| 1 | /**************************************************************************/ |
| 2 | /* canvas_layer.h */ |
| 3 | /**************************************************************************/ |
| 4 | /* This file is part of: */ |
| 5 | /* GODOT ENGINE */ |
| 6 | /* https://godotengine.org */ |
| 7 | /**************************************************************************/ |
| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ |
| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ |
| 10 | /* */ |
| 11 | /* Permission is hereby granted, free of charge, to any person obtaining */ |
| 12 | /* a copy of this software and associated documentation files (the */ |
| 13 | /* "Software"), to deal in the Software without restriction, including */ |
| 14 | /* without limitation the rights to use, copy, modify, merge, publish, */ |
| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to */ |
| 16 | /* permit persons to whom the Software is furnished to do so, subject to */ |
| 17 | /* the following conditions: */ |
| 18 | /* */ |
| 19 | /* The above copyright notice and this permission notice shall be */ |
| 20 | /* included in all copies or substantial portions of the Software. */ |
| 21 | /* */ |
| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ |
| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ |
| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ |
| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ |
| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ |
| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ |
| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| 29 | /**************************************************************************/ |
| 30 | |
| 31 | #ifndef CANVAS_LAYER_H |
| 32 | #define CANVAS_LAYER_H |
| 33 | |
| 34 | #include "scene/main/node.h" |
| 35 | |
| 36 | class Viewport; |
| 37 | class CanvasLayer : public Node { |
| 38 | GDCLASS(CanvasLayer, Node); |
| 39 | |
| 40 | bool locrotscale_dirty = false; |
| 41 | Vector2 ofs; |
| 42 | Size2 scale = Vector2(1, 1); |
| 43 | real_t rot = 0.0; |
| 44 | int layer = 1; |
| 45 | Transform2D transform; |
| 46 | RID canvas; |
| 47 | |
| 48 | ObjectID custom_viewport_id; // to check validity |
| 49 | Viewport *custom_viewport = nullptr; |
| 50 | |
| 51 | RID viewport; |
| 52 | Viewport *vp = nullptr; |
| 53 | |
| 54 | int sort_index = 0; |
| 55 | bool visible = true; |
| 56 | |
| 57 | bool follow_viewport = false; |
| 58 | float follow_viewport_scale = 1.0; |
| 59 | |
| 60 | void _update_xform(); |
| 61 | void _update_locrotscale(); |
| 62 | void _update_follow_viewport(bool p_force_exit = false); |
| 63 | |
| 64 | protected: |
| 65 | void _notification(int p_what); |
| 66 | static void _bind_methods(); |
| 67 | void _validate_property(PropertyInfo &p_property) const; |
| 68 | |
| 69 | public: |
| 70 | void update_draw_order(); |
| 71 | |
| 72 | void set_layer(int p_xform); |
| 73 | int get_layer() const; |
| 74 | |
| 75 | void set_visible(bool p_visible); |
| 76 | bool is_visible() const; |
| 77 | void show(); |
| 78 | void hide(); |
| 79 | |
| 80 | void set_transform(const Transform2D &p_xform); |
| 81 | Transform2D get_transform() const; |
| 82 | Transform2D get_final_transform() const; |
| 83 | |
| 84 | void set_offset(const Vector2 &p_offset); |
| 85 | Vector2 get_offset() const; |
| 86 | |
| 87 | void set_rotation(real_t p_radians); |
| 88 | real_t get_rotation() const; |
| 89 | |
| 90 | void set_scale(const Size2 &p_scale); |
| 91 | Size2 get_scale() const; |
| 92 | |
| 93 | Size2 get_viewport_size() const; |
| 94 | |
| 95 | RID get_viewport() const; |
| 96 | |
| 97 | void set_custom_viewport(Node *p_viewport); |
| 98 | Node *get_custom_viewport() const; |
| 99 | |
| 100 | void reset_sort_index(); |
| 101 | int get_sort_index(); |
| 102 | |
| 103 | void set_follow_viewport(bool p_enable); |
| 104 | bool is_following_viewport() const; |
| 105 | |
| 106 | void set_follow_viewport_scale(float p_ratio); |
| 107 | float get_follow_viewport_scale() const; |
| 108 | |
| 109 | RID get_canvas() const; |
| 110 | |
| 111 | CanvasLayer(); |
| 112 | ~CanvasLayer(); |
| 113 | }; |
| 114 | |
| 115 | #endif // CANVAS_LAYER_H |
| 116 | |