1/**************************************************************************/
2/* popup.h */
3/**************************************************************************/
4/* This file is part of: */
5/* GODOT ENGINE */
6/* https://godotengine.org */
7/**************************************************************************/
8/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
9/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
10/* */
11/* Permission is hereby granted, free of charge, to any person obtaining */
12/* a copy of this software and associated documentation files (the */
13/* "Software"), to deal in the Software without restriction, including */
14/* without limitation the rights to use, copy, modify, merge, publish, */
15/* distribute, sublicense, and/or sell copies of the Software, and to */
16/* permit persons to whom the Software is furnished to do so, subject to */
17/* the following conditions: */
18/* */
19/* The above copyright notice and this permission notice shall be */
20/* included in all copies or substantial portions of the Software. */
21/* */
22/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
23/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
24/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
25/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
26/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
27/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
28/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
29/**************************************************************************/
30
31#ifndef POPUP_H
32#define POPUP_H
33
34#include "scene/main/window.h"
35
36#include "core/templates/local_vector.h"
37
38class Panel;
39
40class Popup : public Window {
41 GDCLASS(Popup, Window);
42
43 LocalVector<Window *> visible_parents;
44 bool popped_up = false;
45
46 struct ThemeCache {
47 Ref<StyleBox> panel_style;
48 } theme_cache;
49
50 void _input_from_window(const Ref<InputEvent> &p_event);
51
52 void _initialize_visible_parents();
53 void _deinitialize_visible_parents();
54
55protected:
56 void _close_pressed();
57 virtual Rect2i _popup_adjust_rect() const override;
58
59 void _notification(int p_what);
60 void _validate_property(PropertyInfo &p_property) const;
61 static void _bind_methods();
62
63 virtual void _parent_focused();
64
65 virtual void _post_popup() override;
66
67public:
68 Popup();
69 ~Popup();
70};
71
72class PopupPanel : public Popup {
73 GDCLASS(PopupPanel, Popup);
74
75 Panel *panel = nullptr;
76
77 struct ThemeCache {
78 Ref<StyleBox> panel_style;
79 } theme_cache;
80
81protected:
82 void _update_child_rects();
83
84 void _notification(int p_what);
85 static void _bind_methods();
86
87 virtual Size2 _get_contents_minimum_size() const override;
88
89public:
90 PopupPanel();
91};
92
93#endif // POPUP_H
94