| 1 | /**************************************************************************/ | 
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| 2 | /*  skeleton_modification_2d_stackholder.cpp                              */ | 
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| 3 | /**************************************************************************/ | 
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| 4 | /*                         This file is part of:                          */ | 
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| 5 | /*                             GODOT ENGINE                               */ | 
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| 6 | /*                        https://godotengine.org                         */ | 
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| 7 | /**************************************************************************/ | 
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| 8 | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
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| 9 | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
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| 10 | /*                                                                        */ | 
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| 11 | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
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| 12 | /* a copy of this software and associated documentation files (the        */ | 
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| 13 | /* "Software"), to deal in the Software without restriction, including    */ | 
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| 14 | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
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| 15 | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
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| 16 | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
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| 17 | /* the following conditions:                                              */ | 
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| 18 | /*                                                                        */ | 
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| 19 | /* The above copyright notice and this permission notice shall be         */ | 
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| 20 | /* included in all copies or substantial portions of the Software.        */ | 
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| 21 | /*                                                                        */ | 
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| 22 | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
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| 23 | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
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| 24 | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
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| 25 | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
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| 26 | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
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| 27 | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
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| 28 | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
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| 29 | /**************************************************************************/ | 
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| 30 |  | 
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| 31 | #include "skeleton_modification_2d_stackholder.h" | 
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| 32 | #include "scene/2d/skeleton_2d.h" | 
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| 33 |  | 
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| 34 | bool SkeletonModification2DStackHolder::_set(const StringName &p_path, const Variant &p_value) { | 
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| 35 | String path = p_path; | 
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| 36 |  | 
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| 37 | if (path == "held_modification_stack") { | 
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| 38 | set_held_modification_stack(p_value); | 
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| 39 | } | 
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| 40 |  | 
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| 41 | #ifdef TOOLS_ENABLED | 
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| 42 | if (path == "editor/draw_gizmo") { | 
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| 43 | set_editor_draw_gizmo(p_value); | 
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| 44 | } | 
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| 45 | #endif // TOOLS_ENABLED | 
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| 46 |  | 
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| 47 | return true; | 
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| 48 | } | 
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| 49 |  | 
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| 50 | bool SkeletonModification2DStackHolder::_get(const StringName &p_path, Variant &r_ret) const { | 
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| 51 | String path = p_path; | 
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| 52 |  | 
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| 53 | if (path == "held_modification_stack") { | 
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| 54 | r_ret = get_held_modification_stack(); | 
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| 55 | } | 
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| 56 |  | 
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| 57 | #ifdef TOOLS_ENABLED | 
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| 58 | if (path == "editor/draw_gizmo") { | 
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| 59 | r_ret = get_editor_draw_gizmo(); | 
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| 60 | } | 
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| 61 | #endif // TOOLS_ENABLED | 
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| 62 |  | 
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| 63 | return true; | 
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| 64 | } | 
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| 65 |  | 
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| 66 | void SkeletonModification2DStackHolder::_get_property_list(List<PropertyInfo> *p_list) const { | 
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| 67 | p_list->push_back(PropertyInfo(Variant::OBJECT, "held_modification_stack", PROPERTY_HINT_RESOURCE_TYPE, "SkeletonModificationStack2D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_ALWAYS_DUPLICATE)); | 
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| 68 |  | 
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| 69 | #ifdef TOOLS_ENABLED | 
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| 70 | if (Engine::get_singleton()->is_editor_hint()) { | 
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| 71 | p_list->push_back(PropertyInfo(Variant::BOOL, "editor/draw_gizmo", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT)); | 
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| 72 | } | 
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| 73 | #endif // TOOLS_ENABLED | 
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| 74 | } | 
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| 75 |  | 
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| 76 | void SkeletonModification2DStackHolder::_execute(float p_delta) { | 
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| 77 | ERR_FAIL_COND_MSG(!stack || !is_setup || stack->skeleton == nullptr, | 
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| 78 | "Modification is not setup and therefore cannot execute!"); | 
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| 79 |  | 
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| 80 | if (held_modification_stack.is_valid()) { | 
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| 81 | held_modification_stack->execute(p_delta, execution_mode); | 
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| 82 | } | 
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| 83 | } | 
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| 84 |  | 
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| 85 | void SkeletonModification2DStackHolder::_setup_modification(SkeletonModificationStack2D *p_stack) { | 
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| 86 | stack = p_stack; | 
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| 87 |  | 
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| 88 | if (stack != nullptr) { | 
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| 89 | is_setup = true; | 
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| 90 |  | 
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| 91 | if (held_modification_stack.is_valid()) { | 
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| 92 | held_modification_stack->set_skeleton(stack->get_skeleton()); | 
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| 93 | held_modification_stack->setup(); | 
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| 94 | } | 
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| 95 | } | 
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| 96 | } | 
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| 97 |  | 
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| 98 | void SkeletonModification2DStackHolder::_draw_editor_gizmo() { | 
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| 99 | if (stack) { | 
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| 100 | if (held_modification_stack.is_valid()) { | 
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| 101 | held_modification_stack->draw_editor_gizmos(); | 
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| 102 | } | 
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| 103 | } | 
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| 104 | } | 
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| 105 |  | 
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| 106 | void SkeletonModification2DStackHolder::set_held_modification_stack(Ref<SkeletonModificationStack2D> p_held_stack) { | 
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| 107 | held_modification_stack = p_held_stack; | 
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| 108 |  | 
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| 109 | if (is_setup && held_modification_stack.is_valid()) { | 
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| 110 | held_modification_stack->set_skeleton(stack->get_skeleton()); | 
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| 111 | held_modification_stack->setup(); | 
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| 112 | } | 
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| 113 | } | 
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| 114 |  | 
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| 115 | Ref<SkeletonModificationStack2D> SkeletonModification2DStackHolder::get_held_modification_stack() const { | 
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| 116 | return held_modification_stack; | 
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| 117 | } | 
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| 118 |  | 
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| 119 | void SkeletonModification2DStackHolder::_bind_methods() { | 
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| 120 | ClassDB::bind_method(D_METHOD( "set_held_modification_stack", "held_modification_stack"), &SkeletonModification2DStackHolder::set_held_modification_stack); | 
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| 121 | ClassDB::bind_method(D_METHOD( "get_held_modification_stack"), &SkeletonModification2DStackHolder::get_held_modification_stack); | 
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| 122 | } | 
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| 123 |  | 
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| 124 | SkeletonModification2DStackHolder::SkeletonModification2DStackHolder() { | 
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| 125 | stack = nullptr; | 
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| 126 | is_setup = false; | 
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| 127 | enabled = true; | 
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| 128 | } | 
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| 129 |  | 
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| 130 | SkeletonModification2DStackHolder::~SkeletonModification2DStackHolder() { | 
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| 131 | } | 
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| 132 |  | 
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