Script *create_script() const override;
504 virtual bool has_named_classes() const override;
505 virtual bool supports_builtin_mode() const override;
506 virtual bool supports_documentation() const override;
507 virtual bool can_inherit_from_file() const override { return true; }
508 virtual int find_function(const String &p_function, const String &p_code) const override;
509 virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override;
510 virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<ScriptLanguage::CodeCompletionOption> *r_options, bool &r_forced, String &r_call_hint) override;
511#ifdef TOOLS_ENABLED
512 virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) override;
513#endif
514 virtual String _get_indentation() const;
515 virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const override;
516 virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) override;
517 virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) override;
518 virtual void remove_named_global_constant(const StringName &p_name) override;
519
520 /* DEBUGGER FUNCTIONS */
521
522 virtual String debug_get_error() const override;
523 virtual int debug_get_stack_level_count() const override;
524 virtual int debug_get_stack_level_line(int p_level) const override;
525 virtual String debug_get_stack_level_function(int p_level) const override;
526 virtual String debug_get_stack_level_source(int p_level) const override;
527 virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
528 virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
529 virtual ScriptInstance *debug_get_stack_level_instance(int p_level) override;
530 virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) override;
531 virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) override;
532
533 virtual void reload_all_scripts() override;
534 virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override;
535
536 virtual void frame() override;
537
538 virtual void get_public_functions(List<MethodInfo> *p_functions) const override;
539 virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const override;
540 virtual void get_public_annotations(List<MethodInfo> *p_annotations) const override;
541
542 virtual void profiling_start() override;
543 virtual void profiling_stop() override;
544
545 virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override;
546 virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override;
547
548 /* LOADER FUNCTIONS */
549
550 virtual void get_recognized_extensions(List<String> *p_extensions) const override;
551
552 /* GLOBAL CLASSES */
553
554 virtual bool handles_global_class_type(const String &p_type) const override;
555 virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const override;
556
557 void add_orphan_subclass(const String &p_qualified_name, const ObjectID &p_subclass);
558 Ref<GDScript> get_orphan_subclass(const String &p_qualified_name);
559
560 Ref<GDScript> get_script_by_fully_qualified_name(const String &p_name);
561
562 GDScriptLanguage();
563 ~GDScriptLanguage();
564};
565
566class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
567public:
568 virtual Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE);
569 virtual void get_recognized_extensions(List<String> *p_extensions) const;
570 virtual bool handles_type(const String &p_type) const;
571 virtual String get_resource_type(const String &p_path) const;
572 virtual void get_dependencies(const String &p_path, List<String> *p_dependencies, bool p_add_types = false);
573};
574
575class ResourceFormatSaverGDScript : public ResourceFormatSaver {
576public:
577 virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0);
578 virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const;
579 virtual bool recognize(const Ref<Resource> &p_resource) const;
580};
581
582#endif // GDSCRIPT_H
583