1 | /**************************************************************************/ |
2 | /* nav_mesh_generator_3d.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef NAV_MESH_GENERATOR_3D_H |
32 | #define NAV_MESH_GENERATOR_3D_H |
33 | |
34 | #ifndef _3D_DISABLED |
35 | |
36 | #include "core/object/class_db.h" |
37 | #include "core/object/worker_thread_pool.h" |
38 | #include "modules/modules_enabled.gen.h" // For csg, gridmap. |
39 | |
40 | class Node; |
41 | class NavigationMesh; |
42 | class NavigationMeshSourceGeometryData3D; |
43 | |
44 | class NavMeshGenerator3D : public Object { |
45 | static NavMeshGenerator3D *singleton; |
46 | |
47 | static Mutex baking_navmesh_mutex; |
48 | static Mutex generator_task_mutex; |
49 | |
50 | static bool use_threads; |
51 | static bool baking_use_multiple_threads; |
52 | static bool baking_use_high_priority_threads; |
53 | |
54 | struct NavMeshGeneratorTask3D { |
55 | enum TaskStatus { |
56 | BAKING_STARTED, |
57 | BAKING_FINISHED, |
58 | BAKING_FAILED, |
59 | CALLBACK_DISPATCHED, |
60 | CALLBACK_FAILED, |
61 | }; |
62 | |
63 | Ref<NavigationMesh> navigation_mesh; |
64 | Ref<NavigationMeshSourceGeometryData3D> source_geometry_data; |
65 | Callable callback; |
66 | WorkerThreadPool::TaskID thread_task_id = WorkerThreadPool::INVALID_TASK_ID; |
67 | NavMeshGeneratorTask3D::TaskStatus status = NavMeshGeneratorTask3D::TaskStatus::BAKING_STARTED; |
68 | }; |
69 | |
70 | static HashMap<WorkerThreadPool::TaskID, NavMeshGeneratorTask3D *> generator_tasks; |
71 | |
72 | static void generator_thread_bake(void *p_arg); |
73 | |
74 | static HashSet<Ref<NavigationMesh>> baking_navmeshes; |
75 | |
76 | static void generator_parse_geometry_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node, bool p_recurse_children); |
77 | static void generator_parse_source_geometry_data(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_root_node); |
78 | static void generator_bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data); |
79 | |
80 | static void generator_parse_meshinstance3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node); |
81 | static void generator_parse_multimeshinstance3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node); |
82 | static void generator_parse_staticbody3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node); |
83 | #ifdef MODULE_CSG_ENABLED |
84 | static void generator_parse_csgshape3d_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node); |
85 | #endif // MODULE_CSG_ENABLED |
86 | #ifdef MODULE_GRIDMAP_ENABLED |
87 | static void generator_parse_gridmap_node(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node); |
88 | #endif // MODULE_GRIDMAP_ENABLED |
89 | |
90 | static bool generator_emit_callback(const Callable &p_callback); |
91 | |
92 | public: |
93 | static NavMeshGenerator3D *get_singleton(); |
94 | |
95 | static void sync(); |
96 | static void cleanup(); |
97 | static void finish(); |
98 | |
99 | static void parse_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_root_node, const Callable &p_callback = Callable()); |
100 | static void bake_from_source_geometry_data(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, const Callable &p_callback = Callable()); |
101 | static void bake_from_source_geometry_data_async(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, const Callable &p_callback = Callable()); |
102 | |
103 | NavMeshGenerator3D(); |
104 | ~NavMeshGenerator3D(); |
105 | }; |
106 | |
107 | #endif // _3D_DISABLED |
108 | |
109 | #endif // NAV_MESH_GENERATOR_3D_H |
110 | |