1 | /**************************************************************************/ |
2 | /* style_box.h */ |
3 | /**************************************************************************/ |
4 | /* This file is part of: */ |
5 | /* GODOT ENGINE */ |
6 | /* https://godotengine.org */ |
7 | /**************************************************************************/ |
8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
10 | /* */ |
11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
12 | /* a copy of this software and associated documentation files (the */ |
13 | /* "Software"), to deal in the Software without restriction, including */ |
14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
17 | /* the following conditions: */ |
18 | /* */ |
19 | /* The above copyright notice and this permission notice shall be */ |
20 | /* included in all copies or substantial portions of the Software. */ |
21 | /* */ |
22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
29 | /**************************************************************************/ |
30 | |
31 | #ifndef STYLE_BOX_H |
32 | #define STYLE_BOX_H |
33 | |
34 | #include "core/io/resource.h" |
35 | #include "core/object/class_db.h" |
36 | #include "core/object/gdvirtual.gen.inc" |
37 | |
38 | class CanvasItem; |
39 | |
40 | class StyleBox : public Resource { |
41 | GDCLASS(StyleBox, Resource); |
42 | RES_BASE_EXTENSION("stylebox" ); |
43 | OBJ_SAVE_TYPE(StyleBox); |
44 | |
45 | float content_margin[4]; |
46 | |
47 | protected: |
48 | static void _bind_methods(); |
49 | virtual float get_style_margin(Side p_side) const { return 0; } |
50 | |
51 | GDVIRTUAL2C(_draw, RID, Rect2) |
52 | GDVIRTUAL1RC(Rect2, _get_draw_rect, Rect2) |
53 | GDVIRTUAL0RC(Size2, _get_minimum_size) |
54 | GDVIRTUAL2RC(bool, _test_mask, Point2, Rect2) |
55 | |
56 | public: |
57 | virtual Size2 get_minimum_size() const; |
58 | |
59 | void set_content_margin(Side p_side, float p_value); |
60 | void set_content_margin_all(float p_value); |
61 | void set_content_margin_individual(float p_left, float p_top, float p_right, float p_bottom); |
62 | float get_content_margin(Side p_side) const; |
63 | |
64 | float get_margin(Side p_side) const; |
65 | Point2 get_offset() const; |
66 | |
67 | virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const; |
68 | virtual Rect2 get_draw_rect(const Rect2 &p_rect) const; |
69 | |
70 | CanvasItem *get_current_item_drawn() const; |
71 | |
72 | virtual bool test_mask(const Point2 &p_point, const Rect2 &p_rect) const; |
73 | |
74 | StyleBox(); |
75 | }; |
76 | |
77 | class StyleBoxEmpty : public StyleBox { |
78 | GDCLASS(StyleBoxEmpty, StyleBox); |
79 | virtual float get_style_margin(Side p_side) const override { return 0; } |
80 | |
81 | public: |
82 | virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override {} |
83 | StyleBoxEmpty() {} |
84 | }; |
85 | |
86 | #endif // STYLE_BOX_H |
87 | |