| 1 | /**************************************************************************/ |
| 2 | /* joint_3d.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef JOINT_3D_H |
| 32 | #define JOINT_3D_H |
| 33 | |
| 34 | #include "scene/3d/node_3d.h" |
| 35 | #include "scene/3d/physics_body_3d.h" |
| 36 | |
| 37 | class Joint3D : public Node3D { |
| 38 | GDCLASS(Joint3D, Node3D); |
| 39 | |
| 40 | RID ba, bb; |
| 41 | |
| 42 | RID joint; |
| 43 | |
| 44 | NodePath a; |
| 45 | NodePath b; |
| 46 | |
| 47 | int solver_priority = 1; |
| 48 | bool exclude_from_collision = true; |
| 49 | String warning; |
| 50 | bool configured = false; |
| 51 | |
| 52 | protected: |
| 53 | void _disconnect_signals(); |
| 54 | void _body_exit_tree(); |
| 55 | void _update_joint(bool p_only_free = false); |
| 56 | |
| 57 | void _notification(int p_what); |
| 58 | |
| 59 | virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) = 0; |
| 60 | |
| 61 | static void _bind_methods(); |
| 62 | |
| 63 | _FORCE_INLINE_ bool is_configured() const { return configured; } |
| 64 | |
| 65 | public: |
| 66 | virtual PackedStringArray get_configuration_warnings() const override; |
| 67 | |
| 68 | void set_node_a(const NodePath &p_node_a); |
| 69 | NodePath get_node_a() const; |
| 70 | |
| 71 | void set_node_b(const NodePath &p_node_b); |
| 72 | NodePath get_node_b() const; |
| 73 | |
| 74 | void set_solver_priority(int p_priority); |
| 75 | int get_solver_priority() const; |
| 76 | |
| 77 | void set_exclude_nodes_from_collision(bool p_enable); |
| 78 | bool get_exclude_nodes_from_collision() const; |
| 79 | |
| 80 | RID get_joint() const { return joint; } |
| 81 | Joint3D(); |
| 82 | ~Joint3D(); |
| 83 | }; |
| 84 | |
| 85 | /////////////////////////////////////////// |
| 86 | |
| 87 | class PinJoint3D : public Joint3D { |
| 88 | GDCLASS(PinJoint3D, Joint3D); |
| 89 | |
| 90 | public: |
| 91 | enum Param { |
| 92 | PARAM_BIAS = PhysicsServer3D::PIN_JOINT_BIAS, |
| 93 | PARAM_DAMPING = PhysicsServer3D::PIN_JOINT_DAMPING, |
| 94 | PARAM_IMPULSE_CLAMP = PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP |
| 95 | }; |
| 96 | |
| 97 | protected: |
| 98 | real_t params[3]; |
| 99 | virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; |
| 100 | static void _bind_methods(); |
| 101 | |
| 102 | public: |
| 103 | void set_param(Param p_param, real_t p_value); |
| 104 | real_t get_param(Param p_param) const; |
| 105 | |
| 106 | PinJoint3D(); |
| 107 | }; |
| 108 | |
| 109 | VARIANT_ENUM_CAST(PinJoint3D::Param); |
| 110 | |
| 111 | class HingeJoint3D : public Joint3D { |
| 112 | GDCLASS(HingeJoint3D, Joint3D); |
| 113 | |
| 114 | public: |
| 115 | enum Param { |
| 116 | PARAM_BIAS = PhysicsServer3D::HINGE_JOINT_BIAS, |
| 117 | PARAM_LIMIT_UPPER = PhysicsServer3D::HINGE_JOINT_LIMIT_UPPER, |
| 118 | PARAM_LIMIT_LOWER = PhysicsServer3D::HINGE_JOINT_LIMIT_LOWER, |
| 119 | PARAM_LIMIT_BIAS = PhysicsServer3D::HINGE_JOINT_LIMIT_BIAS, |
| 120 | PARAM_LIMIT_SOFTNESS = PhysicsServer3D::HINGE_JOINT_LIMIT_SOFTNESS, |
| 121 | PARAM_LIMIT_RELAXATION = PhysicsServer3D::HINGE_JOINT_LIMIT_RELAXATION, |
| 122 | PARAM_MOTOR_TARGET_VELOCITY = PhysicsServer3D::HINGE_JOINT_MOTOR_TARGET_VELOCITY, |
| 123 | PARAM_MOTOR_MAX_IMPULSE = PhysicsServer3D::HINGE_JOINT_MOTOR_MAX_IMPULSE, |
| 124 | PARAM_MAX = PhysicsServer3D::HINGE_JOINT_MAX |
| 125 | }; |
| 126 | |
| 127 | enum Flag { |
| 128 | FLAG_USE_LIMIT = PhysicsServer3D::HINGE_JOINT_FLAG_USE_LIMIT, |
| 129 | FLAG_ENABLE_MOTOR = PhysicsServer3D::HINGE_JOINT_FLAG_ENABLE_MOTOR, |
| 130 | FLAG_MAX = PhysicsServer3D::HINGE_JOINT_FLAG_MAX |
| 131 | }; |
| 132 | |
| 133 | protected: |
| 134 | real_t params[PARAM_MAX]; |
| 135 | bool flags[FLAG_MAX]; |
| 136 | virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; |
| 137 | static void _bind_methods(); |
| 138 | |
| 139 | public: |
| 140 | void set_param(Param p_param, real_t p_value); |
| 141 | real_t get_param(Param p_param) const; |
| 142 | |
| 143 | void set_flag(Flag p_flag, bool p_value); |
| 144 | bool get_flag(Flag p_flag) const; |
| 145 | |
| 146 | HingeJoint3D(); |
| 147 | }; |
| 148 | |
| 149 | VARIANT_ENUM_CAST(HingeJoint3D::Param); |
| 150 | VARIANT_ENUM_CAST(HingeJoint3D::Flag); |
| 151 | |
| 152 | class SliderJoint3D : public Joint3D { |
| 153 | GDCLASS(SliderJoint3D, Joint3D); |
| 154 | |
| 155 | public: |
| 156 | enum Param { |
| 157 | PARAM_LINEAR_LIMIT_UPPER = PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_UPPER, |
| 158 | PARAM_LINEAR_LIMIT_LOWER = PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_LOWER, |
| 159 | PARAM_LINEAR_LIMIT_SOFTNESS = PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS, |
| 160 | PARAM_LINEAR_LIMIT_RESTITUTION = PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION, |
| 161 | PARAM_LINEAR_LIMIT_DAMPING = PhysicsServer3D::SLIDER_JOINT_LINEAR_LIMIT_DAMPING, |
| 162 | PARAM_LINEAR_MOTION_SOFTNESS = PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_SOFTNESS, |
| 163 | PARAM_LINEAR_MOTION_RESTITUTION = PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_RESTITUTION, |
| 164 | PARAM_LINEAR_MOTION_DAMPING = PhysicsServer3D::SLIDER_JOINT_LINEAR_MOTION_DAMPING, |
| 165 | PARAM_LINEAR_ORTHOGONAL_SOFTNESS = PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS, |
| 166 | PARAM_LINEAR_ORTHOGONAL_RESTITUTION = PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION, |
| 167 | PARAM_LINEAR_ORTHOGONAL_DAMPING = PhysicsServer3D::SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING, |
| 168 | |
| 169 | PARAM_ANGULAR_LIMIT_UPPER = PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_UPPER, |
| 170 | PARAM_ANGULAR_LIMIT_LOWER = PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_LOWER, |
| 171 | PARAM_ANGULAR_LIMIT_SOFTNESS = PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS, |
| 172 | PARAM_ANGULAR_LIMIT_RESTITUTION = PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION, |
| 173 | PARAM_ANGULAR_LIMIT_DAMPING = PhysicsServer3D::SLIDER_JOINT_ANGULAR_LIMIT_DAMPING, |
| 174 | PARAM_ANGULAR_MOTION_SOFTNESS = PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS, |
| 175 | PARAM_ANGULAR_MOTION_RESTITUTION = PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION, |
| 176 | PARAM_ANGULAR_MOTION_DAMPING = PhysicsServer3D::SLIDER_JOINT_ANGULAR_MOTION_DAMPING, |
| 177 | PARAM_ANGULAR_ORTHOGONAL_SOFTNESS = PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS, |
| 178 | PARAM_ANGULAR_ORTHOGONAL_RESTITUTION = PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION, |
| 179 | PARAM_ANGULAR_ORTHOGONAL_DAMPING = PhysicsServer3D::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING, |
| 180 | PARAM_MAX = PhysicsServer3D::SLIDER_JOINT_MAX |
| 181 | |
| 182 | }; |
| 183 | |
| 184 | protected: |
| 185 | real_t params[PARAM_MAX]; |
| 186 | virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; |
| 187 | static void _bind_methods(); |
| 188 | |
| 189 | public: |
| 190 | void set_param(Param p_param, real_t p_value); |
| 191 | real_t get_param(Param p_param) const; |
| 192 | |
| 193 | SliderJoint3D(); |
| 194 | }; |
| 195 | |
| 196 | VARIANT_ENUM_CAST(SliderJoint3D::Param); |
| 197 | |
| 198 | class ConeTwistJoint3D : public Joint3D { |
| 199 | GDCLASS(ConeTwistJoint3D, Joint3D); |
| 200 | |
| 201 | public: |
| 202 | enum Param { |
| 203 | PARAM_SWING_SPAN, |
| 204 | PARAM_TWIST_SPAN, |
| 205 | PARAM_BIAS, |
| 206 | PARAM_SOFTNESS, |
| 207 | PARAM_RELAXATION, |
| 208 | PARAM_MAX |
| 209 | }; |
| 210 | |
| 211 | protected: |
| 212 | real_t params[PARAM_MAX]; |
| 213 | virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; |
| 214 | static void _bind_methods(); |
| 215 | |
| 216 | public: |
| 217 | void set_param(Param p_param, real_t p_value); |
| 218 | real_t get_param(Param p_param) const; |
| 219 | |
| 220 | ConeTwistJoint3D(); |
| 221 | }; |
| 222 | |
| 223 | VARIANT_ENUM_CAST(ConeTwistJoint3D::Param); |
| 224 | |
| 225 | class Generic6DOFJoint3D : public Joint3D { |
| 226 | GDCLASS(Generic6DOFJoint3D, Joint3D); |
| 227 | |
| 228 | public: |
| 229 | enum Param { |
| 230 | PARAM_LINEAR_LOWER_LIMIT = PhysicsServer3D::G6DOF_JOINT_LINEAR_LOWER_LIMIT, |
| 231 | PARAM_LINEAR_UPPER_LIMIT = PhysicsServer3D::G6DOF_JOINT_LINEAR_UPPER_LIMIT, |
| 232 | PARAM_LINEAR_LIMIT_SOFTNESS = PhysicsServer3D::G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS, |
| 233 | PARAM_LINEAR_RESTITUTION = PhysicsServer3D::G6DOF_JOINT_LINEAR_RESTITUTION, |
| 234 | PARAM_LINEAR_DAMPING = PhysicsServer3D::G6DOF_JOINT_LINEAR_DAMPING, |
| 235 | PARAM_LINEAR_MOTOR_TARGET_VELOCITY = PhysicsServer3D::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY, |
| 236 | PARAM_LINEAR_MOTOR_FORCE_LIMIT = PhysicsServer3D::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT, |
| 237 | PARAM_LINEAR_SPRING_STIFFNESS = PhysicsServer3D::G6DOF_JOINT_LINEAR_SPRING_STIFFNESS, |
| 238 | PARAM_LINEAR_SPRING_DAMPING = PhysicsServer3D::G6DOF_JOINT_LINEAR_SPRING_DAMPING, |
| 239 | PARAM_LINEAR_SPRING_EQUILIBRIUM_POINT = PhysicsServer3D::G6DOF_JOINT_LINEAR_SPRING_EQUILIBRIUM_POINT, |
| 240 | PARAM_ANGULAR_LOWER_LIMIT = PhysicsServer3D::G6DOF_JOINT_ANGULAR_LOWER_LIMIT, |
| 241 | PARAM_ANGULAR_UPPER_LIMIT = PhysicsServer3D::G6DOF_JOINT_ANGULAR_UPPER_LIMIT, |
| 242 | PARAM_ANGULAR_LIMIT_SOFTNESS = PhysicsServer3D::G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS, |
| 243 | PARAM_ANGULAR_DAMPING = PhysicsServer3D::G6DOF_JOINT_ANGULAR_DAMPING, |
| 244 | PARAM_ANGULAR_RESTITUTION = PhysicsServer3D::G6DOF_JOINT_ANGULAR_RESTITUTION, |
| 245 | PARAM_ANGULAR_FORCE_LIMIT = PhysicsServer3D::G6DOF_JOINT_ANGULAR_FORCE_LIMIT, |
| 246 | PARAM_ANGULAR_ERP = PhysicsServer3D::G6DOF_JOINT_ANGULAR_ERP, |
| 247 | PARAM_ANGULAR_MOTOR_TARGET_VELOCITY = PhysicsServer3D::G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY, |
| 248 | PARAM_ANGULAR_MOTOR_FORCE_LIMIT = PhysicsServer3D::G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT, |
| 249 | PARAM_ANGULAR_SPRING_STIFFNESS = PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_STIFFNESS, |
| 250 | PARAM_ANGULAR_SPRING_DAMPING = PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_DAMPING, |
| 251 | PARAM_ANGULAR_SPRING_EQUILIBRIUM_POINT = PhysicsServer3D::G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT, |
| 252 | PARAM_MAX = PhysicsServer3D::G6DOF_JOINT_MAX, |
| 253 | }; |
| 254 | |
| 255 | enum Flag { |
| 256 | FLAG_ENABLE_LINEAR_LIMIT = PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT, |
| 257 | FLAG_ENABLE_ANGULAR_LIMIT = PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT, |
| 258 | FLAG_ENABLE_LINEAR_SPRING = PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_LINEAR_SPRING, |
| 259 | FLAG_ENABLE_ANGULAR_SPRING = PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_SPRING, |
| 260 | FLAG_ENABLE_MOTOR = PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_MOTOR, |
| 261 | FLAG_ENABLE_LINEAR_MOTOR = PhysicsServer3D::G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR, |
| 262 | FLAG_MAX = PhysicsServer3D::G6DOF_JOINT_FLAG_MAX |
| 263 | }; |
| 264 | |
| 265 | protected: |
| 266 | real_t params_x[PARAM_MAX]; |
| 267 | bool flags_x[FLAG_MAX]; |
| 268 | real_t params_y[PARAM_MAX]; |
| 269 | bool flags_y[FLAG_MAX]; |
| 270 | real_t params_z[PARAM_MAX]; |
| 271 | bool flags_z[FLAG_MAX]; |
| 272 | |
| 273 | virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; |
| 274 | static void _bind_methods(); |
| 275 | |
| 276 | public: |
| 277 | void set_param_x(Param p_param, real_t p_value); |
| 278 | real_t get_param_x(Param p_param) const; |
| 279 | |
| 280 | void set_param_y(Param p_param, real_t p_value); |
| 281 | real_t get_param_y(Param p_param) const; |
| 282 | |
| 283 | void set_param_z(Param p_param, real_t p_value); |
| 284 | real_t get_param_z(Param p_param) const; |
| 285 | |
| 286 | void set_flag_x(Flag p_flag, bool p_enabled); |
| 287 | bool get_flag_x(Flag p_flag) const; |
| 288 | |
| 289 | void set_flag_y(Flag p_flag, bool p_enabled); |
| 290 | bool get_flag_y(Flag p_flag) const; |
| 291 | |
| 292 | void set_flag_z(Flag p_flag, bool p_enabled); |
| 293 | bool get_flag_z(Flag p_flag) const; |
| 294 | |
| 295 | Generic6DOFJoint3D(); |
| 296 | }; |
| 297 | |
| 298 | VARIANT_ENUM_CAST(Generic6DOFJoint3D::Param); |
| 299 | VARIANT_ENUM_CAST(Generic6DOFJoint3D::Flag); |
| 300 | |
| 301 | #endif // JOINT_3D_H |
| 302 | |