| 1 | /**************************************************************************/ | 
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| 2 | /*  texture_progress_bar.h                                                */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #ifndef TEXTURE_PROGRESS_BAR_H | 
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| 32 | #define TEXTURE_PROGRESS_BAR_H | 
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| 33 |  | 
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| 34 | #include "scene/gui/range.h" | 
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| 35 |  | 
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| 36 | class TextureProgressBar : public Range { | 
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| 37 | GDCLASS(TextureProgressBar, Range); | 
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| 38 |  | 
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| 39 | Ref<Texture2D> under; | 
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| 40 | Ref<Texture2D> progress; | 
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| 41 | Ref<Texture2D> over; | 
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| 42 |  | 
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| 43 | protected: | 
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| 44 | static void _bind_methods(); | 
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| 45 | void _notification(int p_what); | 
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| 46 |  | 
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| 47 | public: | 
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| 48 | enum FillMode { | 
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| 49 | FILL_LEFT_TO_RIGHT = 0, | 
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| 50 | FILL_RIGHT_TO_LEFT, | 
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| 51 | FILL_TOP_TO_BOTTOM, | 
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| 52 | FILL_BOTTOM_TO_TOP, | 
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| 53 | FILL_CLOCKWISE, | 
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| 54 | FILL_COUNTER_CLOCKWISE, | 
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| 55 | FILL_BILINEAR_LEFT_AND_RIGHT, | 
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| 56 | FILL_BILINEAR_TOP_AND_BOTTOM, | 
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| 57 | FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE, | 
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| 58 | FILL_MODE_MAX, | 
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| 59 | }; | 
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| 60 |  | 
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| 61 | void set_fill_mode(int p_fill); | 
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| 62 | int get_fill_mode(); | 
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| 63 |  | 
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| 64 | void set_progress_offset(Point2 p_offset); | 
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| 65 | Point2 get_progress_offset() const; | 
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| 66 |  | 
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| 67 | void set_radial_initial_angle(float p_angle); | 
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| 68 | float get_radial_initial_angle(); | 
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| 69 |  | 
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| 70 | void set_fill_degrees(float p_angle); | 
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| 71 | float get_fill_degrees(); | 
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| 72 |  | 
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| 73 | void set_radial_center_offset(const Point2 &p_off); | 
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| 74 | Point2 get_radial_center_offset(); | 
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| 75 |  | 
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| 76 | void set_under_texture(const Ref<Texture2D> &p_texture); | 
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| 77 | Ref<Texture2D> get_under_texture() const; | 
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| 78 |  | 
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| 79 | void set_progress_texture(const Ref<Texture2D> &p_texture); | 
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| 80 | Ref<Texture2D> get_progress_texture() const; | 
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| 81 |  | 
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| 82 | void set_over_texture(const Ref<Texture2D> &p_texture); | 
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| 83 | Ref<Texture2D> get_over_texture() const; | 
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| 84 |  | 
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| 85 | void set_stretch_margin(Side p_side, int p_size); | 
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| 86 | int get_stretch_margin(Side p_side) const; | 
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| 87 |  | 
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| 88 | void set_nine_patch_stretch(bool p_stretch); | 
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| 89 | bool get_nine_patch_stretch() const; | 
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| 90 |  | 
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| 91 | void set_tint_under(const Color &p_tint); | 
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| 92 | Color get_tint_under() const; | 
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| 93 |  | 
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| 94 | void set_tint_progress(const Color &p_tint); | 
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| 95 | Color get_tint_progress() const; | 
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| 96 |  | 
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| 97 | void set_tint_over(const Color &p_tint); | 
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| 98 | Color get_tint_over() const; | 
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| 99 |  | 
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| 100 | Size2 get_minimum_size() const override; | 
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| 101 |  | 
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| 102 | TextureProgressBar(); | 
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| 103 |  | 
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| 104 | private: | 
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| 105 | FillMode mode = FILL_LEFT_TO_RIGHT; | 
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| 106 | Point2 progress_offset; | 
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| 107 | float rad_init_angle = 0.0; | 
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| 108 | float rad_max_degrees = 360.0; | 
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| 109 | Point2 rad_center_off; | 
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| 110 | bool nine_patch_stretch = false; | 
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| 111 | int stretch_margin[4] = {}; | 
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| 112 | Color tint_under = Color(1, 1, 1); | 
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| 113 | Color tint_progress = Color(1, 1, 1); | 
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| 114 | Color tint_over = Color(1, 1, 1); | 
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| 115 |  | 
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| 116 | void _set_texture(Ref<Texture2D> *p_destination, const Ref<Texture2D> &p_texture); | 
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| 117 | void _texture_changed(); | 
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| 118 | Point2 unit_val_to_uv(float val); | 
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| 119 | Point2 get_relative_center(); | 
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| 120 | void draw_nine_patch_stretched(const Ref<Texture2D> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate); | 
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| 121 | }; | 
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| 122 |  | 
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| 123 | VARIANT_ENUM_CAST(TextureProgressBar::FillMode); | 
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| 124 |  | 
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| 125 | #endif // TEXTURE_PROGRESS_BAR_H | 
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| 126 |  | 
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