1 | /**************************************************************************/ |
2 | /* export_plugin.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef WINDOWS_EXPORT_PLUGIN_H |
32 | #define WINDOWS_EXPORT_PLUGIN_H |
33 | |
34 | #include "core/io/file_access.h" |
35 | #include "core/os/os.h" |
36 | #include "editor/editor_settings.h" |
37 | #include "editor/export/editor_export_platform_pc.h" |
38 | |
39 | // Optional environment variables for defining confidential information. If any |
40 | // of these is set, they will override the values set in the credentials file. |
41 | const String ENV_WIN_CODESIGN_ID_TYPE = "GODOT_WINDOWS_CODESIGN_IDENTITY_TYPE" ; |
42 | const String ENV_WIN_CODESIGN_ID = "GODOT_WINDOWS_CODESIGN_IDENTITY" ; |
43 | const String ENV_WIN_CODESIGN_PASS = "GODOT_WINDOWS_CODESIGN_PASSWORD" ; |
44 | |
45 | class EditorExportPlatformWindows : public EditorExportPlatformPC { |
46 | GDCLASS(EditorExportPlatformWindows, EditorExportPlatformPC); |
47 | |
48 | struct SSHCleanupCommand { |
49 | String host; |
50 | String port; |
51 | Vector<String> ssh_args; |
52 | String cmd_args; |
53 | bool wait = false; |
54 | |
55 | SSHCleanupCommand(){}; |
56 | SSHCleanupCommand(const String &p_host, const String &p_port, const Vector<String> &p_ssh_arg, const String &p_cmd_args, bool p_wait = false) { |
57 | host = p_host; |
58 | port = p_port; |
59 | ssh_args = p_ssh_arg; |
60 | cmd_args = p_cmd_args; |
61 | wait = p_wait; |
62 | }; |
63 | }; |
64 | |
65 | Ref<ImageTexture> run_icon; |
66 | Ref<ImageTexture> stop_icon; |
67 | |
68 | Vector<SSHCleanupCommand> cleanup_commands; |
69 | OS::ProcessID ssh_pid = 0; |
70 | int = 0; |
71 | |
72 | Error _process_icon(const Ref<EditorExportPreset> &p_preset, const String &p_src_path, const String &p_dst_path); |
73 | Error _rcedit_add_data(const Ref<EditorExportPreset> &p_preset, const String &p_path, bool p_console_icon); |
74 | Error _code_sign(const Ref<EditorExportPreset> &p_preset, const String &p_path); |
75 | |
76 | public: |
77 | virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override; |
78 | virtual Error modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) override; |
79 | virtual Error sign_shared_object(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) override; |
80 | virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override; |
81 | virtual void get_export_options(List<ExportOption> *r_options) const override; |
82 | virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug = false) const override; |
83 | virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const override; |
84 | virtual bool get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option) const override; |
85 | virtual String get_export_option_warning(const EditorExportPreset *p_preset, const StringName &p_name) const override; |
86 | |
87 | virtual String get_template_file_name(const String &p_target, const String &p_arch) const override; |
88 | virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) override; |
89 | |
90 | virtual Ref<Texture2D> get_run_icon() const override; |
91 | virtual bool poll_export() override; |
92 | virtual Ref<ImageTexture> get_option_icon(int p_index) const override; |
93 | virtual int get_options_count() const override; |
94 | virtual String get_option_label(int p_index) const override; |
95 | virtual String get_option_tooltip(int p_index) const override; |
96 | virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) override; |
97 | virtual void cleanup() override; |
98 | |
99 | EditorExportPlatformWindows(); |
100 | }; |
101 | |
102 | #endif // WINDOWS_EXPORT_PLUGIN_H |
103 | |